Race Sim Central
Rec.Autos.Simulators Archive

INDYCAR QUESTION

10 posts by 9 people · 06 Dec 1993 (approx.) - 11 Dec 1993 (approx.)

Im not Iron M 06 Dec 1993 (approx.)#295580
Hey there.... I have a simple question: Will IndyCar work w/4 megs? I have all local bus stuff (vid/hd) and a 486dx33. If if does work, does it work well. I wanna know because: a) im stuck on campus and cant go to a mall and see for myself b) want to get it for christmas, and dont really trust my parents to know if it's compatible or not. thanx in advance..... Shane
Greg Cisko 07 Dec 1993 (approx.)#295585
INDYCAR works just fine with 4 Megs RAM. That is all I have. I get all the tracks, plus 32 opponants. You will need the patch to version 1.02 though.
Stingre 07 Dec 1993 (approx.)#295589
What's the basic requirement for this simulation?? I have a 386/25 with only 2 megs of ram!!! I couldn't run the demo on my computer ........ but is the actual game require at least 4 megs of ram???? Huan:O)
Student - 07 Dec 1993 (approx.)#295607
You are correct it needs a minimum of 4 megs. I am not even sure if it will run properly on a 25. I am using a 386/40dx and I know that will work with out any problems. Also, I have heard if you are trying to run it with the GUS and only 4megs forget it. I haven't heard of anyone to get it to run with a GUS yet. later, Andrew
Mark Pfeif 08 Dec 1993 (approx.)#295625
: You are correct it needs a minimum of 4 megs. I am not even sure if it : will run properly on a 25. I am using a 386/40dx and I know that will work : with out any problems. Also, I have heard if you are trying to run it : with the GUS and only 4megs forget it. I haven't heard of anyone to : get it to run with a GUS yet. To run in 4MB, get the patch (world.std.com, /vendors/papyrus). To use the Gravis Ultrasound, use SBOS -o3. Mark -- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Hewlett-Packard Little Falls Site #include <disclaimer.h> Wilmington, DE 19808 #define OPINIONS mine
Ferguson Steph 08 Dec 1993 (approx.)#295633
Well, I've managed to get IndyCar to work with 4meg and a GUS using SBOS -o3 and the 1.02 patch for ICR. However, I'm wondering if anyone has managed to get this MegaEM Sound Blaster emulation that Gravis has distributed to work? As far as Gravis's claims that the GUS sounds better than a SB go, I say listen to MicroProse's World Circuit on a SoundBlaster and on a GUS running SBOS and try to make that claim with a straight face. The SoundBlaster sounds like the in-car video from ESPN... the GUS with SBOS sounds like a tin whistle. While I'm typing I'll offer my thoughts on some other posts. I agree that the one negative aspect of WC is the inability to take different lines with steering help on, and the inablility to control the car with it switched off... I'm in the process of soldering together a wheel with 270 degrees of motion to alleviate this problem. However, I DO like the fact that I can shut off all the superfluous texture mapping and run the game at 25 fps for an excellent "feel". Next to this ICR's 15 fps max looks choppy. I say Papyrus should let those of us who don't give a damn about sponsor decals really bump up the frame rate and DRIVE!! Stephen
Randell Jes 08 Dec 1993 (approx.)#295640
Quoted text (7 lines)>>Hey there.... I have a simple question: Will IndyCar work w/4 megs? I have >>all local bus stuff (vid/hd) and a 486dx33. >>If if does work, does it work well. >INDYCAR works just fine with 4 Megs RAM. That is all I have. I get all the >tracks, plus 32 opponants. You will need the patch to version 1.02 though.
Where can you get the patch? Please don't say Compu$erve... -- GNU Emacs is a LISP operating system disguised as a word processor. - Doug Mohney, in comp.arch Randell Jesup, Jack-of-quite-a-few-trades, Commodore Engineering. Disclaimer: Nothing I say is anything other than my personal opinion.
Mark Pfeif 09 Dec 1993 (approx.)#295655
: Well, I've managed to get IndyCar to work with 4meg and a GUS using SBOS -o3 : and the 1.02 patch for ICR. However, I'm wondering if anyone has managed to : get this MegaEM Sound Blaster emulation that Gravis has distributed to work? : As far as Gravis's claims that the GUS sounds better than a SB go, I say : listen to MicroProse's World Circuit on a SoundBlaster and on a GUS running : SBOS and try to make that claim with a straight face. The SoundBlaster sounds : like the in-car video from ESPN... the GUS with SBOS sounds like a tin whistle. You won't get it to work with MegaEm, as both MegaEm and IndyCar's DOS Extender want to control protected mode. Forte is working on 32-bit AIL drivers that should give the GUS better sound than you heard on the Soundblaster. No, I don't have a release date. At least with SBOS -o3 the game is not silent, but I agree that the sound sucks compared to a real SB. Mark -- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Hewlett-Packard Little Falls Site #include <disclaimer.h> Wilmington, DE 19808 #define OPINIONS mine
William Ciz 09 Dec 1993 (approx.)#295669
>> You will need the patch to version 1.02 though. > Where can you get the patch? Please don't say Compu$erve... It's on world.std.com in /vendors/papyrus, called icr102.zip You can anonymous ftp it. Bill
cosc19 11 Dec 1993 (approx.)#295697
Quoted text (8 lines)>: You are correct it needs a minimum of 4 megs. I am not even sure if it >: will run properly on a 25. I am using a 386/40dx and I know that will work >: with out any problems. Also, I have heard if you are trying to run it >: with the GUS and only 4megs forget it. I haven't heard of anyone to >: get it to run with a GUS yet. >To run in 4MB, get the patch (world.std.com, /vendors/papyrus). >To use the Gravis Ultrasound, use SBOS -o3.
How about 386DX/25 with 8M, S3-801/1M graphics card ? Should it be O.K. ?

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