Race Sim Central
Rec.Autos.Simulators Archive

Indycar racing worth it ?

8 posts by 7 people · 27 May 1994 (approx.) - 29 May 1994 (approx.)

David 27 May 1994 (approx.)#296634
I'm thinking of buying Indycar Racing, is it worth it ? I've got F1GP, and in my opinion that will take some beating..... Any news of a sequel to F1GP ? Thanks for your help.... -- ---------------------------------------------------- <***LOTUS FORMULA ONE - Johnny Herbert - 1995 ? ***> ---------------------------------------------------
andrew 27 May 1994 (approx.)#296635
writes: You bet! I have erased my copy of F1GP recently, since I haven't touched it after I bought ICR 3 months ago. ICR is by far the more demanding game (hardware and driver dedication), but if you really want a game that is challenging and realistic, then ICR is for you. You should have a 486DX with at least 4, better 8mb of RAM, as well as a fast (Dos Winmark) video board. The new add-on packs just released will really need 8mb (one track is 4 miles long and needs room....), but with those the game should be absolutely awesome (8 more tracks and some editors for replays and car colors) If you just race once in a while and want fun the moment you get into the car, don't bother. Peter
Roy Dav 27 May 1994 (approx.)#296637
Hi, I am looking for a FAQ for ICR, does one exist?? If so, where?? Also, would it be possible to UUencode car set-ups and post them in this news group ? I have a car that has a lap avg. of 230.1 and would love to see the set up of a car that can go faster! (this is of course at the Michigan track). -- // Purdue University School of Computer Science // //`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'// // >> "Code so clean you can eat off it !!!" << //
Peter Burke 27 May 1994 (approx.)#296639
Subject: IS THERE A FAQ FOR ICR ?? Date: Fri, 27 May 1994 14:05:04 GMT
Quoted text (7 lines)>Hi, > I am looking for a FAQ for ICR, does one exist?? If so, where?? > Also, would it be possible to UUencode car set-ups and post them > in this news group ? I have a car that has a lap avg. of 230.1 > and would love to see the set up of a car that can go faster! (this > is of course at the Michigan track).
Look at didnt.doit.wisc.edu (anonymous login) There is the FAQ you are looking for and lots of other things. About setups: You can go faster than 230 with a default ACE setup if you run the right engine. There are few setups posted in the ftp site (one goes with a replay showing a 241mph lap at Michigan, done without hacking the horsepower setting of the car). There is a utility called dmpstg.exe that writes the .stg files content to a readable ascii file, which is all that needs to be distributed. Also: not everyone posts setups - that's half the fun of ICR....
Gordon Be 28 May 1994 (approx.)#296650
Hi all, I recently purchased a SB compatible card (8-bit mono) and was really pleased to get the sounds in Indycar. However when I applied the 1.04e patch the game now pauses every time I am about to hit a wall etc. Although this would teach me better driving, it is a bit annoying!! My PC setup is a bit bizzare, i.e. external HD with drivers, Stacker drive and 4mb but since ther was no problem with the previous version I would like to know if I can fix this..... Thanks in advance, Gordon
Mark Pfeif 29 May 1994 (approx.)#296659
: I recently purchased a SB compatible card (8-bit mono) and was really : pleased to get the sounds in Indycar. However when I applied the 1.04e patch : the game now pauses every time I am about to hit a wall etc. Although this : would teach me better driving, it is a bit annoying!! My PC setup is a bit : bizzare, i.e. external HD with drivers, Stacker drive and 4mb but since : ther was no problem with the previous version I would like to know if I can : fix this..... Thanks in advance, I've seen this too, intermittently, in 1.04 (no E). My setup is more "normal", 25MHz 486SX, SBPro, 12MB RAM, no stacker. In one session I've had it not happen on one track, then happen on another. I haven't discovered a rhyme or reason to it yet. Mark -- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Hewlett-Packard Little Falls Site #include <disclaimer.h> Wilmington, DE 19808 #define OPINIONS mine
CHERRIMAN 29 May 1994 (approx.)#296668
I had this problem too. Papyrus just said check the sound card is set up properly. I did this, but the problem still exists. I think the problem is caused by memory fragmentation. So that when it needs some memory to DMA the sound too it takes too long to hunt for some. I have a 8mb memory machine, but I still get the problem after a few minutes playing. It seem to occur quicker on the larger tracks. If anyone know the answer please email me a fix. My sound card is a sound galaxy nx pro (sb pro 2 compatible). United Kingdom
Roy Dav 29 May 1994 (approx.)#296670
Quoted text (14 lines)>: I recently purchased a SB compatible card (8-bit mono) and was really >: pleased to get the sounds in Indycar. However when I applied the 1.04e patch >: the game now pauses every time I am about to hit a wall etc. Although this >: would teach me better driving, it is a bit annoying!! My PC setup is a bit >: bizzare, i.e. external HD with drivers, Stacker drive and 4mb but since >: ther was no problem with the previous version I would like to know if I can >: fix this..... Thanks in advance, >I've seen this too, intermittently, in 1.04 (no E). My setup is more >"normal", 25MHz 486SX, SBPro, 12MB RAM, no stacker. In one session I've >had it not happen on one track, then happen on another. I haven't >discovered a rhyme or reason to it yet. > Mark
I have had this too. Anyone have a solution ??? -- // Purdue University School of Computer Science // //`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'// // >> "Code so clean you can eat off it !!!" << //

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