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Rec.Autos.Simulators Archive

STCC difficulty settings

3 posts by 3 people · 12 Dec 1999 00:02 UTC - 12 Dec 1999 20:16 UTC

Zolli 12 Dec 1999 00:02 UTC#291304
Hi, today I played the STCC-Demo and now I'm wondering what difficulty settings there are in STCC. In the demo these are disabled, the settings of the demo seem to belong to the 'sucker-class' as I even manage to win races when an AI car bumps into me and I spin out. So how good is the AI in the retail version and do the difficulty settings only make the AI stronger or are there also more sim-like options? TIA Zolli
Thomas Heineman 12 Dec 1999 13:47 UTC#291227
Ufortunatly, the AI isnt good at all in the retail version :( They have "zero" intelligence, though they drive, atleast at the track "Falkenberg", as the player does/should do :) I have them at 135% there, and i can go quicker than them, but there is no way to make a "halfdeacent" attempt to pass, they�ll just knock you of the track. So you have to make the right move, at the right time. That feeling of being stuck behind a car, although you are faster than it, is quite uniqe for STCC IMHO. :) Now, if I could get a little help from DICE to twaek a few things... Take care! Thomas Heineman -------------------------------- "the unofficial realism project" http://stcc.bizland.com mail: [email hidden] -------------------------------- Blame "Dyslexia" for my spelling ;) Zolli skrev i meddelandet ...
Quoted text (14 lines)>Hi, > >today I played the STCC-Demo and now I'm wondering what difficulty settings >there are in STCC. >In the demo these are disabled, the settings of the demo seem to belong to >the 'sucker-class' as I even manage to win races when an AI car bumps into >me and I spin out. >So how good is the AI in the retail version and do the difficulty settings >only make the AI stronger or are there also more sim-like options? > >TIA >Zolli > >
Jonas Thiger 12 Dec 1999 20:16 UTC#291261
That must be because they modeled the gameplay as IRL. Have you noticed any particularly bad behaviour from the Audis...? ;-) Regards, Jonas T Thomas Heineman wrote:
Quoted text (38 lines)> Ufortunatly, the AI isnt good at all in the retail version :( > They have "zero" intelligence, though they drive, atleast > at the track "Falkenberg", as the player does/should do :) > > I have them at 135% there, and i can go quicker than them, > but there is no way to make a "halfdeacent" attempt to pass, > they�ll just knock you of the track. So you have to make the right move, > at the right time. > > That feeling of being stuck behind a car, although > you are faster than it, is quite uniqe for STCC IMHO. :) > > Now, if I could get a little help from DICE to twaek a few things... > > Take care! > Thomas Heineman > -------------------------------- > "the unofficial realism project" > http://stcc.bizland.com > mail: [email hidden] > -------------------------------- > Blame "Dyslexia" for my spelling ;) > Zolli skrev i meddelandet ... > > >Hi, > > > >today I played the STCC-Demo and now I'm wondering what difficulty settings > >there are in STCC. > >In the demo these are disabled, the settings of the demo seem to belong to > >the 'sucker-class' as I even manage to win races when an AI car bumps into > >me and I spin out. > >So how good is the AI in the retail version and do the difficulty settings > >only make the AI stronger or are there also more sim-like options? > > > >TIA > >Zolli > > > >

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