Race Sim Central
Rec.Autos.Simulators Archive

ICR: Hardware Requirements etc..

2 posts by 2 people · 04 Jul 1994 (approx.) - 07 Jul 1994 (approx.)

is30.. 04 Jul 1994 (approx.)#297012
What is the bare minimum for running Indy Car Racing I've heard people had difficulty loading any circuits that weren't ovals. I would like to being able to load ALL the circuits with as much detail as possible. I have a 33 MHZ 386-SX with 4 MB of RAM. How much space does it take up on disk. Also, compared to F1GP how easy is it at the beginners level. I've heard its a lot harder
Nuno Serren 07 Jul 1994 (approx.)#297028
> What is the bare minimum for running Indy Car Racing A 386 system. I believe it uses 32-bit programming so it might not run on your SX. Not sure, I don't have the box/manual with me. I have a 386DX40mhz with 4MB RAM and I'm able to load ALL tracks (with 1.04 or 1.05 upgrade) except Elkhart Lake (included on the track pack). With the setup up you have, you should be able to quite easily load all the tracks which ship with IndyCar Racing. Laguna Seca might give you some troubles, but the 1.04 patch (found on FTP site) or the 1.05 patch (comes with the expansion tracks) should fix that. It depends. The basic Indycar game with not tracks takes about 2.5MB, and each track takes up anywhere from 1mb to 1.5mb. Note: You don't have to have all the tracks loaded, even if you want to go through a championship season, all you have to do is have at least ONE track loaded. I actually found ICR better than F1GP, but that was probably because I was used to the old Indy 500 controls. I do know (from friends) that it is pretty hard to get a handle on the car at first but this is because of how real the game is. The good thing about ICR is that you can set your opponents to whatever streght you feel comfortable with. Any more questions? :)

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy