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Rec.Autos.Simulators Archive

Re: Review: Guillemot Ferrari Force Feedback Racing Wheel

5 posts by 4 people · 10 Dec 1999 - 11 Dec 1999 11:42 UTC

Andi Cole 10 Dec 1999#291500
I have one, unfortunately tucked away until Santa arrives - don't ask, it's along story involving a very adament father (me) and a son who wanted a FF joystick BEFORE Xmas!! My own fault really, the do as I say bit wouldn't work too well here. Andi. Phil Lee <[email hidden]> wrote in message news:82qnbd$ap6$[email hidden]...
Quoted text (10 lines)> Since it appears I'm the only person here who actually has one of these > wheels I thought I'd bow to public pressure and write a review. > > So far after 6 days of ownership, I'm very impressed with the wheel. Its > very substantially constructed. Unlike the review I've seen at > www.mgprs2.com the wheel only has one screw to clamp it but that, coupled > with the four suction pads, is plenty to keep it under control. > > The steering wheel itself is a perfect thickness for my hands (about 1" > diameter). It is made of a solid, slightly flexible, rubber material
which
Quoted text (8 lines)> feels just right. The angle is perfect. Much less upright than other > wheels on the market. It sits at about 10 degrees from the vertical, > exactly the same as most sports cars. It has a very smooth action with no > sticking or clicking that other FF wheels seem to have. There is also no > automatic centring spring when the wheel isn't being driven which gives a > better feel in my opinion. > > The paddles shifters are relatively flimsy and need quite a lot of
movement > to shift. I prefer to use the gear lever on the right hand side for > changing gear. It gives a much better response and feels more realisticin > Grand Prix Legends and Rally Championship which are the two games I play > most. > > The wheel has two additional analogue paddles which can be used in placeof > the pedals if they are not plugged in. Unfortunately, when the pedals are > plugged in they are disabled. It would have been nice to have pedals and > analogue paddles so that you could use them for a clutch as in formula 1 > cars but I suppose you can't have everything. > > There are two buttons, a four way button and an 8 way hat switch on theface > of the wheel providing plenty of modes of input to your favourite games. > > The pedal unit is also well made. The pedals have both have 3 inches of > travel. I would have preferred stiffer springs but the ones supplied are > adequate. They are precise and you always know where the pedal is even if > you have to be fairly light on them.The foot plates on the pedals areswivel > mounted so you can get a decent foot angle. I can comfortably get bothfeet > on them without feeling squashed. Your heels rest on a saw tooth patternto > provide support. This means that you really have to wear shoes, slippersor
Quoted text (7 lines)> thick sock to use them. I found my Teva sandals were particularly > comfortable. In GPL, the brake pedal give 4 times the calibration range > than the accelerator pedal. I'm not sure why but it does make it very > sensitive which is a good thing. > > Installation was a breeze. I just plugged it into the USB port and I was > prompted to install the software for it. It can also be connected using a
9 > pin serial port and this also installed with no problems. The driver > software is well written. You can set the pedals to operate separately if > you want. I did find that this would not work in Colin McRae but for GPL > and Rally Championship there were no problems. The only problem I havehad > is that the wheel doesn't work in GPL when it is the second device and my > Gravis XTerminator is the first device. Also when it is the seconddevice, > you can't set the pedals to work separately. This is a minor gripehowever. > > I've saved the best for last. The force feedback is excellent. It isvery > powerful but also has the ability to be very subtle as well. A good > combination certainly. In the driver you can set overall device gain, > spring gain and damper gain. You can also set the default spring for > non-forcefeedback games. There is no facility to alter the deadzone and > self-centring. Also you can't increase the forces beyond 100% unlikeother > wheels. This is a shame as I'm sure the wheel could take more force > although I'm not sure if I can. > > In Rally Championship the FF is excellent. You can feel every bump androll > of the road. In GPL it is also very good and responsive. In Colin McRaeis
Quoted text (14 lines)> isn't quite as vigourous although this is probably due to the game. I > haven't tried it with other games. > > Unfortunately I still can't make up my mind what FF setting to use in GPL. > At the moment I'm using: > > [ Joy ] > allow_force_feedback = 1 > force_feedback_latency = 0.02 > force_feedback_damping = 5.0 > max_steering_torque = 330.000000 > > I'm still not happy with these settings though and I'm continuing to > experiment. I would appreciate any suggestions from more experienced
users > of the game since I've only been playing it for a month and with an FFwheel
