In 1966 I was privileged to watch the Indy 500 from the top row of
the bleachers overlooking the third turn. I can report that Graham
Hill did not follow speed secret number 4 below. The track was very
oily that day and Hill went through that corner (on the way to victory!)
with the most beautiful exhibition of throttle control I ever
saw or heard: I will attempt to demonstrate in text!
"Blip Blip Blip Blip Blip" lap after lap in turn three that day.
Maybe there is a difference between "blipping" and the intent of
secret number 4 but I will guarantee you that no one else sounded
like Hill's car in that turn. The rapid fire blipping had the
odd effect of making the cars exhaust sound like burbling boiling
water of all things. I wish we could hear a sound like that in GPL
someday.
chris
<snip>
Speed secrets
From Ross Bentley's Speed Secrets- Professional Race Driving Techniques
1.. The less you do with the controls, the less chance of error.
2.. The slower you move, the faster the car moves.
3.. Squeeze the brake pedal on, and ease off.
4.. The throttle is not an on-off switch.
5.. The less you turn the steering wheel, the faster you will go.
6.. Keep steering movement to a minimum.
7.. Check your mirrors as often as it takes to always know where everyone else is around you.
8.. A shift should be made gently and with finesse.
9.. Brake first- then downshift.
10.. You will never win a race without understanding how tires work.
11.. Drive at the lowest possible slip angle that maintains maximum traction.
12.. Smooth is fast.
13.. Build up the tires cornering force slowly.
14.. Overlap your braking, cornering, and acceleration forces.
15.. Races are won on the straightaway, not in the corners.
16.. It is better to go into a corner slow and come out fast, not vice versa.
17.. The more time you spend with the front wheels pointed straight ahead- or near straight- and the throttle to the floor, the faster you will be.
18.. The less time you spend braking, the faster you'll be.
19.. Before you can win, you have to learn where to go fast.
20.. The most important corner is the fastest one leading onto a straightaway.
21.. Look for and drive the grippiest pavement.
22.. If the car feels like it is on rails, you are probably driving too slow.
23.. When passing, always "present" yourself.
24.. Focus on your own performance rather than on the competition.
25.. Focus your eyes where you want to go, not where you don't want to go or where you are.
26.. Look- and think- as far ahead as possible.
27.. Your right foot should be either on the brakes, squeezing the throttle down, or flat to the floor.
28.. Practice how you plan to race, and you'll race as practiced.
29.. Practice doesn't make perfect, only perfect practice makes perfect.
30.. Races are not won in the first corner, however they are often lost there.
31.. Most races are decided in the last 10 percent of the race.
32.. You have to be close to take advantage of luck.
33.. Given equal cars and equal talent, the driver who is in the best physical condition is going to win.
34.. If you can't afford good safety equipment, you can't afford to go racing.
--
Wayne M. Grenon
Team Grenon Motorsports
http://members.xoom.com/teamgrenon/
That's what I do with my real car - I just step on the steering wheel and take off.
James Pickard <[email hidden]> wrote in message news:9CfF4.1284$[email hidden]...
My words of "wizdom" :-)))
This is how I drive fast in Grand Prix Legends, but it applys to all racing sim and in real life too.
"Accelerate and brake with the steering wheel, and turn with the pedals."
Think about it :-)
James Pickard
Wayne Grenon <[email hidden]> wrote in message news:8c3u6s$95f$[email hidden]...
Speed secrets
From Ross Bentley's Speed Secrets- Professional Race Driving Techniques
1.. The less you do with the controls, the less chance of error.
2.. The slower you move, the faster the car moves.
3.. Squeeze the brake pedal on, and ease off.
4.. The throttle is not an on-off switch.
5.. The less you turn the steering wheel, the faster you will go.
6.. Keep steering movement to a minimum.
7.. Check your mirrors as often as it takes to always know where everyone else is around you.
8.. A shift should be made gently and with finesse.
9.. Brake first- then downshift.
10.. You will never win a race without understanding how tires work.
11.. Drive at the lowest possible slip angle that maintains maximum traction.
12.. Smooth is fast.
13.. Build up the tires cornering force slowly.
