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Nascar Heat annonced at Edworld

15 posts by 11 people · 20 Mar 2000 01:50 UTC - 11 May 2000 01:33 UTC

Philster 20 Mar 2000 01:50 UTC#286345
Can anyone get more details regarding this title from Microprose? I know it's a game that will be brought by A. Levesque and that other guy that worked on Viper racing. More info would be welcome. Release date is august... -- Philippe Sergerie Proud co-owner - CLONE N.Legends league http://members.chello.se/clone/index.htm ICQ#: 16192023
Ed Martin 30 Mar 2000 20:29 UTC#282560
On Sun, 19 Mar 2000 20:52:21 -0500, Philster <[email hidden]> wrote:
Quoted text (9 lines)>Can anyone get more details regarding this title from Microprose? I know >it's a game that will be brought by A. Levesque and that other guy that >worked on Viper racing. More info would be welcome. Release date is >august... >-- >Philippe Sergerie >Proud co-owner - CLONE N.Legends league >http://members.chello.se/clone/index.htm >ICQ#: 16192023
Info on NASCAR Heat is starting to be made public. You can check out Adrenaline Vault & Digital Sports Page for some screen shots & early info. It's a Hasbro Sports title - not Microprose branded. And yes, Adam Levesque is involved. The lead developer is Monster Games (MGI) and Adam & the gang at Blue Fang Games are working on it as well. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Ed Martin Executive Producer Hasbro Interactive
Dave Henrie wrote in message <[email hidden]>... > Didn't Rick spend time with us struggling simmers back in the ICR1 >days? I seem to remember many a post by Rick on the old Fidonet bbs >system, that was my only link to the net for a few years. Hey that name does ring a bell now that you mention it! ... can't believe my AUTORACE days go back a good 8-9 years now! -- Claff BNSracing.com Busch North Series Editor, New England Racing Publications Parsimonious Racing #93 BNSracing.com Pontiac Grand Prix
Pete 31 Mar 2000 16:00 UTC#282223
Ed, I am keeping my fingers crossed that with the pool of talent that has been accumulated and put at your disposal we will see the definitive Nascar product. It would be ironic if former Papyrus employees, given the chance to use their creative licence and not bound by financial and artistic handcuffs can take us to new levels of realism! Best Wishes, Black Hole Motorsports
Quoted text (15 lines)> > Info on NASCAR Heat is starting to be made public. You can check out > Adrenaline Vault & Digital Sports Page for some screen shots & early > info. > > It's a Hasbro Sports title - not Microprose branded. And yes, Adam > Levesque is involved. The lead developer is Monster Games (MGI) and > Adam & the gang at Blue Fang Games are working on it as well. > > > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > Ed Martin > Executive Producer > Hasbro Interactive
Don Wilshe 31 Mar 2000 17:26 UTC#282177
-- Donald Wilshe, Tampa, Florida 813 641-2572 Good luck with the new game.. Now if you can just get Rick Genter to spend some time on the development of the graphics.. DW Automotive Services: Marketing, Sales, Gaming, Support, E-Commerce Games-Advertising www.games-advertising.com Pro-Beta www.proapproved.com DASCAR Dirt Racing www.ivga.com WHRA Drag Racing www.whra.com Martel Brothers Performance www.martelbros.com You Can Sell Performance Parts Howtofofast www.howtogofast.com "Ed Martin" <[email hidden]> wrote in message news:[email hidden]... > > Info on NASCAR Heat is starting to be made public. You can check out > Adrenaline Vault & Digital Sports Page for some screen shots & early > info. > > It's a Hasbro Sports title - not Microprose branded. And yes, Adam > Levesque is involved. The lead developer is Monster Games (MGI) and > Adam & the gang at Blue Fang Games are working on it as well. > > > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > Ed Martin > Executive Producer > Hasbro Interactive >
