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Rec.Autos.Simulators Archive

Re: Nascar 3 - Stuff which I wished Sierra added

5 posts by 5 people · 12 Oct 1999 - 15 Oct 1999

Greg Cisko 12 Oct 1999#292844
Extractor wrote in message <[email hidden]>...
Quoted text (8 lines)>1. Interaction with the crew chief. This would be done via a headset >connected via your sound card input. He would ask you things such as, >"how many tires, want to add wedge, take some spoiler out?" etc. It >could also be where he asks,"how is the car into turn 1?", and you say >tight in, loose off, and he asks,"do you want me to make adjustments?" >Or you could simply say what you want on your next pit stop without >using the keyboard. Guess the only problem would be learning a >southern drawl (better buy some marbles).
Perhaps you should try system commander? You can manually give pit change orders with the keyboard now I believe. So you should be able to simply program a game commander template to do pit changes, and show the different status screens while you are on the track. It is like having a radio! I haven't used game commander with any racing sims yet, but it works great with flight-sims and space-sims. -- Header address intentionally scrambled to ward off the spamming hordes. cisko [AT] ix [DOT] netcom [DOT] com
Extractor 12 Oct 1999 02:46 UTC#292964
I have played N2, and N3 (skipped N99). I don't care if Sierra uses the GPL engine or not, but there are a few option which I wish they would add, of course I'm sure I'm repeating features many have wished for years: 1. Interaction with the crew chief. This would be done via a headset connected via your sound card input. He would ask you things such as, "how many tires, want to add wedge, take some spoiler out?" etc. It could also be where he asks,"how is the car into turn 1?", and you say tight in, loose off, and he asks,"do you want me to make adjustments?" Or you could simply say what you want on your next pit stop without using the keyboard. Guess the only problem would be learning a southern drawl (better buy some marbles). 2. Since they implemented dynamic skids on the track, some on the walls would be nice also. 3. Pit stall dependent on your qualifying time when not playing multiplayer online and of course a pit lane similar to the real tracks. 4. Pit crew who actually runs around the car, see a guy go by the front window, or someone stick a drink inside, or clean the windshield. A crew who screws up a pit stop by a wrench going bad or not screwing on a lug nut. 5. A computer controlled pace lap for online mutliplayer only, not when playing single player mode. I could not tell you how many times I've been clobbered on the pace lap. 6. Return to Ford, Chevy, and Pontiac, instead of Chassis 1,2,3. 7. In multiplayer mode, there cannot be more than one car with the same number. 8. Dynamic weather changes during a race, maybe a sprinkle of rain, or clouding conditions. Now I know some of the GPL guys are going to say N3 is an "arcade" game and doesn't need this. Ex
Jack Deadmarsh 12 Oct 1999 17:01 UTC#292875
I would have liked to see a 'look left/look right" command to enable a driver to check the blind spot... Deadmarsh "Extractor" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (44 lines)> I have played N2, and N3 (skipped N99). I don't care if Sierra uses > the GPL engine or not, but there are a few option which I wish they > would add, of course I'm sure I'm repeating features many have wished > for years: > > 1. Interaction with the crew chief. This would be done via a headset > connected via your sound card input. He would ask you things such as, > "how many tires, want to add wedge, take some spoiler out?" etc. It > could also be where he asks,"how is the car into turn 1?", and you say > tight in, loose off, and he asks,"do you want me to make adjustments?" > Or you could simply say what you want on your next pit stop without > using the keyboard. Guess the only problem would be learning a > southern drawl (better buy some marbles). > > 2. Since they implemented dynamic skids on the track, some on the > walls would be nice also. > > 3. Pit stall dependent on your qualifying time when not playing > multiplayer online and of course a pit lane similar to the real > tracks. > > 4. Pit crew who actually runs around the car, see a guy go by the > front window, or someone stick a drink inside, or clean the > windshield. A crew who screws up a pit stop by a wrench going bad or > not screwing on a lug nut. > > 5. A computer controlled pace lap for online mutliplayer only, not > when playing single player mode. I could not tell you how many times > I've been clobbered on the pace lap. > > 6. Return to Ford, Chevy, and Pontiac, instead of Chassis 1,2,3. > > 7. In multiplayer mode, there cannot be more than one car with the > same number. > > 8. Dynamic weather changes during a race, maybe a sprinkle of rain, > or clouding conditions. > > Now I know some of the GPL guys are going to say N3 is an "arcade" > game and doesn't need this. > > Ex > >
Brian Whitaker 13 Oct 1999 11:58 UTC#292640
On Tue, 12 Oct 1999 17:01:38 GMT, "Jack Deadmarsh" <[email hidden]> wrote: >I would have liked to see a 'look left/look right" command to enable a >driver to check the blind spot... Would have been great with a HAT switch, and would have added extra depth. Perhaps, as in most flight sims, you'd actually be able to look all around you - even behind! Then again, there's a lot more freedome for error in the air than there is on a race track, so perhaps Papy made the right decision and should ignore my previous suggestion. I think so too.
MD500 Mike 15 Oct 1999#292302
I would like to see them add monies won for winning a race, leading at halfway, Bud Pole award and so on...

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