Quoted text (16 lines)> for 6 days. > > In conclusion I am very pleased with the wheel and can certainly recommend > it. At a list price of �89.99 ($144) it is good value for money compared > with the competition (in England the Logitech Wingman Formula Force costs > �120/$192). I give it 9 out of 10. > > Cheers > > Phil > -- > http://www.youpies.co.uk > 100% Magpie > > >
Phil Lee 10 Dec 1999#508285
Since it appears I'm the only person here who actually has one of these wheels I thought I'd bow to public pressure and write a review. So far after 6 days of ownership, I'm very impressed with the wheel. Its very substantially constructed. Unlike the review I've seen at www.mgprs2.com the wheel only has one***to clamp it but that, coupled with the four suction pads, is plenty to keep it under control. The steering wheel itself is a perfect thickness for my hands (about 1" diameter). It is made of a solid, slightly flexible, *** material which feels just right. The angle is perfect. Much less upright than other wheels on the market. It sits at about 10 degrees from the vertical, exactly the same as most sports cars. It has a very smooth action with no sticking or clicking that other FF wheels seem to have. There is also no automatic centring spring when the wheel isn't being driven which gives a better feel in my opinion. The paddles shifters are relatively flimsy and need quite a lot of movement to shift. I prefer to use the gear lever on the right hand side for changing gear. It gives a much better response and feels more realistic in Grand Prix Legends and Rally Championship which are the two games I play most. The wheel has two additional analogue paddles which can be used in place of the pedals if they are not plugged in. Unfortunately, when the pedals are plugged in they are disabled. It would have been nice to have pedals and analogue paddles so that you could use them for a clutch as in formula 1 cars but I suppose you can't have everything. There are two buttons, a four way button and an 8 way hat switch on the face of the wheel providing plenty of modes of input to your favourite games. The pedal unit is also well made. The pedals have both have 3 inches of travel. I would have preferred stiffer springs but the ones supplied are adequate. They are precise and you always know where the pedal is even if you have to be fairly light on them.The foot plates on the pedals are swivel mounted so you can get a decent foot angle. I can comfortably get both feet on them without feeling squashed. Your heels rest on a saw tooth pattern to provide support. This means that you really have to wear shoes, slippers or thick sock to use them. I found my Teva sandals were particularly comfortable. In GPL, the brake pedal give 4 times the calibration range than the accelerator pedal. I'm not sure why but it does make it very sensitive which is a good thing. Installation was a breeze. I just plugged it into the USB port and I was prompted to install the software for it. It can also be connected using a 9 pin serial port and this also installed with no problems. The driver software is well written. You can set the pedals to operate separately if you want. I did find that this would not work in Colin McRae but for GPL and Rally Championship there were no problems. The only problem I have had is that the wheel doesn't work in GPL when it is the second device and my Gravis XTerminator is the first device. Also when it is the second device, you can't set the pedals to work separately. This is a minor gripe however. I've saved the best for last. The force feedback is excellent. It is very powerful but also has the ability to be very subtle as well. A good combination certainly. In the driver you can set overall device gain, spring gain and damper gain. You can also set the default spring for non-forcefeedback games. There is no facility to alter the deadzone and self-centring. Also you can't increase the forces beyond 100% unlike other wheels. This is a shame as I'm sure the wheel could take more force although I'm not sure if I can. In Rally Championship the FF is excellent. You can feel every bump and roll of the road. In GPL it is also very good and responsive. In Colin McRae is isn't quite as vigourous although this is probably due to the game. I haven't tried it with other games. Unfortunately I still can't make up my mind what FF setting to use in GPL. At the moment I'm using: [ Joy ] allow_force_feedback = 1 force_feedback_latency = 0.02 force_feedback_damping = 5.0 max_steering_torque = 330.000000 I'm still not happy with these settings though and I'm continuing to experiment. I would appreciate any suggestions from more experienced users of the game since I've only been playing it for a month and with an FF wheel for 6 days. In conclusion I am very pleased with the wheel and can certainly recommend it. At a list price of 89.99 ($144) it is good value for money compared with the competition (in England the Logitech Wingman Formula Force costs 120/$192). I give it 9 out of 10. Cheers Phil -- http://www.youpies.co.uk 100% Magpie
P.Ivar 10 Dec 1999 13:43 UTC#291541
Hi I have a "Guillemot Race Leader FF" with serial con. My settings in GPL : [ Joy ] allow_force_feedback = 1 force_feedback_damping = 5.000000 force_feedback_latency = 0.020000 max_steering_torque = 140.000000 Also set "Damper gain" in the control panel to 0% . P.Ivar Phil Lee <[email hidden]> skrev i meldingsnyheter:82qnbd$ap6$[email hidden]...