Dave Henrie 31 Mar 2000 18:48 UTC#282300
Didn't Rick spend time with us struggling simmers back in the ICR1 days? I seem to remember many a post by Rick on the old Fidonet bbs system, that was my only link to the net for a few years. dave henrie Don Wilshe wrote:
Quoted text (37 lines)> > -- > Donald Wilshe, Tampa, Florida 813 641-2572 > Good luck with the new game.. Now if you can just get Rick Genter to spend > some > time on the development of the graphics.. > > DW > > Automotive Services: Marketing, Sales, Gaming, Support, E-Commerce > > Games-Advertising www.games-advertising.com > Pro-Beta www.proapproved.com > DASCAR Dirt Racing www.ivga.com > WHRA Drag Racing www.whra.com > Martel Brothers Performance www.martelbros.com You Can Sell Performance > Parts > Howtofofast www.howtogofast.com > "Ed Martin" <[email hidden]> wrote in message > news:[email hidden]... > > > > > Info on NASCAR Heat is starting to be made public. You can check out > > Adrenaline Vault & Digital Sports Page for some screen shots & early > > info. > > > > It's a Hasbro Sports title - not Microprose branded. And yes, Adam > > Levesque is involved. The lead developer is Monster Games (MGI) and > > Adam & the gang at Blue Fang Games are working on it as well. > > > > > > > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > > Ed Martin > > Executive Producer > > Hasbro Interactive > >
Don Wilshe 31 Mar 2000 18:54 UTC#282302
Yes Rick Did INDYCAR II.... still the best graphics of any game papyrus ever made dw -- Donald Wilshe, Tampa, Florida 813 641-2572 Automotive Services: Marketing, Sales, Gaming, Support, E-Commerce Games-Advertising www.games-advertising.com Pro-Beta www.proapproved.com DASCAR Dirt Racing www.ivga.com WHRA Drag Racing www.whra.com Martel Brothers Performance www.martelbros.com You Can Sell Performance Parts Howtofofast www.howtogofast.com "Dave Henrie" <[email hidden]> wrote in message news:[email hidden]... > Didn't Rick spend time with us struggling simmers back in the ICR1 > days? I seem to remember many a post by Rick on the old Fidonet bbs > system, that was my only link to the net for a few years. > dave henrie > > Don Wilshe wrote: > > > > -- > > Donald Wilshe, Tampa, Florida 813 641-2572 > > Good luck with the new game.. Now if you can just get Rick Genter to spend > > some > > time on the development of the graphics.. > > > > DW > > > > Automotive Services: Marketing, Sales, Gaming, Support, E-Commerce > > > > Games-Advertising www.games-advertising.com > > Pro-Beta www.proapproved.com > > DASCAR Dirt Racing www.ivga.com > > WHRA Drag Racing www.whra.com > > Martel Brothers Performance www.martelbros.com You Can Sell Performance > > Parts > > Howtofofast www.howtogofast.com > > "Ed Martin" <[email hidden]> wrote in message > > news:[email hidden]... > > > > > > > > Info on NASCAR Heat is starting to be made public. You can check out > > > Adrenaline Vault & Digital Sports Page for some screen shots & early > > > info. > > > > > > It's a Hasbro Sports title - not Microprose branded. And yes, Adam > > > Levesque is involved. The lead developer is Monster Games (MGI) and > > > Adam & the gang at Blue Fang Games are working on it as well. > > > > > > > > > > > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > > > Ed Martin > > > Executive Producer > > > Hasbro Interactive > > > >
Ed Martin 31 Mar 2000 19:38 UTC#282313
