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Rec.Autos.Simulators Archive

Has sos1937 ever been patched ??

9 posts by 8 people · 21 Mar 2000 01:08 UTC - 02 Apr 2000

Bart-W. van Lith 21 Mar 2000 01:08 UTC#286086
Hi, Has Spirit of Speed 1937 ever been patched ? Or was that bloody slow framerate caused by my silly 32mb ? :) I brought it back some months ago, but I'd kill to play it at a normal framerate... thanks! Bart
Jan Verschueren 21 Mar 2000 03:15 UTC#285961
Framerate won't solve the playability issue, sorry. Jan. =--- Bart-W. van Lith <[email hidden]> wrote in message news:[email hidden]... > Hi, > > <Snip>
Morgan VW? 21 Mar 2000 03:19 UTC#285981
Best thing you can do for it is delete it. -- ----------------------------------- Morgan Vincent Wooten mailto:[email hidden] http://members.tripod.com/~morganv/ ----------------------------------- Bart-W. van Lith <[email hidden]> wrote in message news:[email hidden]... > Hi, > > Has Spirit of Speed 1937 ever been patched ? Or was that bloody slow > framerate caused by my silly 32mb ? :) > > I brought it back some months ago, but I'd kill to play it at a normal > framerate... > > thanks! > > Bart >
JS 24 Mar 2000#284797
SOS doesn't need a patch, it needs a new approach Jens On Tue, 21 Mar 2000 02:06:46 +0100, "Bart-W. van Lith" <[email hidden]> wrote:
Quoted text (11 lines)>Hi, > >Has Spirit of Speed 1937 ever been patched ? Or was that bloody slow >framerate caused by my silly 32mb ? :) > >I brought it back some months ago, but I'd kill to play it at a normal >framerate... > >thanks! > >Bart
--------------------------------------------- [email hidden] Remove "NOSPAM" before using my email-address JensSchumi homepage at http://members.xoom.com/JensSchu/ Racing simulation, esp. GPL Logitech Wingman FF optimization Classic cars, esp. Morris Minor Radio controlled airplanes
Dan Belcher 25 Mar 2000#284194
>SOS doesn't need a patch, it needs a new approach > >Jens > Unless a patch can totally change the physics, the AI, the graphics, etc. etc. :) Dan Belcher Team Racing Unlimited http://simcrashes.cjb.net
David Erb 25 Mar 2000 13:14 UTC#284102
"Stephen Colbourne" <[email hidden]> wrote in message news:[email hidden]... > I think the reason this has not been patched is because the same companyhad > to run out the Toy Story 2 game. > Most of the work in the game is getting the track data correct which has > been done. Setting up the physics is quite a quick job but takes a lot of > skill. > I see no reason why the AI and physics can not be finished. Maybe Hasbrocan > convert the tracks and cars to work with the GP3 engine when it isreleased > in the same way we have restored life in to the old Sierra products withthe > GPL engine. > Heres hoping ! > Otherwise the people who have spent a large part of their time coding the > tracks and the people who bought this product in good faith have been very > badly treated. >It really would be nice if Broadsword was allowed to complete the game. The tracks and the graphics in general have a lot going for them but physics and gameplay are desperately in need of work. I suspect we won't see anyone else try this era in racing for a long time if ever. Maybe they could sell the code to some up and coming specialty house? (Are there such enterprises?) David
Stephen 25 Mar 2000 19:34 UTC#284208
I think the reason this has not been patched is because the same company had to run out the Toy Story 2 game. Most of the work in the game is getting the track data correct which has been done. Setting up the physics is quite a quick job but takes a lot of skill. I see no reason why the AI and physics can not be finished. Maybe Hasbro can convert the tracks and cars to work with the GP3 engine when it is released in the same way we have restored life in to the old Sierra products with the GPL engine. Heres hoping ! Otherwise the people who have spent a large part of their time coding the tracks and the people who bought this product in good faith have been very badly treated.
Tim Wheatley 02 Apr 2000 09:06 UTC#281834
yep, there is a "Make this game good" patch "JS" <[email hidden]> wrote in message news:[email hidden]... > SOS doesn't need a patch, it needs a new approach > > Jens > > On Tue, 21 Mar 2000 02:06:46 +0100, "Bart-W. van Lith" <[email hidden]>wrote:
Quoted text (22 lines)> > >Hi, > > > >Has Spirit of Speed 1937 ever been patched ? Or was that bloody slow > >framerate caused by my silly 32mb ? :) > > > >I brought it back some months ago, but I'd kill to play it at a normal > >framerate... > > > >thanks! > > > >Bart > > --------------------------------------------- > [email hidden] > Remove "NOSPAM" before using my email-address > > JensSchumi homepage at http://members.xoom.com/JensSchu/ > Racing simulation, esp. GPL > Logitech Wingman FF optimization > Classic cars, esp. Morris Minor > Radio controlled airplanes
yep, there is a "Make this game good" patch
Quoted text (29 lines)> SOS doesn't need a patch, it needs a new approach > Jens > >Hi, > >Has Spirit of Speed 1937 ever been patched ? Or was that ***y slow > >framerate caused by my silly 32mb ? :) > >I brought it back some months ago, but I'd kill to play it at a normal > >framerate... > >thanks! > >Bart > --------------------------------------------- > Remove "NOSPAM" before using my email-address > JensSchumi homepage at http://members.xoom.com/JensSchu/ > Racing simulation, esp. GPL > Logitech Wingman FF optimization > Classic cars, esp. Morris Minor > Radio controlled airplanes

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