Quoted text (10 lines)> Since it appears I'm the only person here who actually has one of these > wheels I thought I'd bow to public pressure and write a review. > > So far after 6 days of ownership, I'm very impressed with the wheel. Its > very substantially constructed. Unlike the review I've seen at > www.mgprs2.com the wheel only has one screw to clamp it but that, coupled > with the four suction pads, is plenty to keep it under control. > > The steering wheel itself is a perfect thickness for my hands (about 1" > diameter). It is made of a solid, slightly flexible, rubber material
which
Quoted text (8 lines)> feels just right. The angle is perfect. Much less upright than other > wheels on the market. It sits at about 10 degrees from the vertical, > exactly the same as most sports cars. It has a very smooth action with no > sticking or clicking that other FF wheels seem to have. There is also no > automatic centring spring when the wheel isn't being driven which gives a > better feel in my opinion. > > The paddles shifters are relatively flimsy and need quite a lot of
movement > to shift. I prefer to use the gear lever on the right hand side for > changing gear. It gives a much better response and feels more realisticin > Grand Prix Legends and Rally Championship which are the two games I play > most. > > The wheel has two additional analogue paddles which can be used in placeof > the pedals if they are not plugged in. Unfortunately, when the pedals are > plugged in they are disabled. It would have been nice to have pedals and > analogue paddles so that you could use them for a clutch as in formula 1 > cars but I suppose you can't have everything. > > There are two buttons, a four way button and an 8 way hat switch on theface > of the wheel providing plenty of modes of input to your favourite games. > > The pedal unit is also well made. The pedals have both have 3 inches of > travel. I would have preferred stiffer springs but the ones supplied are > adequate. They are precise and you always know where the pedal is even if > you have to be fairly light on them.The foot plates on the pedals areswivel > mounted so you can get a decent foot angle. I can comfortably get bothfeet > on them without feeling squashed. Your heels rest on a saw tooth patternto > provide support. This means that you really have to wear shoes, slippersor
Quoted text (7 lines)> thick sock to use them. I found my Teva sandals were particularly > comfortable. In GPL, the brake pedal give 4 times the calibration range > than the accelerator pedal. I'm not sure why but it does make it very > sensitive which is a good thing. > > Installation was a breeze. I just plugged it into the USB port and I was > prompted to install the software for it. It can also be connected using a
9 > pin serial port and this also installed with no problems. The driver > software is well written. You can set the pedals to operate separately if > you want. I did find that this would not work in Colin McRae but for GPL > and Rally Championship there were no problems. The only problem I havehad > is that the wheel doesn't work in GPL when it is the second device and my > Gravis XTerminator is the first device. Also when it is the seconddevice, > you can't set the pedals to work separately. This is a minor gripehowever. > > I've saved the best for last. The force feedback is excellent. It isvery > powerful but also has the ability to be very subtle as well. A good > combination certainly. In the driver you can set overall device gain, > spring gain and damper gain. You can also set the default spring for > non-forcefeedback games. There is no facility to alter the deadzone and > self-centring. Also you can't increase the forces beyond 100% unlikeother > wheels. This is a shame as I'm sure the wheel could take more force > although I'm not sure if I can. > > In Rally Championship the FF is excellent. You can feel every bump androll > of the road. In GPL it is also very good and responsive. In Colin McRaeis
Quoted text (14 lines)> isn't quite as vigourous although this is probably due to the game. I > haven't tried it with other games. > > Unfortunately I still can't make up my mind what FF setting to use in GPL. > At the moment I'm using: > > [ Joy ] > allow_force_feedback = 1 > force_feedback_latency = 0.02 > force_feedback_damping = 5.0 > max_steering_torque = 330.000000 > > I'm still not happy with these settings though and I'm continuing to > experiment. I would appreciate any suggestions from more experienced
users > of the game since I've only been playing it for a month and with an FFwheel
Quoted text (16 lines)> for 6 days. > > In conclusion I am very pleased with the wheel and can certainly recommend > it. At a list price of �89.99 ($144) it is good value for money compared > with the competition (in England the Logitech Wingman Formula Force costs > �120/$192). I give it 9 out of 10. > > Cheers > > Phil > -- > http://www.youpies.co.uk > 100% Magpie > > >
Zolli 10 Dec 1999 22:56 UTC#291512
> I've saved the best for last. The force feedback is excellent. It isvery > powerful but also has the ability to be very subtle as well. A good > combination certainly. Can you tell how powerful the FF is compared with any other wheel? This would be a great help judging how strong it really is. With my Saitek FF-wheel I have set max_steering_torque = 150.0 which is much stronger than the setting proposed by Papy. TIA Zolli

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