I appreciate the sentiment and I agree that we've assembled an incredible team. But even though many of our roots trace back to Papyrus, that doesn't mean we're up to those same tricks. Papyrus is AWESOME at what they do. I'm looking forward to NASCAR 4 as much as any of you. From what I've seen & heard, I think it will be a great game. But NASCAR Heat is not N4 - it was never intended to be a Papyrus knock-off. Our feeling here is that there's a great big NASCAR market out there & there's plenty of room for lots of good & different products. Yes, NASCAR Heat has a fantastic sim component, but it's got a lot more, too - and frankly, it's that "more" & "different" stuff that we've focused much of our efforts on. So please don't expect "GPL with fenders" from Hasbro Interactive - that's what Papyrus excels at and trying to our-Kaemmer Dave Kaemmer is an impossible task. :-) So, you can count on incredible realism from Hasbro, but you should also look forward to/expect additional driving models & totally new types of gameplay with things like our "Normal Mode" and "Beat the Heat" feature. --ed. On Fri, 31 Mar 2000 16:00:08 GMT, "Pete" <[email hidden]> wrote:
Quoted text (9 lines)> Ed, I am keeping my fingers crossed that with the pool of talent >that has been accumulated and put at your disposal we will see the >definitive Nascar product. It would be ironic if former Papyrus >employees, given the chance to use their creative licence and not >bound by financial and artistic handcuffs can take us to new levels >of realism! > > Best Wishes, > Black Hole Motorsports
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Ed Martin Executive Producer Hasbro Interactive
Mike Grandy 31 Mar 2000 22:22 UTC#282335
Ed, what about internet play either by matching servers on tcp/ip connection. Michael K. Grandy Sr Proud Member of Precision Racing Professional Internet Race Team Powered by ECCI "ECCI - A proud sponsor of the 1998 NROS finals" The CDS4000 was designed for stock car racing... and it delivers NOTICE TO BULK E-MAILERS: Pursuant to US Code, Title 47, Chapter 5, Subchapter II, p.227, any and all nonsolicited commercial E-mail sent to [email hidden] is subject to a download and archival fee in the amount of Five-Hundred Dollars U.S. E-Mailing denotes acceptance of these terms. Member of Nass 2000 Pro Online Series Member of OSCAR Freedom Cup Series Member of the National Invitational Series The NIS is sponsored by Thomas Enterprises "Ed Martin" <[email hidden]> wrote in message news:[email hidden]... I appreciate the sentiment and I agree that we've assembled an incredible team. But even though many of our roots trace back to Papyrus, that doesn't mean we're up to those same tricks. Papyrus is AWESOME at what they do. I'm looking forward to NASCAR 4 as much as any of you. From what I've seen & heard, I think it will be a great game. But NASCAR Heat is not N4 - it was never intended to be a Papyrus knock-off. Our feeling here is that there's a great big NASCAR market out there & there's plenty of room for lots of good & different products. Yes, NASCAR Heat has a fantastic sim component, but it's got a lot more, too - and frankly, it's that "more" & "different" stuff that we've focused much of our efforts on. So please don't expect "GPL with fenders" from Hasbro Interactive - that's what Papyrus excels at and trying to our-Kaemmer Dave Kaemmer is an impossible task. :-) So, you can count on incredible realism from Hasbro, but you should also look forward to/expect additional driving models & totally new types of gameplay with things like our "Normal Mode" and "Beat the Heat" feature. --ed. On Fri, 31 Mar 2000 16:00:08 GMT, "Pete" <[email hidden]> wrote:
Quoted text (9 lines) > Ed, I am keeping my fingers crossed that with the pool of talent >that has been accumulated and put at your disposal we will see the >definitive Nascar product. It would be ironic if former Papyrus >employees, given the chance to use their creative licence and not >bound by financial and artistic handcuffs can take us to new levels >of realism! > > Best Wishes, > Black Hole Motorsports
