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NFS5 in Stereovision: Comments

4 posts by 3 people · 20 Mar 2000 - 20 Mar 2000 15:50 UTC

I got hold of "a" copy of "NFS: Porsche unleashed" and tried it out. While it is graphically stunning, combined with some stereovision glasses (in my case, Metabyte Eyescream3D on a Voodoo3/2000) it is _utterly_ amazing. After turning on the stereovision i didn't even want to drive, just stood and watched the scenery and picked up my jaw from the floor. It has an incredible perception of depth, great framerate even in stereovision and 1280*960, and, very important, no performance loss. (plus, read this Papyrus, no annyoing artifacts, bugs, whatsoever. Just hit the hotkey, and be amazed). Seeing the cars zoom by in a replay looks just photorealistic. I did not think that such a feat was possible on the current hardware. PS: From a driving (physics) POV, it is better than any previous NFS, but it ain't GPL, of course. PPS: For me, a definite must-buy. For the first time (and i have been playing computer games for twenty years) I really couldn't believe what i saw. -- --------------------------------------------------------------------------- "Worueber man nicht reden kann, darueber muss man schweigen."(Wittgenstein) --------------------------------------------------------------------------- Andreas Kroell alias [email hidden]
Olav K. Malmin <[email hidden]> wrote:
Quoted text (7 lines)> Andreas Kroell <[email hidden]> writes: > [Lots of extremely positive sounding raving about 3d glasses] > Could you tell us more about those glasses ? How they work with the V3, I > got V3 3000 myself, how they work on GPL if they work at all. Where to get > and so on...
Unfortunately those particular glasses (Eyescream 3D) are no longer sold (there is continued driver support, however), I got mine from Ebay. There are other brands out there (most noticable ELSA Relevator glasses, which are not compatible to 3dfx cards, I think). It works something like this: The monitor displays the lines for the left and right eye alternately (interlaced), and the shutterglasses block the light in sync. So each eye only sees the picture its supposed to. The video drivers(Glide, D3D and OpenGL) are taking care of generating the stereo images. Downside: the horizontal resolution is halved, and the Monitor must support 100Hz(better 120) at a high (1024*768 and above) resolution. 800*600 is very coarse. GPL: Papy chose to do some things the new drivers do not like at all:/ With activated stereo supporrt, some textures become transparent(wheel sides, the area below the instrument board, you can see the road!, and the racing groove). This can be fixed by using the resolution override feature of the Glide wrapper (the one you use to reduce mirror refresh rates). Took a while to find that out. Mirrors display things they should not (a titled portion of sky with an ocassional piece of landscape zooming by, very strange), so it is best to turn them off. The worst thing however is that whenever you flip the car and the TV-static effect would kick in, the graphics freeze-> reboot. I have yet to find a fix for that (any suggestions?:). Also sometimes when switching to F10 (the cars look great in 3d) the graphics freeze. One more thing: It makes GPL even more difficult to drive. That is because the speed perception is somewhat increased when using stereovision (RC2000 from the bumper view becomes a _real_ screamer). Hope that helps. Greetings, Andreas PS: If you need more information about shutterglasses and such, try www.stereovision.net. -- --------------------------------------------------------------------------- "Worueber man nicht reden kann, darueber muss man schweigen."(Wittgenstein) --------------------------------------------------------------------------- Andreas Kroell alias [email hidden]
Olav K. Malmin 20 Mar 2000 14:23 UTC#286267
Andreas Kroell <[email hidden]> writes: [Lots of extremely positive sounding raving about 3d glasses] Could you tell us more about those glasses ? How they work with the V3, I got V3 3000 myself, how they work on GPL if they work at all. Where to get and so on... Thanks -- Olav K. Malmin remove spam when replying
Marc Collins 20 Mar 2000 15:50 UTC#286142
> PS: From a driving (physics) POV, it is better than any previous NFS, butit ain't GPL, of course. > Better than NFS the original? It wouldn't be difficult to beat the rest of them since they were utter crap. Well, IV was just slightly better than utter crap. Marc.

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