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Car Sim Creation

1 post by 1 person · 19 Dec 1994 (approx.) - 19 Dec 1994 (approx.)

lza.. 19 Dec 1994 (approx.)#298895
Hey all... I'm starting this shareware games company, and I've asked this question in a fiew other bases deaking with different types of games: How are they created, programmed etc. So far the people at comp.sys.ibm.pc.games.rpg and in other related bases say C++ is a good language...for RPGs that is. But what's a good language to learn in terms of sims, dealing with polygon graphics (or even wireframe). Is C++ still good for that? Any input would be really app. thanks! -- \|/ Freedom is the freedom to say that two plus two make o0 - J S C - four. If that is granted, all else follows. P / - George Orwell's 1984

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