>I always run all out and the engine has never blown on me in WC.
>Anybody out there knows if this is simulated in WC ?
The manual says it is but that's misleading since it's never
happened to me. Yeah, you can hit top speed on the straight in 5th if you
let it rev at 14,000. Not realistic actually.
--
Max Behara
Molly: "DS+MC" Bt+W C 1.3 X+++ L W- C+ I+++ T+ H+ S+ V+ P- E- A+
"The Net interprets censorship as damage and routes around it." - John Gilmore
Ayrton Senna (1960-1994) Roland Ratzenberger (1962-1994)
Quoted text (12 lines)
>>I always run all out and the engine has never blown on me in WC. >>Anybody out there knows if this is simulated in WC ? > The manual says it is but that's misleading since it's never >happened to me. Yeah, you can hit top speed on the straight in 5th if you >let it rev at 14,000. Not realistic actually. >-- >Max Behara >Molly: "DS+MC" Bt+W C 1.3 X+++ L W- C+ I+++ T+ H+ S+ V+ P- E- A+ >"The Net interprets censorship as damage and routes around it." - John Gilmore > Ayrton Senna (1960-1994) Roland Ratzenberger (1962-1994)That was the one nice touch in Accolade's World Circuit (circa 1988). When you blew
the engine, the mirrors filled with big clouds of smoke. Actually, for the time
(IBM AT's were the hot thing then) that game was pretty good.
--
Stephen Ferguson
"There's a madness to my method"
: That was the one nice touch in Accolade's World Circuit (circa 1988). When you blew
: the engine, the mirrors filled with big clouds of smoke. Actually, for the time
: (IBM AT's were the hot thing then) that game was pretty good.
: --
: Stephen Ferguson
No - Accolade's WC was RUBBISH!!!
It was greatly inferior to "Revs" - which was originally written by (... yes
you've guessed it ...) Geof Crammond. It started life on BBC Micros (which
probably weren't that popular in America?) - and I think was coverted to run on Commadores.
Given the abilities of the machine (the BBC Micro had 32k of memory!) it was
REALLY good. The actual driving simulation was similar to F1GP, though it
was a simulation of Formula 3 cars (1.6 or 2.0 litre?). That was the key
advantage over Accolade's offering - no processing power was wasted drawing
highly detailed scenery. You could see the track, the grass, and nothing
else!
Compared to Revs - Accolades WC looked like a cheapo arcade game.
And thats excatly what it was! :)
Regards,
Andrew Jackson
Bracknell, Berkshire, England.
My opinions - not ICL's
: "There's a madness to my method"
Quoted text (13 lines)
>: That was the one nice touch in Accolade's World Circuit (circa 1988). When you blew >: the engine, the mirrors filled with big clouds of smoke. Actually, for the time >: (IBM AT's were the hot thing then) that game was pretty good. >: -- >: Stephen Ferguson >No - Accolade's WC was RUBBISH!!! >It was greatly inferior to "Revs" - which was originally written by (... yes >you've guessed it ...) Geof Crammond. It started life on BBC Micros (which >probably weren't that popular in America?) - and I think was coverted to run on Commadores.Quoted text (17 lines)
>Given the abilities of the machine (the BBC Micro had 32k of memory!) it was >REALLY good. The actual driving simulation was similar to F1GP, though it >was a simulation of Formula 3 cars (1.6 or 2.0 litre?). That was the key >advantage over Accolade's offering - no processing power was wasted drawing >highly detailed scenery. You could see the track, the grass, and nothing >else! >Compared to Revs - Accolades WC looked like a cheapo arcade game. >And thats excatly what it was! :) >Regards, >Andrew Jackson >Bracknell, Berkshire, England. >My opinions - not ICL's >: "There's a madness to my method">Personally, I'd much rather see lower-formula sims (such as F3, Vauxhall etc),
>but any sim is better than no sim :-)
Personally, I'd much rather have a simulator with the option of quite
different time cars, from the 1953 Maserati to the Lotus 72 to the
ground-effect cars to a Benetton 1994... Also the sim should have the
tracks' different versions; tracks HAVE changed thru time. It would
be quite nice driving something like Watkins Glen, Nurburgring (Nordschliefe),
or Clermont-Ferrand with a "modern" F1 car, or trying to cope with
T.I. Circuit on a 1951 Alfa-Romeo... ;-) But I'll just keep on dreaming
as nothing of this kind will ever happen anyway (too much to ask...)
--
/* Carpe noctem! Carpe tenebras! */
Quoted text (13 lines)
>>Personally, I'd much rather see lower-formula sims (such as F3, Vauxhall etc), >>but any sim is better than no sim :-) >Personally, I'd much rather have a simulator with the option of quite >different time cars, from the 1953 Maserati to the Lotus 72 to the >ground-effect cars to a Benetton 1994... Also the sim should have the >tracks' different versions; tracks HAVE changed thru time. It would >be quite nice driving something like Watkins Glen, Nurburgring (Nordschliefe), >or Clermont-Ferrand with a "modern" F1 car, or trying to cope with >T.I. Circuit on a 1951 Alfa-Romeo... ;-) But I'll just keep on dreaming >as nothing of this kind will ever happen anyway (too much to ask...) >-- >/* Carpe noctem! Carpe tenebras! */Quoted text (7 lines)
>>It was greatly inferior to "Revs" - which was originally written by (... yes >>you've guessed it ...) Geof Crammond. It started life on BBC Micros (which >>probably weren't that popular in America?) - and I think was coverted to run on Commadores. >Yes, it certainly was - it runs under the C64 emulator too, and is on the C64 >emulator FTP site! Well worth a download, 'cos it's nearly as good as the Beeb >original (i think it includes the 4 tracks too)I imagine that s/w company marketing people must be trying to push for
BTCC simulators with the current popularity of the series - that will
give us something different if someone produces a decent one.
Neal Rayner.
It'll be especially good if you see body panels flying all over the place,
and Mazda Xedos 6's doing somersaults in the air :)
Cameron..
Quoted text (10 lines)
|> |> >I imagine that s/w company marketing people must be trying to push for |> >BTCC simulators with the current popularity of the series - that will |> >give us something different if someone produces a decent one. |> |> It'll be especially good if you see body panels flying all over the place, |> and Mazda Xedos 6's doing somersaults in the air :) |> |> Cameron.. |>: |>
: |> >I imagine that s/w company marketing people must be trying to push for
: |> >BTCC simulators with the current popularity of the series - that will
: |> >give us something different if someone produces a decent one.
: |>
: |> It'll be especially good if you see body panels flying all over the place,
: |> and Mazda Xedos 6's doing somersaults in the air :)
: |>
: |> Cameron..
: |>
: I'll only buy it if it comes with the optional wing spacers in the box (installation
: at the discretion of the user) :)
: --
: Stephen Ferguson
: "There's a madness to my method"
There is a Saloon Car racing game for the Archimedes range of
computers. It's a bit old and therefore features Sierra Cosworths,
Cavaliers and Astras going round Brands Hatch, Donington, Oulton Park
and Silverstone...
Not bad, but hardly an adequate solution.
Let's have a nice 24-bit colour BTCC simulation!
John


































