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Rec.Autos.Simulators Archive

Nascar

3 posts by 3 people · 28 Dec 1994 (approx.) - 04 Jan 1995 (approx.)

Cgaid 28 Dec 1994 (approx.)#299007
I have been reading some of the posts here recently and now that I also have the Nascar game I have some questions. I have a Micron P90 PowerStation with a Diamond Stealth 64 PCI card with 2 megs of dram and I expected the graphics to be better. Even when many of the graphics options are on auto or off the cars still appear more like a bunch of squares at certain angles rather than cars. Is there a way to tweek this? Aren't the cars supposed to look more like in the manuel? Any suggestions would be great, Thanks Anton
Peter Burke 28 Dec 1994 (approx.)#299008
writes: make sure you have the maximum frame rate turned to about the same value of minimum frame rate when you use Auto detai - otherwise it will always drop detail to get the frames. I run a very similar machine to yours (p90 with Number9 GXE), and get decent SVGA at 15fps with no raod/grass/object texture. I do have full sponsor labels on the cars, and I have 8 cars drawn ahead, 2 behind, 3 heard. I still play most of the time in VGA - it is much smoother and more fun to race. SVGA will remain for show only until we all get 200mhz PC's with 128-bit graphics bus and hardware 3-D polygon DSP's that boost game-graphics ;-) Peter
Britt Lifs 04 Jan 1995 (approx.)#299106
Not sure if your problem is similar to mine, but I am running on a 486/66 8M RAM with only 1MB RAM video SVGA. At first, my graphics were awful until I saw in the manual to use nascar -h to get the SVGA graphics. This made them much better. Now if I could only drive the thing. Keep bumping into walls, etc. Happy Racing, BL...

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