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Ed Martin Executive Producer Hasbro Interactive
Don Wilshe 01 Apr 2000 04:34 UTC#282050
Try to do that... I only have about 3rd of them up... dw -- Donald Wilshe, Tampa, Florida 813 641-2572 > Don, your list of companies is starting to equal the size of the Stock > Exchange displays! > Could you attach them to a seperate e-mail, do you think? :-)
Bruce Kennewell 01 Apr 2000 13:41 UTC#281987
Don, your list of companies is starting to equal the size of the Stock Exchange displays! Could you attach them to a seperate e-mail, do you think? :-) -- Regards, Bruce Kennewell, Canberra, Australia. --------------------------- Don Wilshe <[email hidden]> wrote in message news:Jc5F4.2$[email hidden]... > > > -- > Donald Wilshe, Tampa, Florida 813 641-2572 > Good luck with the new game.. Now if you can just get Rick Genter to spend > some > time on the development of the graphics.. > > DW > > > > > Automotive Services: Marketing, Sales, Gaming, Support, E-Commerce > > Games-Advertising www.games-advertising.com > Pro-Beta www.proapproved.com > DASCAR Dirt Racing www.ivga.com > WHRA Drag Racing www.whra.com > Martel Brothers Performance www.martelbros.com You Can Sell Performance > Parts > Howtofofast www.howtogofast.com > "Ed Martin" <[email hidden]> wrote in message > news:[email hidden]... > > > > > Info on NASCAR Heat is starting to be made public. You can check out > > Adrenaline Vault & Digital Sports Page for some screen shots & early > > info. > > > > It's a Hasbro Sports title - not Microprose branded. And yes, Adam > > Levesque is involved. The lead developer is Monster Games (MGI) and > > Adam & the gang at Blue Fang Games are working on it as well. > > > > > > > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > > Ed Martin > > Executive Producer > > Hasbro Interactive > > > >
>Yes, NASCAR Heat has a fantastic sim component, but it's got a lot >more, too - and frankly, it's that "more" & "different" stuff that >we've focused much of our efforts on. So please don't expect "GPL >with fenders" from Hasbro Interactive - that's what Papyrus excels at >and trying to our-Kaemmer Dave Kaemmer is an impossible task. :-) Flips? Fires? "Personal" cars (not just "drive as Dale E.")? Expandable (tracks, cars)? What rules? Trucks? BGN? Ed, I certainly appreciate your willingness to subject yourself to what this group is capable of! While I for one, certainly don't expect ANYBODY to come up with a "GPL with fenders", I'd like to see something above NasRev. _Personally_ I don't care for "Beat the Heat" and all that (though I think the ghost car in Viper is a good idea), having it an option is certainly admirable. I'd hope to be able to see more stats (not just fastest lap, but LAST lap and CURRENT lap on the SAME screen), a "real" crew-chief, animated clean-up crews and tow trucks (hey, I'd seem 'em all the time in MY races! lol) and MOST IMPORTANTLY pit position based on qualifying. I certainly look forward to reviews and a demo of this game. Given the right features and the right price, I could see myself getting it! Best of luck, and PLEASE PLEASE keep us informed! Gunner
We do have TCP/IP support in the game either over LAN or WAN/internet. On Fri, 31 Mar 2000 22:22:52 GMT, "Mike Grandy" <[email hidden]> wrote:
