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Re: GP3 mpeg here !!!!!

34 posts by 20 people · 27 Feb 2000 - 15 Mar 2000 13:07 UTC

First Grand Prix 3 video clip reactions

A German magazine's GP3 trailer video prompted debate. Some thought it looked great, while others criticised the steering wheel turning without driver arms, bumper-car contact without damage and limited suspension travel, though Pez noted all driving aids were on. A 30 June release date was mentioned.

release/newsreview/impressionsGrand Prix 3

Automated summary.

GraDee 27 Feb 2000 20:44 UTC#289365
jjeeeezz.... no matter how good this game is its jsut never gonna bee good enough for some. Bobby <[email hidden]> wrote in message news:89bqft$9e8$[email hidden]...
Quoted text (10 lines)> Hmm...it looks very slick, and the exterior graphics are excellent. But > there's not very much g-force movement of the head which was promised, > there's no suspension travel that I can see, and I don't like the bulky > cockpit and the wheel turning without hands. > > Just my twopennies worth. > > Bobby > >
Bobby 27 Feb 2000 20:49 UTC#289368
> "Suspension travel"???? What....all two centimetres of it?!!! :-) Fair enough - too used to GPL. :-) I do hope though that the final version has an option to enable driver hands. It looks rather spooky at the moment, with some 'ethereal force' turning the wheel... ;-) Bobby
Neo 27 Feb 2000 20:54 UTC#289372
On Sun, 27 Feb 2000 20:50:50 -0000, "Bobby" <[email hidden]> wrote:
Quoted text (7 lines)>> "Suspension travel"???? What....all two centimetres of it?!!! :-) > >Fair enough - too used to GPL. :-) > >I do hope though that the final version has an option to enable driver >hands. It looks rather spooky at the moment, with some 'ethereal force' >turning the wheel... ;-)
I'm sure it won't, as there has been no mention of it from the developers (as far as I know, of course). And I think they should leave it well alone. From what I've seen of the cockpit, it rocks!
David Karr 27 Feb 2000 23:25 UTC#289270
Pun intended? --DK "Neo" <[email hidden]> wrote in message [snip] >what I've seen of the cockpit, it rocks!
David L. Cook 27 Feb 2000 23:55 UTC#289276
In article <89c2l2$crk$[email hidden]>, [email hidden] wrote...
Quoted text (9 lines)> > "Suspension travel"???? What....all two centimetres of it?!!! :-) > > Fair enough - too used to GPL. :-) > > I do hope though that the final version has an option to enable driver > hands. It looks rather spooky at the moment, with some 'ethereal force' > turning the wheel... ;-) > > Bobby
I agree.
:-) And I agree with your opinion on the wheel moving without any obvious input! -- Regards, Bruce Kennewell, Canberra, Australia. --------------------------- Bobby <[email hidden]> wrote in message news:89c2l2$crk$[email hidden]... > > "Suspension travel"???? What....all two centimetres of it?!!! :-) > > Fair enough - too used to GPL. :-) > > I do hope though that the final version has an option to enable driver > hands. It looks rather spooky at the moment, with some 'ethereal force' > turning the wheel... ;-) > > Bobby > > > -----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==---------- http://www.newsfeeds.com The Largest Usenet Servers in the World! ------== Over 73,000 Newsgroups - Including Dedicated Binaries Servers ==-----
Doug Gordon 28 Feb 2000#289220
In article <[email hidden]>, Coco <[email hidden]> wrote: > http://www.gamestar.de/downloads/trailer.htm > > This looks good?? More like "bumper cars" to me. It has that interesting arcade effect that when you hit someone from behind, it bounces them forward. In general, this whole sequence of banging wheels with the opponent is hardly a "realistic" model either from the physics or racing simulation standpoint. I hope that this was done on the absolute lowest realism setting and that the final game will have higher settings available (in real life, if any two cars touch at all it is likely that both will be out of the race!). If I sound grouchy today, maybe it's because I see too much of a trend toward eye candy over game play in almost every genre of computer game recently. Who has time to appreciate the scenery when you're trying to drive an F1 car :-)? Doug Gordon Sent via Deja.com http://www.deja.com/ Before you buy.
"Suspension travel"???? What....all two centimetres of it?!!! :-) -- Regards, Bruce Kennewell, Canberra, Australia. --------------------------- Bobby <[email hidden]> wrote in message news:89bqft$9e8$[email hidden]... > Hmm...it looks very slick, and the exterior graphics are excellent. But > there's not very much g-force movement of the head which was promised, > there's no suspension travel that I can see, and I don't like the bulky > cockpit and the wheel turning without hands. > > Just my twopennies worth. > > Bobby > > -----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==---------- http://www.newsfeeds.com The Largest Usenet Servers in the World! ------== Over 73,000 Newsgroups - Including Dedicated Binaries Servers ==-----
"Suspension travel"???? What....all two centimetres of it?!!! :-) -- Regards, Bruce Kennewell, Canberra, Australia. --------------------------- -----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==---------- http://www.newsfeeds.com The Largest Usenet Servers in the World! ------== Over 73,000 Newsgroups - Including Dedicated Binaries Servers ==-----
Mart Rogers 28 Feb 2000#521383
I think you'll find the driver is actually steering with his feet ...... -- Mart Rogers
pez 28 Feb 2000#521384
look at the base of the wheel and youll see all aids are on (bright green) thats why his driving is so bad, its limiting his steering input (steering help is now activeted/deactivated by f1 key) and why theres no damage. Trust me when i say its easier to spin with the aids all off. (i spun under braking just after the tunnel when i switched all aids off at ECTS when i was in the tunnel, i guess everybody that tried it after me had fun:)) pez
Quoted text (8 lines)>novice mode? apparently, no damge from ramming cars and catching wheels >looks great though >JM >> [link lost in import]
Jo Helsen 28 Feb 2000 12:38 UTC#289233
The driver arms would obscure the info displayed on the wheel. I won't let my sleep for this detail. JoH ======================================== Jo Helsen EDP Operations BF Belgium [email hidden] ========================================
pez 29 Feb 2000 00:24 UTC#289182
he he it is good, pez Tim Vanhee wrote in message <8jK1XAkg$GA.275@btbntsys4>...
Quoted text (20 lines)>Don't worry, it'll be delayed by then! :) > >Arjan van Dam <[email hidden]> schreef in berichtnieuws >[email hidden]... >> It looks damn good and I can't wait till 30th of June. Unfortunately I'll >go >> on summer holidays then :-( >> later, >> dude >> >> >> >> Coco <[email hidden]> schreef in berichtnieuws >> [email hidden]... >> > http://www.gamestar.de/downloads/trailer.htm >> > >> >> > >
pez 29 Feb 2000#521457
he he it is good, pez
Quoted text (15 lines)>Don't worry, it'll be delayed by then! :) >> It looks damn good and I can't wait till 30th of June. Unfortunately I'll >go >> on summer holidays then :-( >> later, >> dude >> > http://www.gamestar.de/downloads/trailer.htm
Jalo 29 Feb 2000 17:00 UTC#288952
> I do hope though that the final version has an option to enable driver > hands. It looks rather spooky at the moment, with some 'ethereal force' > turning the wheel... ;-) I agree, after GPL, it just seems funny to see a wheel turn by itself. I have to admit, I did not care for the hands at first, but now I prefer them, and expect sims to have them.
Alan Gauton 01 Mar 2000#288837
Bobby wrote: > > So why bother showing the wheel at all? Why not simply show the LCD data > dashboard behind it if we're supposed to be looking at our own wheels? :-) Because most modern F1 cars have some of the displays on the wheel?!? -- AG Remove removes from address to remove anti-spam measures. -- Alan Gauton E-Mail [email hidden] Never for me the lowered banner, never the last endeavour! (Damon Hill - 16th June 1999)
Well why not simply do what was done in GP2...have the wheel fixed? -- Regards, Bruce Kennewell, Canberra, Australia. --------------------------- Alan Gauton <[email hidden]> wrote in message news:[email hidden]... > Bobby wrote: > > > > So why bother showing the wheel at all? Why not simply show the LCD data > > dashboard behind it if we're supposed to be looking at our own wheels? :-) > > Because most modern F1 cars have some of the displays on the wheel?!? > > -- > AG > > Remove removes from address to remove anti-spam measures. > -- > > Alan Gauton E-Mail [email hidden] > > Never for me the lowered banner, never the last endeavour! > (Damon Hill - 16th June 1999) -----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==---------- http://www.newsfeeds.com The Largest Usenet Servers in the World! ------== Over 73,000 Newsgroups - Including Dedicated Binaries Servers ==-----
David Karr 01 Mar 2000 02:57 UTC#288890
I must admit, I'm surprised to be hearing this voiced so often. Think about it: the wheel *won't* be mysteriously rotating by itself; your own steering wheel, mounted ever-so-close in front of the screen, will be rotating along with it, turned by you. Just a thought . . . --DK "Jalo" <[email hidden]> wrote in message news:_WSu4.3212$[email hidden]... > > I do hope though that the final version has an option to enable driver > > hands. It looks rather spooky at the moment, with some 'ethereal force' > > turning the wheel... ;-) > > I agree, after GPL, it just seems funny to see a wheel turn by itself. I > have to admit, I did not care for the hands at first, but now I preferthem, > and expect sims to have them. > >
