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Rec.Autos.Simulators Archive

Re: N3 graphic anomaly

11 posts by 7 people · 03 Mar 2000 08:37 UTC - 07 Mar 2000

Mike White 03 Mar 2000 08:37 UTC#288453
My guess is it's related to the fact that AI makes it's decisions something like 15 times per second, and has no real memory of previous decisions. There are times where a decision 1/15th of a second ago, and the adjustment for it now puts the AI in a position where the opposite decision makes sense this 1/15th of a second. The jiggle is there to imply body roll. It's as if the AI diver can't make up it's mind and is doing micro zig-zags. I usually see it when the AI comes up behind a slower car and hasn't decided a clear way to pass, and/or has a car outside so it can't pass. <[email hidden]> wrote in message news:89nl4t$rsh$[email hidden]...
Quoted text (32 lines)> I THINK it is part of the sim intended to show the cars getting > unstable when their air is disturbed. Rumor has it improved in the > upcoming patch. > > In article <v7Hv4.84999$[email hidden]>, > "Gary Wampler" <[email hidden]> wrote: > > I have a problem in N3 that is driving me crazy, and I'll appreciate > any > > advice. > > > > Using the in-car view, when following the AI cars closely on the > track in > > the corners, the AI cars vibrate or jiggle. The problem goes away > when > > going in a straight line, and is not apparent when using the arcade > > (external) views. It's especially noticeable (and annoying!) > at 'Dega when > > drafting, but even occurs on pace laps. > > > > My system is a PIII 450 w/ 128mb, SLI Voodoo2 & Herc Thriller 8mb PCI. > > BUT, a friend of mine with a AMD 600 w/ 128mb and TNT2 Ultra has the > same > > problem, so I don't believe it to be system related. > > > > Thanks > > > > > > > Sent via Deja.com http://www.deja.com/ > Before you buy. >
I have a problem in N3 that is driving me crazy, and I'll appreciate any advice. Using the in-car view, when following the AI cars closely on the track in the corners, the AI cars vibrate or jiggle. The problem goes away when going in a straight line, and is not apparent when using the arcade (external) views. It's especially noticeable (and annoying!) at 'Dega when drafting, but even occurs on pace laps. My system is a PIII 450 w/ 128mb, SLI Voodoo2 & Herc Thriller 8mb PCI. BUT, a friend of mine with a AMD 600 w/ 128mb and TNT2 Ultra has the same problem, so I don't believe it to be system related. Thanks
bph.. 03 Mar 2000#521696
I THINK it is part of the sim intended to show the cars getting unstable when their air is disturbed. Rumor has it improved in the upcoming patch. Sent via Deja.com http://www.deja.com/ Before you buy.
>Using the in-car view, when following the AI cars closely on the track in >the corners, the AI cars vibrate or jiggle. The problem goes away when You're new to this newsgroup, aren't you? hehehe... this topic's been discussed MANY times (I think it's even in the FAQ - it happens so many times), but rest assured there's NOTHING you can do about it. It's just a "bug" (anomaly, or whatever you want to accept) that we're stuck with as long as we have the current engine. You'll also notice it's ONLY the last car in line. I tell myself it's the other car losing the air off their spoiler and they're unstable (not true, but it keeps some of the realism for me). Gunner
Apparently it happens due to a limitation of the current engine. Either the amount of work required to fix it is too extensive, or it CAN'T be fixed with the current engine. Every person has this problem - it's just that some either don't notice it, don't care, thought it was SUPPOSED to act that way, or choose to ignore it (like me). They won't publicly admit it, but they HAVE (in the past) responded to individuals and basically told them they're S.O.L. Gunner
Don Hancock ("Gunner") 03 Mar 2000 23:21 UTC#288517
Gary Wampler wrote in message ... >Using the in-car view, when following the AI cars closely on the track in >the corners, the AI cars vibrate or jiggle. The problem goes away when You're new to this newsgroup, aren't you? hehehe... this topic's been discussed MANY times (I think it's even in the FAQ - it happens so many times), but rest assured there's NOTHING you can do about it. It's just a "bug" (anomaly, or whatever you want to accept) that we're stuck with as long as we have the current engine. You'll also notice it's ONLY the last car in line. I tell myself it's the other car losing the air off their spoiler and they're unstable (not true, but it keeps some of the realism for me). Gunner
Gary Wampler 04 Mar 2000 01:43 UTC#288604
What ever happened to BETA TESTING?! I feel better knowing I am not alone. I looked on the Sierra FAQ and didn't see anything related. Thanks for the reply.
Don Hancock ("Gunner") 04 Mar 2000 02:07 UTC#288526
Gary Wampler wrote in message <1TZv4.87784$[email hidden]>... >What ever happened to BETA TESTING?! Apparently it happens due to a limitation of the current engine. Either the amount of work required to fix it is too extensive, or it CAN'T be fixed with the current engine. > >I feel better knowing I am not alone. > Every person has this problem - it's just that some either don't notice it, don't care, thought it was SUPPOSED to act that way, or choose to ignore it (like me). >I looked on the Sierra FAQ and didn't see anything related. Thanks for the >reply. > They won't publicly admit it, but they HAVE (in the past) responded to individuals and basically told them they're S.O.L. Gunner
(unknown) 07 Mar 2000#522074
I am new to this forum and sorry if this has been covered, but I also am experiencing a graphic anomaly that takes away from an otherwise great sim - in the demo, the computer controlled cars twitch or change lines abruply. Has this been fixed with patches? Very unrealistic. Thanks in advance... Bill Sent via Deja.com http://www.deja.com/ Before you buy.
Previous replies to this thread stated that there are no patches for N3 which deal with the graphics problems or AI "dancing" problems. We've just gotta live with it. Bummer, eh?
Dave Henrie 07 Mar 2000#522076
thats because it is not a 'graphic problem' at all. The graphics are responding exactly as they should. I beleive Papy was trying to show the "movement" of cars when viewed up close. If you watch a Winston Cup Race on TV, the cars seem to be traveling very smoothly, especially from the long distance cameras. But if you get a closeup view from a rear bumper-cam, then the cars are squirming and bouncing quite dramatically. Using the ancient N2 engine, this is as close as they could get. The beta patch adresses mainly multi-player issues, but I believe they have worked other items in as well, including support for the RS gated shifter by Act Labs. So possibly something may come of the final patch. dave henrie > Previous replies to this thread stated that there are no patches for N3 > which deal with the graphics problems or AI "dancing" problems. > We've just gotta live with it. Bummer, eh?

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