Lemme whine for a few more minutes... Actually, this isn't really a whine,
it's really a compliment (but I'll deliver it back-handed :-)
Looking at the in-car ESPN2 coverage yesterday from Nazareth, it seems that
at least that track doesn't really drive like the real thing (unless you're
driving a '94 Penske/Ilmor). I'd like to ask Papyrus to fine-tune the
sim so that things are a bit more realistic. In a way this is a whine,
because the game is great as it is, but it's *SO* good that you sort of feel
like they could make it that much better!
As simulator racers go I'm probably not very good, but even I can drive
Nazareth at 170 mph and have to lift only once, very briefly. Even with
a setup that's over my head I can fly around the track a WHOLE LOT faster
than poor Mi. Andretti did, and that even when his car seemed to be handling
a lot better near the end of the race. His cornering speeds were down in the
130's and a couple of times in the 120's, and I doubt I've EVER done a lap
out of traffic with cornering that low.
---
Brian Wong Product Marketing Engineering
415-336-0082 Palo Alto, CA 94303
Snipped from an IndyCar Racing at Nazareth note:
Not really flaming ya here, but I doubt you're pulling near as many physical
G's as Michael is either.
Ralf
_____________________________________________________________________
_ ____ ____ ____
|i| / __| |r__ \ /s___| Ralf Southard ICRS Co-Director
|n| |c| |a|_| / \e\_ Editor-In-Chief of Online Racing Int'l
_____________________________________________________________________
6 Armsby Building, University Park, PA 16802
Quoted text (12 lines)
>Snipped from an IndyCar Racing at Nazareth note: >>As simulator racers go I'm probably not very good, but even I can drive >>Nazareth at 170 mph and have to lift only once, very briefly. Even with >>a setup that's over my head I can fly around the track a WHOLE LOT faster >>than poor Mi. Andretti did, and that even when his car seemed to be handling >>a lot better near the end of the race. His cornering speeds were down in the >>130's and a couple of times in the 120's, and I doubt I've EVER done a lap >>out of traffic with cornering that low. >Not really flaming ya here, but I doubt you're pulling near as many physical >G's as Michael is either.: Lemme whine for a few more minutes... Actually, this isn't really a whine,
: it's really a compliment (but I'll deliver it back-handed :-)
: Looking at the in-car ESPN2 coverage yesterday from Nazareth, it seems that
: at least that track doesn't really drive like the real thing (unless you're
: driving a '94 Penske/Ilmor). I'd like to ask Papyrus to fine-tune the
: sim so that things are a bit more realistic. In a way this is a whine,
: because the game is great as it is, but it's *SO* good that you sort of feel
: like they could make it that much better!
: As simulator racers go I'm probably not very good, but even I can drive
: Nazareth at 170 mph and have to lift only once, very briefly. Even with
: a setup that's over my head I can fly around the track a WHOLE LOT faster
: than poor Mi. Andretti did, and that even when his car seemed to be handling
: a lot better near the end of the race. His cornering speeds were down in the
: 130's and a couple of times in the 120's, and I doubt I've EVER done a lap
: out of traffic with cornering that low.
: ---
: Brian Wong Product Marketing Engineering
: 415-336-0082 Palo Alto, CA 94303
One thing to keep in mind is that the speeds at Nazareth were the
highest they had ever been due to the new tyrrrrrrrres from Goodyear!
Firestone is going to challenge Goodyear in Indycar racing next year,
so GY is responding with more radical compounds than ever to keep
their competitive edge. So now the speeds are up 10 -15 mph over last
year. Try getting an average speed of 185 at Nazareth with last years
***, it cant be done!


