14.. Overlap your braking, cornering, and acceleration forces.
15.. Races are won on the straightaway, not in the corners.
16.. It is better to go into a corner slow and come out fast, not vice versa.
17.. The more time you spend with the front wheels pointed straight ahead- or near straight- and the throttle to the floor, the faster you will be.
18.. The less time you spend braking, the faster you'll be.
19.. Before you can win, you have to learn where to go fast.
20.. The most important corner is the fastest one leading onto a straightaway.
21.. Look for and drive the grippiest pavement.
22.. If the car feels like it is on rails, you are probably driving too slow.
23.. When passing, always "present" yourself.
24.. Focus on your own performance rather than on the competition.
25.. Focus your eyes where you want to go, not where you don't want to go or where you are.
26.. Look- and think- as far ahead as possible.
27.. Your right foot should be either on the brakes, squeezing the throttle down, or flat to the floor.
28.. Practice how you plan to race, and you'll race as practiced.
29.. Practice doesn't make perfect, only perfect practice makes perfect.
30.. Races are not won in the first corner, however they are often lost there.
31.. Most races are decided in the last 10 percent of the race.
32.. You have to be close to take advantage of luck.
33.. Given equal cars and equal talent, the driver who is in the best physical condition is going to win.
34.. If you can't afford good safety equipment, you can't afford to go racing.
--
Wayne M. Grenon
Team Grenon Motorsports
http://members.xoom.com/teamgrenon/
LOL!
J. P. Hovercraft
Todd Sorensen wrote:
Quoted text (90 lines)
> That's what I do with my real car - I just step on the steering wheel > and take off. > > James Pickard <[email hidden]> wrote in message > news:9CfF4.1284$[email hidden]...My > words of "wizdom" :-))) This is how I drive fast in Grand > Prix Legends, but it applys to all racing sim and in real > life too. "Accelerate and brake with the steering wheel, > and turn with the pedals." Think about it :-) James > Pickard > > Wayne Grenon <[email hidden]> wrote in message > news:8c3u6s$95f$[email hidden]... > Speed secrets > > From Ross Bentley's Speed Secrets- Professional > Race Driving Techniques > > > 1. The less you do with the controls, the less > chance of error. > 2. The slower you move, the faster the car > moves. > 3. Squeeze the brake pedal on, and ease off. > 4. The throttle is not an on-off switch. > 5. The less you turn the steering wheel, the > faster you will go. > 6. Keep steering movement to a minimum. > 7. Check your mirrors as often as it takes to > always know where everyone else is around > you. > 8. A shift should be made gently and with > finesse. > 9. Brake first- then downshift. > 10. You will never win a race without > understanding how tires work. > 11. Drive at the lowest possible slip angle that > maintains maximum traction. > 12. Smooth is fast. > 13. Build up the tires cornering force slowly. > 14. Overlap your braking, cornering, and > acceleration forces. > 15. Races are won on the straightaway, not in the > corners. > 16. It is better to go into a corner slow and > come out fast, not vice versa. > 17. The more time you spend with the front wheels > pointed straight ahead- or near straight- and > the throttle to the floor, the faster you > will be. > 18. The less time you spend braking, the faster > you'll be. > 19. Before you can win, you have to learn where > to go fast. > 20. The most important corner is the fastest one > leading onto a straightaway. > 21. Look for and drive the grippiest pavement. > 22. If the car feels like it is on rails, you are > probably driving too slow. > 23. When passing, always "present" yourself. > 24. Focus on your own performance rather than on > the competition. > 25. Focus your eyes where you want to go, not > where you don't want to go or where you are. > 26. Look- and think- as far ahead as possible. > 27. Your right foot should be either on the > brakes, squeezing the throttle down, or flat > to the floor. > 28. Practice how you plan to race, and you'll > race as practiced. > 29. Practice doesn't make perfect, only perfect > practice makes perfect. > 30. Races are not won in the first corner, > however they are often lost there. > 31. Most races are decided in the last 10 percent > of the race. > 32. You have to be close to take advantage of > luck. > 33. Given equal cars and equal talent, the driver > who is in the best physical condition is > going to win. > 34. If you can't afford good safety equipment, > you can't afford to go racing. > > > -- > Wayne M. Grenon > Team Grenon Motorsports > http://members.xoom.com/teamgrenon/ >G.Hill was known for his willingness to try different approachs that tended
to challenge the conventional wisdom of the day. Sometimes it worked ; other
times it didn't. I recall reading an article about the Mexican GP of (I
think) 1965 where Hill spent the practise session taking a variety of highly
unorthodox lines through the hairpin. One of them involved taking his BRM up
the inside line, crossing up the bank , doing a 180 spin, recrossing the
banking and exiting the corner on the *inside *, all set up for the next
left hander. This *really* annoyed his fellow competitors :) I tried to
replicate this in GPL by setting the brake bias way back but could only
suceed at it 2-3 times out of 10. Hill was probably my favourite driver of
that era of racing even though several others possessed more natural talent.
