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Rec.Autos.Simulators Archive

Pit Wall Remover

4 posts by 4 people · 27 Mar 2000 - 29 Mar 2000

Has anyone used the pit wall remover for Charlotte (N2/99)? Apparently it doesn't work in N3, and I'm trying to see if the road course is in there so I can do a Charlotte rendition for the American Le Mans Series race there next week... Sundown305 LRL Engineering http://members.xoom.com/LRL_Racing/
Marc Collins 28 Mar 2000 15:04 UTC#283285
Seeing if the road course is in where--in N3?????????????? Good luck, Marc. "Sundown305" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (9 lines)> Has anyone used the pit wall remover for Charlotte (N2/99)? > Apparently it doesn't work in N3, and I'm trying to see if the road > course is in there so I can do a Charlotte rendition for the American Le > Mans Series race there next week... > > Sundown305 > LRL Engineering > http://members.xoom.com/LRL_Racing/ >
Dave Henrie 28 Mar 2000 22:26 UTC#283100
Even if you had a pit wall remover, the physics engine of N2/99/9 would make it impossible for you to drive the roadcourse. You just can't putz around in the infield's of the Papy trakcs. This is very similar to the problem of curved pit roads that Charlotte and Daytona etc have in the sim where in reality they pit lanes are straight. As long as Papy keeps using the tried and true N2 engine for it's programs, the tracks will be limited by the shape of the oval. Here again I will mention the tracks made my Motorsims for it's AMA SUperbike title. Whatever faults the program had, you could drive all over the interior of the track(unless fences where in place) dave henrie Sundown305 wrote:
Quoted text (9 lines)> > Has anyone used the pit wall remover for Charlotte (N2/99)? > Apparently it doesn't work in N3, and I'm trying to see if the road > course is in there so I can do a Charlotte rendition for the American Le > Mans Series race there next week... > > Sundown305 > LRL Engineering > http://members.xoom.com/LRL_Racing/
Jim Erb 29 Mar 2000#282959
"Dave Henrie" <[email hidden]> wrote in message news:[email hidden]... > Even if you had a pit wall remover, the physics engine of N2/99/9 > would make it impossible for you to drive the roadcourse. You just > can't putz around in the infield's of the Papy trakcs. This is very > similar to the problem of curved pit roads that Charlotte and Daytona > etc have in the sim where in reality they pit lanes are straight. As > long as Papy keeps using the tried and true N2 engine for it'sprograms, > the tracks will be limited by the shape of the oval. I rather enjoy Sears Point and Watkins Glen in Nascar 3. I won't mention the other road courses :P Jim / 2_Slow

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