Bobby 01 Mar 2000 09:25 UTC#288732
So why bother showing the wheel at all? Why not simply show the LCD data dashboard behind it if we're supposed to be looking at our own wheels? :-) David Karr <[email hidden]> wrote in message news:89i0v6$omp$[email hidden]... > I must admit, I'm surprised to be hearing this voiced so often. Thinkabout > it: the wheel *won't* be mysteriously rotating by itself; your ownsteering > wheel, mounted ever-so-close in front of the screen, will be rotatingalong > with it, turned by you.
Keith Daniell 01 Mar 2000 11:37 UTC#288852
I remember the comments about the moving arms when GPL came out. Conditioning seems to be the cause of initial reactions to different features in a new sim. Things settled down when a few hundred hours were put in. I imagine though that the arms may be better feedback for a helmet type stereo display. When this product matures (price/visual quality) it could become the monitor of choice for experiencing total immersion. I haven't tried one of those helmets with a car simulator, but the arms seem like they would help when you can't see your console and body in front of you. Bruce Kennewell wrote:
Quoted text (32 lines)> Well why not simply do what was done in GP2...have the wheel fixed? > > -- > Regards, > Bruce Kennewell, > Canberra, Australia. > --------------------------- > > Alan Gauton <[email hidden]> wrote in message > news:[email hidden]... > > Bobby wrote: > > > > > > So why bother showing the wheel at all? Why not simply show the LCD data > > > dashboard behind it if we're supposed to be looking at our own wheels? > :-) > > > > Because most modern F1 cars have some of the displays on the wheel?!? > > > > -- > > AG > > > > Remove removes from address to remove anti-spam measures. > > -- > > > > Alan Gauton E-Mail [email hidden] > > > > Never for me the lowered banner, never the last endeavour! > > (Damon Hill - 16th June 1999) > > -----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==---------- > http://www.newsfeeds.com The Largest Usenet Servers in the World! > ------== Over 73,000 Newsgroups - Including Dedicated Binaries Servers ==-----
-- ----------------------------------------------------- Click here for Free Video!! http://www.gohip.com/freevideo/
Hmmmm. I cannot subscribe fully to that theory, Keith, simply because at night when driving (in real terms!) I do not see any great detail in front of me (in the car) other than the illuminated instruments. I don't *need* to see the wheel nor the dashboard to be able to drive the car. I thought the same thing as you with GPL....when the ability to see the moving wheel and arms was given to us I used them. Because I liked the appearance....not because it gave me any additional sense of control. Now I don't use them because they annoy me! -- Regards, Bruce Kennewell, Canberra, Australia. --------------------------- Keith Daniell <[email hidden]> wrote in message news:[email hidden]... > I remember the comments about the moving arms when GPL came out. Conditioning seems > to be the cause of initial reactions to different features in a new sim. Things > settled down when a few hundred hours were put in. > I imagine though that the arms may be better feedback for a helmet type stereo > display. When this product matures (price/visual quality) it could become the > monitor of choice for experiencing total immersion. I haven't tried one of those > helmets with a car simulator, but the arms seem like they would help when you can't > see your console and body in front of you. > > Bruce Kennewell wrote: > > > Well why not simply do what was done in GP2...have the wheel fixed? > > > > -- > > Regards, > > Bruce Kennewell, > > Canberra, Australia. > > --------------------------- > > > > Alan Gauton <[email hidden]> wrote in message > > news:[email hidden]... > > > Bobby wrote: > > > > > > > > So why bother showing the wheel at all? Why not simply show the LCD data > > > > dashboard behind it if we're supposed to be looking at our own wheels? > > :-) > > > > > > Because most modern F1 cars have some of the displays on the wheel?!? > > > > > > -- > > > AG > > > > > > Remove removes from address to remove anti-spam measures. > > > -- > > > > > > Alan Gauton E-Mail [email hidden] > > > > > > Never for me the lowered banner, never the last endeavour! > > > (Damon Hill - 16th June 1999) > > > > -----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==---------- > > http://www.newsfeeds.com The Largest Usenet Servers in the World! > > ------== Over 73,000 Newsgroups - Including Dedicated Binaries Servers ==----- > > -- > ----------------------------------------------------- > Click here for Free Video!! > http://www.gohip.com/freevideo/ > > -----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==---------- http://www.newsfeeds.com The Largest Usenet Servers in the World! ------== Over 73,000 Newsgroups - Including Dedicated Binaries Servers ==-----
