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Rec.Autos.Simulators Archive

N3 lan question

3 posts by 2 people · 10 Oct 1999 - 10 Oct 1999 22:09 UTC

Brian 10 Oct 1999#293193
Hi, Today I tried my first multiplayer lan race on N3. The problem I got was about the time it takes for the machines, after you choose Join or Host and hit Continue, the machines takes several minutes to present the next screen where you have the server and everybody can join the race. It is unbelivable. After this, the race is fast and very fluid, no slowdowns of any kind. I also have N2 with the bgn expansion) and N99 and never saw a behavior like this. Just to clarify, this is a local 10baseT lan, no Internet connection and all machines with a CDROM of the game. Is the game looking for something? Is there a way to speed-up this? Already tried with IPX, TCP/IP and both, with the same result. Thanks, Brian
Brian 10 Oct 1999#293221
Thanks Eric. I renamed net.cfg and it did the trick. Now it takes only a few seconds to present the next screen. Brian Eric T. Busch <[email hidden]> wrote in message news:t88M3.6627$[email hidden]...
Quoted text (34 lines)> There is a bug in N3 which causes it to attempt to resolve the WON > servers even for those multiplayer races in which the Internet option > was not checked. It may take several minutes for this attempt to > timeout on machines with no active internet connection. One way which > might try to get around this would be to remove or rename the net.cfg > file from your N3 directory. > > Eric > > Brian Sinclair <[email hidden]> wrote in message > news:7tr0sv$e82$[email hidden]... > > > > Today I tried my first multiplayer lan race on N3. The problem I got > was > > about the time it takes for the machines, after you choose Join or > Host and > > hit Continue, the machines takes several minutes to present the next > screen > > where you have the server and everybody can join the race. It is > > unbelivable. > > > > After this, the race is fast and very fluid, no slowdowns of any > kind. I > > also have N2 with the bgn expansion) and N99 and never saw a > behavior like > > this. Just to clarify, this is a local 10baseT lan, no Internet > connection > > and all machines with a CDROM of the game. > > > > Is the game looking for something? Is there a way to speed-up this? > Already > > tried with IPX, TCP/IP and both, with the same result. > >
Eric Busch 10 Oct 1999 22:09 UTC#293202
There is a bug in N3 which causes it to attempt to resolve the WON servers even for those multiplayer races in which the Internet option was not checked. It may take several minutes for this attempt to timeout on machines with no active internet connection. One way which might try to get around this would be to remove or rename the net.cfg file from your N3 directory. Eric Brian Sinclair <[email hidden]> wrote in message news:7tr0sv$e82$[email hidden]... > > Today I tried my first multiplayer lan race on N3. The problem I gotwas > about the time it takes for the machines, after you choose Join orHost and > hit Continue, the machines takes several minutes to present the nextscreen > where you have the server and everybody can join the race. It is > unbelivable. > > After this, the race is fast and very fluid, no slowdowns of anykind. I > also have N2 with the bgn expansion) and N99 and never saw abehavior like > this. Just to clarify, this is a local 10baseT lan, no Internetconnection > and all machines with a CDROM of the game. > > Is the game looking for something? Is there a way to speed-up this?Already > tried with IPX, TCP/IP and both, with the same result.

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