Anyone with experience on a *real* racing simulator - with a motion platform
and high-quality (anti-aliased, texture-mapped) graphics ??
Yeah this is a big ticket item, but compared to the bucks it can take
to really go racing, it might be pretty cost effective - and I could
go racing any time anywhere - no 6 hour tow to Road Atlanta twice a
year.
I know how to do the graphics, and I figure I can find out about the
vehicle dynamics somewhere, but what about the motion ? My experience
on track is that my eyes tell me what other cars are doing and my ***
tells me what *my* car is doing.
Anyone have info on a cost effective motion platform good enough to
simulate something like a Formula Ford - one person, seat, controls,
fiberglass***pit, helmet mounted display - say 350 lbs total payload
simulating 1G max ???
Nick England
I don't know the acceleration and travel parameters, but at
the IAAPA (International Association of Amu***t Parks and
Attractions) exhibition in late November, there were large and
small motion platforms running both canned and interactive
experiences. A real blast.
One small motion platform was running a simulation of driving
through the rather dark hilly countryside around a Gothamesque
city. The motion was decent and the database nice. A good
ride even though you were constrained to stay on the road.
Still you could really feel it when you rubbed the curbs that
kept you roadbound. The platform was a large box (perhaps 6'D
X 5'H x 3'W) on a three or four point support arrangement with
two pistons diagonally supporting each point.
McFaddin built the motion platform (I think in the $30-40K
range). A small company named Xatrix did the visual database.
Gemini did the application and dynamics. And an SGI Reality
Engine provided the the anti-aliased, texture-mapped graphics
McFaddin also showed a slightly larger platform running a
Batman film-based ride. Also, Magic Edge makes an
unconventional one person game pod that they were showing at
IAAPA. Supported only at the tail, it can turn you upside
down. Just the thing for when you roll the car!
On the lower end (no motion) Namco's new Ridge Racer arcade
game (similar 3D textured graphics to Air Combat, but with a
better database) is HOT. Air Combat and Ridge Racer were
maintaining better frame rates (60Hz!!??) than a lot of the
stuff running on big iron, and go for only $15K a pop.
rgds,
-jim helman
415/390-1151


































