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Re: F1 2000 and Superbike 2000

3 posts by 3 people · 29 Mar 2000 02:40 UTC - 29 Mar 2000 16:14 UTC

DjFIL 29 Mar 2000 02:40 UTC#283076
About SBK2000 I dunno. I played the Beta and Demo so far, waiting for my (slow ass) local stores to get it in so I can scoop up a copy. From beta to Demo SBK2000 has come a long way. I never had a chance on the beta to play in 800x600 with the 8 bikes. Yet in Demo It wasn't a problem. 3d engine in sbk2000 is fairly efficent I must say. Milestone is genius. Even when all the graphics are at their lowest it looks just great, and it does make a difference in frame rate. F12000 I don't have full yet, but also once released in local stores, I'll be picking up a copy. But the version I do have is just a huge fps hog, and for some reason has problems with my voodoo banshee. Hopefuly in the final it was fixed, or EAsupport will be hearing from me. And I will not give up on this great game. I've seen\played the game at it's best, on my friends system. Wow is all I've thaught. DjFIL ----- http://members.home.com/sgp500wc/ - Simulated GP500 World Championship http://members.home.com/djfil/ - Superbike 2000 World Championship (preview site) http://djfil.iwarp.com/ - Personal Tracks for CART Precision Racing (Macau - coming soon) Hans-Otto wrote:
Quoted text (17 lines)> Hi! > The other day I managed to get a testdrive on F1 2000 and Superbike 2000 > demo on my racingbuddy's computer and for me it seems like the 3D engine in > both games are equally terrible. The graphics is very good especially in > Superbike 2000. But I have to say it's terrible that they can't use more > time to optimize the 3D engine. Fast framerate is and will allways be the > most important part of a racinggame ar least for me. Without it it's almost > useless. For me I can pay $100-150 for a game like GPL as one good game is > better than 10 bad ones. If we loose D. Kaemmer we've lost almost everything > it seems. I will buy GP3 alltough I have a bad feeling that Crammond > haven't done enough on the physics engine to make it a really good modern F1 > sim. The graphics looks great though. > > Just some thoughs > > Hans-Otto > http://home.c2i.net/simracer
Hans-Otto 29 Mar 2000 02:59 UTC#283069
Hi! The other day I managed to get a testdrive on F1 2000 and Superbike 2000 demo on my racingbuddy's computer and for me it seems like the 3D engine in both games are equally terrible. The graphics is very good especially in Superbike 2000. But I have to say it's terrible that they can't use more time to optimize the 3D engine. Fast framerate is and will allways be the most important part of a racinggame ar least for me. Without it it's almost useless. For me I can pay $100-150 for a game like GPL as one good game is better than 10 bad ones. If we loose D. Kaemmer we've lost almost everything it seems. I will buy GP3 alltough I have a bad feeling that Crammond haven't done enough on the physics engine to make it a really good modern F1 sim. The graphics looks great though. Just some thoughs Hans-Otto http://home.c2i.net/simracer
Simon Robbins 29 Mar 2000 16:14 UTC#282923
I bought SBK 2000 and have mixed feelings about it. Firstly, I LOVED the original game. The graphics I find in this new 2000 version are very, very good. I play it with all options on (except realistic shadows, which I see no difference with anyway) at 1024x768 and 16 riders and I experience flawless frame-rates. Many of the tracks are incredibly well detailed and the track surface is detailed enough to see slight bumps and dips that are going to effect your line. The sound is better in a lot of respects, but a bit bizarre in overall ambience. I have the EAX turned off but everything sounds like it's indoors, in a big hangar or something. I suspect a sound bug, but we'll see. Feature wise I dislike the game. They've removed lap record completely from the game (how can you have a lap based racer without records??!!) and also gone is the excellent telemetry recording system of the original. Also missing is multiplayer championships, which I was hoping they'd improve upon to allow savable multi-player championships. They've also included riders and teams that weren't part of the '99 season, namely the Bostrom brothers and the Vance & Hines Ducati team. Not only is this a sin against authenticity, but they've made Ben so uncharacteristcally fast you practically have to force him out to give the championship regulars a chance at winning. They've also included a 3D preview of the track at the start of all weekend race meetings, which while nice I find annoying because there's no option to disable it. Generally I feel that SBK2000 is not the step forward from SBK that it should have been (more a sideways step!) It has better graphics and more dynamic handling characteristics, but the rest of the game is lacking compared to it's predecessor. On the plus side, I just can't stop playing it. So I guess that sums up my views. Si. "DjFIL" <[email hidden]> wrote in message news:[email hidden]... > About SBK2000 I dunno. I played the Beta and Demo so far, waiting for my(slow > ass) local stores to get it in so I can scoop up a copy. From beta toDemo > SBK2000 has come a long way. I never had a chance on the beta to play in > 800x600 with the 8 bikes. Yet in Demo It wasn't a problem. 3d engine in > sbk2000 is fairly efficent I must say. Milestone is genius. Even whenall the > graphics are at their lowest it looks just great, and it does make adifference > in frame rate. F12000 I don't have full yet, but also once released inlocal > stores, I'll be picking up a copy. But the version I do have is just ahuge fps > hog, and for some reason has problems with my voodoo banshee. Hopefuly inthe > final it was fixed, or EAsupport will be hearing from me. And I will notgive > up on this great game. I've seen\played the game at it's best, on myfriends > system. Wow is all I've thaught. >

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