Quoted text (243 lines)>This is a multi-part message in MIME format. > >------=_NextPart_000_0063_01BF9B36.6E633D40 >Content-Type: text/plain; > charset="iso-8859-1" >Content-Transfer-Encoding: quoted-printable > >Ed, what about internet play either by matching servers on tcp/ip = >connection. > > >Michael K. Grandy Sr > >Proud Member of Precision Racing Professional Internet Race Team > >Powered by ECCI >"ECCI - A proud sponsor of the 1998 NROS finals"=20 >The CDS4000 was designed for stock car racing... and it delivers >NOTICE TO BULK E-MAILERS:=20 >Pursuant to US Code, Title 47, Chapter 5, Subchapter II, p.227, any and = >all nonsolicited commercial E-mail sent to [email hidden] is = >subject to a download and archival fee in the amount of Five-Hundred = >Dollars U.S. E-Mailing denotes acceptance of these terms. =20 > >Member of Nass 2000 Pro Online Series > >Member of OSCAR Freedom Cup Series > > >Member of the National Invitational Series >The NIS is sponsored by Thomas Enterprises > > > > > > > > > > > > > > > > "Ed Martin" <[email hidden]> wrote in message = >news:[email hidden]... > I appreciate the sentiment and I agree that we've assembled an > incredible team. But even though many of our roots trace back to > Papyrus, that doesn't mean we're up to those same tricks. Papyrus is > AWESOME at what they do. I'm looking forward to NASCAR 4 as much as > any of you. From what I've seen & heard, I think it will be a great > game. > > But NASCAR Heat is not N4 - it was never intended to be a Papyrus > knock-off. Our feeling here is that there's a great big NASCAR market > out there & there's plenty of room for lots of good & different > products. > > Yes, NASCAR Heat has a fantastic sim component, but it's got a lot > more, too - and frankly, it's that "more" & "different" stuff that > we've focused much of our efforts on. So please don't expect "GPL > with fenders" from Hasbro Interactive - that's what Papyrus excels at > and trying to our-Kaemmer Dave Kaemmer is an impossible task. :-) > > So, you can count on incredible realism from Hasbro, but you should > also look forward to/expect additional driving models & totally new > types of gameplay with things like our "Normal Mode" and "Beat the > Heat" feature. =20 > > --ed. > > > > On Fri, 31 Mar 2000 16:00:08 GMT, "Pete" <[email hidden]> wrote: > > > Ed, I am keeping my fingers crossed that with the pool of talent > >that has been accumulated and put at your disposal we will see the > >definitive Nascar product. It would be ironic if former Papyrus > >employees, given the chance to use their creative licence and not > >bound by financial and artistic handcuffs can take us to new levels > >of realism! > > > > Best Wishes, > > Black Hole Motorsports > > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > Ed Martin > Executive Producer > Hasbro Interactive > >------=_NextPart_000_0063_01BF9B36.6E633D40 >Content-Type: text/html; > charset="iso-8859-1" >Content-Transfer-Encoding: quoted-printable > ><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> ><HTML><HEAD> ><META content=3D"text/html; charset=3Diso-8859-1" = >http-equiv=3DContent-Type> ><META content=3D"MSHTML 5.00.3013.2600" name=3DGENERATOR> ><STYLE></STYLE> ></HEAD> ><BODY bgColor=3D#ffffff> ><DIV><FONT face=3DArial size=3D2>Ed, what about internet play either by = >matching=20 >servers on tcp/ip connection.</FONT></DIV> ><DIV> ><P align=3Dleft>&nbsp;</P> ><P align=3Dleft><FONT color=3D#000080 face=3DParamount = >size=3D3><EM>Michael K. Grandy=20 >Sr</EM></FONT></P> ><P align=3Dleft><FONT color=3D#400080 face=3DSignboard = >size=3D2><EM><STRONG>Proud Member=20 >of</STRONG></EM></FONT><FONT color=3D#0000ff face=3DSignboard = >size=3D2><EM>=20 ></EM></FONT><A href=3D"http://www.rexnet.net/users/Rumple70/"><FONT = >color=3D#0000ff=20 >face=3DSignboard size=3D3><EM><STRONG><U>Precision=20 >Racing</U></STRONG></EM></FONT></A><FONT color=3D#800080 = >face=3DSignboard=20 >size=3D2><EM> </EM></FONT><FONT color=3D#400080 face=3DSignboard=20 >size=3D2><EM>Professional Internet Race Team</EM></FONT></P> ><P align=3Dleft><FONT color=3D#400080 size=3D4><EM><STRONG>Powered=20 >by</STRONG></EM></FONT><FONT color=3D#800080 size=3D4><EM><STRONG>=20 ></STRONG></EM></FONT><A href=3D"http://ecci.net/ecci_01.htm"><FONT = >color=3D#0000ff=20 >size=3D4><EM><STRONG>ECCI</STRONG></EM></FONT></A><FONT color=3D#800080=20 >size=3D4><BR></FONT><FONT color=3D#400080=20 >size=3D4><EM><STRONG>"</STRONG></EM></FONT><A=20 >href=3D"http://ecci.net/ecci_01.htm"><FONT color=3D#0000ff=20 >size=3D4><EM><STRONG>ECCI</STRONG></EM></FONT></A><FONT color=3D#800080=20 >size=3D4><EM><STRONG> </STRONG></EM></FONT><FONT color=3D#400080=20 >size=3D4><EM><STRONG>-</STRONG></EM></FONT><FONT color=3D#800080 = >size=3D4><EM><STRONG>=20 ></STRONG></EM></FONT><FONT color=3D#400080 size=3D4><EM><STRONG>A proud = >sponsor of=20 >the 1998</STRONG></EM></FONT><FONT color=3D#800080 size=3D4><EM><STRONG> = > ></STRONG></EM></FONT><A href=3D"http://128.11.20.114/home.html"><FONT=20 >color=3D#0000ff size=3D4><EM><STRONG>NROS</STRONG></EM></FONT></A><FONT=20 >color=3D#800080 size=3D4><EM><STRONG> </STRONG></EM></FONT><FONT = >color=3D#400080=20 >size=3D4><EM><STRONG>finals"</STRONG></EM></FONT><FONT color=3D#800080=20 >size=3D4><EM><STRONG> </STRONG></EM><BR></FONT><FONT color=3D#400080=20 >size=3D4><EM><STRONG>The</STRONG></EM></FONT><FONT color=3D#800080=20 >size=3D4><EM><STRONG> </STRONG></EM></FONT><A=20 >href=3D"http://ecci.net/ecci_01.htm"><FONT color=3D#0000ff=20 >size=3D4><EM><STRONG>CDS4000</STRONG></EM></FONT></A><FONT = >color=3D#800080=20 >size=3D4><EM><STRONG> </STRONG></EM></FONT><FONT color=3D#400080=20 >size=3D4><EM><STRONG>was designed for stock car racing... and it=20 >delivers</STRONG></EM></FONT><FONT=20 >color=3D#800080><EM><STRONG><BR></STRONG></EM></FONT><FONT = >color=3D#000000=20 >size=3D1><B><I>NOTICE TO BULK E-MAILERS:</I></B></FONT><FONT size=3D1>=20 ><BR></FONT><FONT color=3D#000000 size=3D1><B><I>Pursuant to US Code, = >Title 47,=20 >Chapter 5, Subchapter II, p.227, any and all nonsolicited commercial = >E-mail sent=20 >to </I></B></FONT><A href=3D"mailto:[email hidden]"><FONT = >color=3D#000000=20 >size=3D1><B><I>[email hidden]</I></B></FONT></A><FONT = >color=3D#000000=20 >size=3D1><B><I> is subject to a download and archival fee in the amount = >of=20 >Five-Hundred Dollars U.S. E-Mailing denotes acceptance of these=20 >terms.</I></B></FONT> &nbsp;</P> ><P><EM><STRONG>Member of Nass 2000 Pro Online Series</STRONG></EM></P> ><P><EM><STRONG>Member of OSCAR Freedom Cup Series<BR></STRONG></EM></P> ><P><EM><STRONG>Member of the National Invitational Series<BR>The NIS is=20 >sponsored by Thomas Enterprises</STRONG></EM><BR><BR></P> ><P>&nbsp;</P> ><P>&nbsp;</P> ><P>&nbsp;</P> ><P>&nbsp;</P> ><P>&nbsp;</P> ><P>&nbsp;</P></DIV> ><BLOCKQUOTE=20 >style=3D"BORDER-LEFT: #000000 2px solid; MARGIN-LEFT: 5px; MARGIN-RIGHT: = >0px; PADDING-LEFT: 5px; PADDING-RIGHT: 0px"> > <DIV>"Ed Martin" &lt;<A=20 > href=3D"mailto:[email hidden]">[email hidden]</A>&gt; wrote = >in message=20 > <A=20 > = >href=3D"news:[email hidden]">news:38e4f7a4.18999187@new= >s.shore.net</A>...</DIV>I=20 > appreciate the sentiment and I agree that we've assembled = >an<BR>incredible=20 > team.&nbsp; But even though many of our roots trace back = >to<BR>Papyrus, that=20 > doesn't mean we're up to those same tricks.&nbsp; Papyrus = >is<BR>AWESOME at=20 > what they do.&nbsp; I'm looking forward to NASCAR 4 as much as<BR>any = >of=20 > you.&nbsp; From what I've seen &amp; heard, I think it will be a=20 > great<BR>game.<BR><BR>But NASCAR Heat is not N4 - it was never = >intended to be=20 > a Papyrus<BR>knock-off.&nbsp; Our feeling here is that there's a great = >big=20 > NASCAR market<BR>out there &amp; there's plenty of room for lots of = >good &amp;=20 > different<BR>products.