Race Sim Central
Rec.Autos.Simulators Archive

"Driver" and split axis MSFF?

7 posts by 5 people · 11 Oct 1999 15:24 UTC - 14 Nov 1999

Zolli 12 Oct 1999#292949
>Does anybody know if Driver can somehow handle split axis wheels? >It has nice physics, but it would be better if I can brake and step on >the gas at the same time... > It can NOT handle split axis wheels! It is a nice idea to brake and step on the gas at the same time, but in Driver this would also mean, you have forward and backward gears at the same time!!! So there is really no need for split axis... CU Zolli
Marc Collins 12 Oct 1999 23:40 UTC#292834
It is a little redundant when the gas and brake are on/off switches!!!! Marc. Zolli <[email hidden]> wrote in message news:7ttueh$4c5$[email hidden]...
Quoted text (10 lines)> >Does anybody know if Driver can somehow handle split axis wheels? > >It has nice physics, but it would be better if I can brake and step on > >the gas at the same time... > > > > > It can NOT handle split axis wheels! > > It is a nice idea to brake and step on the gas at the same time, but in > Driver this would also mean, you have forward and backward gears at the
same
Quoted text (8 lines)> time!!! > > So there is really no need for split axis... > > CU > Zolli > >
On Tue, 12 Oct 1999 23:40:21 GMT, "Marc Collins" <[email hidden]> wrote: >It is a little redundant when the gas and brake are on/off switches!!!! > Marc, do you own a copy of Driver? I do, and the gas and brake are *not* "on/off switches". But rather, they seem to control the speed of the vehicle (instead of engine speed)... It's a strange feeling at first (and I can see how you were mistaken, it's a common misconception)-- if I hold the gas pedal halfway, my vehicle will try to hold a constant speed, with the engine gunning if I go below that speed and stalling if I go above it. It is strange that they did it like this, but since about 80% of the time my foot is jammed to the floorboards trying to outrun the cops, I guess it doesn't matter much. The other 20% is foot-off/handbraking around corners and between cars... Disclaimer: I do have a LWFF wheel, so maybe it works differently with the Micro$oft wheel.
Larry 10 Nov 1999#502551
I own driver too. And, with my MSFFW, the gas and brake ARE on-off switches. It sucks. -Larry
Quoted text (21 lines)> On Tue, 12 Oct 1999 23:40:21 GMT, "Marc Collins" > >It is a little redundant when the gas and brake are on/off switches!!!! > Marc, do you own a copy of Driver? I do, and the gas and brake are > *not* "on/off switches". But rather, they seem to control the speed > of the vehicle (instead of engine speed)... > It's a strange feeling at first (and I can see how you were mistaken, > it's a common misconception)-- if I hold the gas pedal halfway, my > vehicle will try to hold a constant speed, with the engine gunning if > I go below that speed and stalling if I go above it. > It is strange that they did it like this, but since about 80% of the > time my foot is jammed to the floorboards trying to outrun the cops, I > guess it doesn't matter much. The other 20% is foot-off/handbraking > around corners and between cars... > Disclaimer: I do have a LWFF wheel, so maybe it works differently with > the Micro$oft wheel.
Right. I responded to another post about this where I apologized about my defense of the gas and brake behavior in Driver. They *are* like on-off buttons. All I can think of is that the demo had better gas & brake handling than the released version does. Because I know I was able to hold a constant speed (without cruise control) in the demo, but then I tried it the other day on the released version and go-no. Shrug! Mea culpa! --mK
Larry 14 Nov 1999#503242
No sweat :) -Larry
Quoted text (17 lines)> >I own driver too. > >And, with my MSFFW, the gas and brake ARE on-off switches. > >It sucks. > Right. I responded to another post about this where I apologized > about my defense of the gas and brake behavior in Driver. They *are* > like on-off buttons. All I can think of is that the demo had better > gas & brake handling than the released version does. Because I know I > was able to hold a constant speed (without cruise control) in the > demo, but then I tried it the other day on the released version and > go-no. Shrug! > Mea culpa! > --mK

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy