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Rec.Autos.Simulators Archive

now to the gameport...

3 posts by 3 people · 14 Oct 1999 23:22 UTC - 15 Oct 1999 20:23 UTC

Shaun Robinson 14 Oct 1999 23:22 UTC#292340
I posted this before but i'm trying again, thank you to David Harrison though for the response but that wasn't in-depth enough for me. Does any one know, or know were to get, the lay out for the pins on the gameport? All i is buttons 5 & 6 and possible the clutch. You can't tell me no computer/program/sound card/game card programers ever stop by here. And i know its possible other wise how do joysticks with three axis, four buttons and a hat work?
Kevin 15 Oct 1999 00:41 UTC#292383
Check out: http://www.gunpowder.freeserve.co.uk/wheels/wiring.htm Kevin Caldwell Calgary, Canada Shaun Robinson <[email hidden]> wrote in message news:[email hidden]...
Quoted text (8 lines)> I posted this before but i'm trying again, thank you to David Harrison > though for the response but that wasn't in-depth enough for me. > > Does any one know, or know were to get, the lay out for the pins on the > gameport? All i is buttons 5 & 6 and possible the clutch. You can't tell > me no computer/program/sound card/game card programers ever stop by > here. And i know its possible other wise how do joysticks with three > axis, four buttons and a hat work?
Mauritz Lindqvist 15 Oct 1999 20:23 UTC#292284
Read Tomi Engdahls pages and you will know almost everything about the gameport and how it works. http://www.hut.fi/Misc/Electronics/docs/joystick/index.html -- /M Lindqvist Spamguard: Remove .ajabaja in e-mail Shaun Robinson <[email hidden]> skrev i diskussionsgruppsmeddelandet:[email hidden]... > I posted this before but i'm trying again, thank you to David Harrison > though for the response but that wasn't in-depth enough for me. > > Does any one know, or know were to get, the lay out for the pins on the > gameport? All i is buttons 5 & 6 and possible the clutch. You can't tell > me no computer/program/sound card/game card programers ever stop by > here. And i know its possible other wise how do joysticks with three > axis, four buttons and a hat work?

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