Yes I agree about the night driving. It will be interesting to see where we all gravitate to (wheel, arms, nothing) with a helmet display, short and long term. In GPL I found myself using the arms' sharp visual cue to keep my steering inputs as smooth as possible. Also it was my first clue indicating a noisy pot problem. I haven't played GPL in a while, can't know if I would tire of it eventually. Here's a hub for VR helmets, still a bit scary in price and I wouldn't want to meet a guy wearing one in a dark alley. http://www.stereo3d.com/hmd.htm -Keith
Quoted text (15 lines)> Hmmmm. I cannot subscribe fully to that theory, Keith, simply because at > night when driving (in real terms!) I do not see any great detail in front > of me (in the car) other than the illuminated instruments. I don't *need* to > see the wheel nor the dashboard to be able to drive the car. > I thought the same thing as you with GPL....when the ability to see the > moving wheel and arms was given to us I used them. Because I liked the > appearance....not because it gave me any additional sense of control. Now I > don't use them because they annoy me! > -- > Regards, > Bruce Kennewell, > Canberra, Australia. > ---------------------------
Keith Daniell 03 Mar 2000 11:58 UTC#288476
"David L. Cook" wrote:
Quoted text (9 lines)> In article <[email hidden]>, [email hidden] wrote... > > Here's a hub for VR helmets, still a bit scary in price and I wouldn't want to meet > > a guy wearing one in a dark alley. > > > > http://www.stereo3d.com/hmd.htm > > ROTFLOLPMP!!! (Photo taken from FAZ) > > --David Cook
A true pioneer. This is man who deserves the first ride in the Hyper Stimulator/GP3 expo tent demo. He just needs a good size belt to strap him (and apparatus) securely to the headrest of the Hyperstimulator chair.
Timothy Moran 15 Mar 2000 05:37 UTC#287041
You must have one of those special wheels that displays speed, rpm, lap position, etc. "David Karr" <[email hidden]> wrote in message news:89i0v6$omp$[email hidden]... > I must admit, I'm surprised to be hearing this voiced so often. Thinkabout > it: the wheel *won't* be mysteriously rotating by itself; your ownsteering > wheel, mounted ever-so-close in front of the screen, will be rotatingalong
Quoted text (10 lines)> with it, turned by you. > > Just a thought . . . > --DK > > > "Jalo" <[email hidden]> wrote in message > news:_WSu4.3212$[email hidden]... > > > I do hope though that the final version has an option to enable driver > > > hands. It looks rather spooky at the moment, with some 'ethereal
force'
Quoted text (10 lines)> > > turning the wheel... ;-) > > > > I agree, after GPL, it just seems funny to see a wheel turn by itself. I > > have to admit, I did not care for the hands at first, but now I prefer > them, > > and expect sims to have them. > > > > > >
David Karr 15 Mar 2000 13:07 UTC#287086
Nope, feller--I just couldn't imagine the turning wheel bothering me very much . . . . Like I said, it was just a thought--sorry if it offended you. --DK "Timothy Moran" <[email hidden]> wrote in message news:8kFz4.42003$[email hidden]...
Quoted text (21 lines)> You must have one of those special wheels that displays speed, rpm, lap > position, etc. > > > "David Karr" <[email hidden]> wrote in message > news:89i0v6$omp$[email hidden]... > > I must admit, I'm surprised to be hearing this voiced so often. Think > about > > it: the wheel *won't* be mysteriously rotating by itself; your own > steering > > wheel, mounted ever-so-close in front of the screen, will be rotating > along > > with it, turned by you. > > > > Just a thought . . . > > --DK > > > > > > "Jalo" <[email hidden]> wrote in message > > news:_WSu4.3212$[email hidden]... > > > > I do hope though that the final version has an option to enable
driver > > > > hands. It looks rather spooky at the moment, with some 'ethereal > force' > > > > turning the wheel... ;-) > > > > > > I agree, after GPL, it just seems funny to see a wheel turn by itself.I
Quoted text (9 lines)> > > have to admit, I did not care for the hands at first, but now I prefer > > them, > > > and expect sims to have them. > > > > > > > > > > > >

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