Why would you want to? IMO, that's what makes it Daytona.
Buzz O'Dea wrote in message <[email hidden]>...
>Can somebody tell me how to get rid of the yellow crane at the end of
>the pit lane in N3 Daytona. I tried deleting the 3do amd mip file in
>daytona.pck (Yes, I altered the file count), but that didn't work.
>buzz
>
Not Daytona 1970
dnr wrote:
Quoted text (8 lines)
> Why would you want to? IMO, that's what makes it Daytona. > > Buzz O'Dea wrote in message <[email hidden]>... > >Can somebody tell me how to get rid of the yellow crane at the end of > >the pit lane in N3 Daytona. I tried deleting the 3do amd mip file in > >daytona.pck (Yes, I altered the file count), but that didn't work. > >buzz > >Not Daytona 1970
Quoted text (8 lines)
> Why would you want to? IMO, that's what makes it Daytona. > >Can somebody tell me how to get rid of the yellow crane at the end of > >the pit lane in N3 Daytona. I tried deleting the 3do amd mip file in > >daytona.pck (Yes, I altered the file count), but that didn't work. > >buzzWell, you didn't mention that!
Did you delete the actual 3do and mip files too? Your message is vague on that point.
Quoted text (13 lines)
>Not Daytona 1970 >> Why would you want to? IMO, that's what makes it Daytona. >> >Can somebody tell me how to get rid of the yellow crane at the end of >> >the pit lane in N3 Daytona. I tried deleting the 3do amd mip file in >> >daytona.pck (Yes, I altered the file count), but that didn't work. >> >buzzUsing 3do edit, the crane is the only 3do file that can't be changed or
disappeared. Updating the crane.3do file after loading it into 3doedit,
whether I change anything on it or not, crashes 3doedit. This crash does
not happen with any other 3do file. Any ideas anybody.
buzz
dnr wrote:
Quoted text (18 lines)
> Well, you didn't mention that! Did you delete the actual 3do and mip > files too? Your message is vague on that point. Buzz O'Dea wrote in > message <[email hidden]>...>Not Daytona 1970 > > > >dnr wrote: > > > >> Why would you want to? IMO, that's what makes it Daytona. > >> > >> Buzz O'Dea wrote in message <[email hidden]>... > >> >Can somebody tell me how to get rid of the yellow crane at the end > of > >> >the pit lane in N3 Daytona. I tried deleting the 3do amd mip file > in > >> >daytona.pck (Yes, I altered the file count), but that didn't work. > > >> >buzz > >> > > >"Buzz O'Dea" <[email hidden]> wrote
> This crash does
> not happen with any other 3do file. Any ideas anybody.
> buzz
I speculate It's because it's the only 3do that actually goes over the track
itself. There must be something special with that polygonal area, since I
doubt the old game engine could do that easily like in GPL.
--
-- Fran�ois M�nard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.
On Sun, 5 Mar 2000 09:22:50 -0500, "dnr" <[email hidden]> wrote:
>Why would you want to? IMO, that's what makes it Daytona.
Wouldnt it be cool to get airborne and crash into it. :)
Of course it would mean losing the race.....
---------------------
Skotty Flynn
"skotty20" on WON
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