<BR><BR>Yes, NASCAR Heat has a fantastic sim = >component,=20 > but it's got a lot<BR>more, too - and frankly, it's that "more" &amp;=20 > "different" stuff that<BR>we've focused much of our efforts on.&nbsp; = >So=20 > please don't expect "GPL<BR>with fenders" from Hasbro Interactive - = >that's=20 > what Papyrus excels at<BR>and trying to our-Kaemmer Dave Kaemmer is an = > > impossible task.&nbsp; :-)<BR><BR>So, you can count on incredible = >realism from=20 > Hasbro, but you should<BR>also look forward to/expect additional = >driving=20 > models &amp; totally new<BR>types of gameplay with things like our = >"Normal=20 > Mode" and "Beat the<BR>Heat" feature.&nbsp; = ><BR><BR>--ed.<BR><BR><BR><BR>On=20 > Fri, 31 Mar 2000 16:00:08 GMT, "Pete" &lt;<A=20 > href=3D"mailto:[email hidden]">[email hidden]</A>&gt;=20 > wrote:<BR><BR>&gt;&nbsp;&nbsp;&nbsp; Ed, I am keeping my fingers = >crossed that=20 > with the pool of talent<BR>&gt;that has been accumulated and put at = >your=20 > disposal we will see the<BR>&gt;definitive Nascar product. It would be = >ironic=20 > if former Papyrus<BR>&gt;employees, given the chance to use their = >creative=20 > licence and not<BR>&gt;bound by financial and artistic handcuffs can = >take us=20 > to new levels<BR>&gt;of realism!<BR>&gt;<BR>&gt;&nbsp;&nbsp;&nbsp; = >Best=20 > Wishes,<BR>&gt;&nbsp;&nbsp;&nbsp; Black Hole=20 > Motorsports<BR><BR><BR>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<BR>Ed=20 > Martin<BR>Executive Producer<BR>Hasbro = >Interactive</BLOCKQUOTE></BODY></HTML> > >------=_NextPart_000_0063_01BF9B36.6E633D40-- >
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Ed Martin Executive Producer Hasbro Interactive
Don Hancock ("Gunner") 03 Apr 2000 19:26 UTC#281296
Ed Martin wrote in message <[email hidden]>... >Yes, NASCAR Heat has a fantastic sim component, but it's got a lot >more, too - and frankly, it's that "more" & "different" stuff that >we've focused much of our efforts on. So please don't expect "GPL >with fenders" from Hasbro Interactive - that's what Papyrus excels at >and trying to our-Kaemmer Dave Kaemmer is an impossible task. :-) > Flips? Fires? "Personal" cars (not just "drive as Dale E.")? Expandable (tracks, cars)? What rules? Trucks? BGN? >So, you can count on incredible realism from Hasbro, but you should >also look forward to/expect additional driving models & totally new >types of gameplay with things like our "Normal Mode" and "Beat the >Heat" feature. > >--ed. Ed, I certainly appreciate your willingness to subject yourself to what this group is capable of! While I for one, certainly don't expect ANYBODY to come up with a "GPL with fenders", I'd like to see something above NasRev. _Personally_ I don't care for "Beat the Heat" and all that (though I think the ghost car in Viper is a good idea), having it an option is certainly admirable. I'd hope to be able to see more stats (not just fastest lap, but LAST lap and CURRENT lap on the SAME screen), a "real" crew-chief, animated clean-up crews and tow trucks (hey, I'd seem 'em all the time in MY races! lol) and MOST IMPORTANTLY pit position based on qualifying. I certainly look forward to reviews and a demo of this game. Given the right features and the right price, I could see myself getting it! Best of luck, and PLEASE PLEASE keep us informed! Gunner
Larry 11 May 2000 01:33 UTC#271171
Well, this is a good sign. Viper racing is excellent. MGI has done good work. We _may_ have a winner! -Larry On Thu, 30 Mar 2000 20:26:17 GMT, [email hidden] (Ed Martin) wrote: >It's a Hasbro Sports title - not Microprose branded. And yes, Adam >Levesque is involved. The lead developer is Monster Games (MGI) and >Adam & the gang at Blue Fang Games are working on it as well. >

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