G.Hill:The working mans World Champion :)
David
"Christopher Rossie" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (37 lines)
> In 1966 I was privileged to watch the Indy 500 from the top row of > the bleachers overlooking the third turn. I can report that Graham > Hill did not follow speed secret number 4 below. The track was very > oily that day and Hill went through that corner (on the way to victory!) > with the most beautiful exhibition of throttle control I ever > saw or heard: I will attempt to demonstrate in text! > "Blip Blip Blip Blip Blip" lap after lap in turn three that day. > Maybe there is a difference between "blipping" and the intent of > secret number 4 but I will guarantee you that no one else sounded > like Hill's car in that turn. The rapid fire blipping had the > odd effect of making the cars exhaust sound like burbling boiling > water of all things. I wish we could hear a sound like that in GPL > someday. > chris > > > Wayne Grenon wrote: > > > > Speed secrets > > > > From Ross Bentley's Speed Secrets- Professional Race Driving > > Techniques > > > > > > 1. The less you do with the controls, the less chance of error. > > 2. The slower you move, the faster the car moves. > > 3. Squeeze the brake pedal on, and ease off. > > 4. The throttle is not an on-off switch. > > <snip> > > > 34. If you can't afford good safety equipment, you can't afford to go > > racing. > > > > -- > > Wayne M. Grenon > > Team Grenon Motorsports > > http://members.xoom.com/teamgrenon/My words of "wizdom" :-)))
This is how I drive fast in Grand Prix Legends, but it applys to all racing sim and in real life too.
"Accelerate and brake with the steering wheel, and turn with the pedals."
Think about it :-)
James Pickard
Wayne Grenon <[email hidden]> wrote in message news:8c3u6s$95f$[email hidden]...
Speed secrets
From Ross Bentley's Speed Secrets- Professional Race Driving Techniques
1.. The less you do with the controls, the less chance of error.
2.. The slower you move, the faster the car moves.
3.. Squeeze the brake pedal on, and ease off.
4.. The throttle is not an on-off switch.
5.. The less you turn the steering wheel, the faster you will go.
6.. Keep steering movement to a minimum.
7.. Check your mirrors as often as it takes to always know where everyone else is around you.
8.. A shift should be made gently and with finesse.
9.. Brake first- then downshift.
10.. You will never win a race without understanding how tires work.
11.. Drive at the lowest possible slip angle that maintains maximum traction.
12.. Smooth is fast.
13.. Build up the tires cornering force slowly.
14.. Overlap your braking, cornering, and acceleration forces.
15.. Races are won on the straightaway, not in the corners.
16.. It is better to go into a corner slow and come out fast, not vice versa.
17.. The more time you spend with the front wheels pointed straight ahead- or near straight- and the throttle to the floor, the faster you will be.
18.. The less time you spend braking, the faster you'll be.
19.. Before you can win, you have to learn where to go fast.
20.. The most important corner is the fastest one leading onto a straightaway.
21.. Look for and drive the grippiest pavement.
22.. If the car feels like it is on rails, you are probably driving too slow.
23.. When passing, always "present" yourself.
24.. Focus on your own performance rather than on the competition.
25.. Focus your eyes where you want to go, not where you don't want to go or where you are.
26.. Look- and think- as far ahead as possible.
27.. Your right foot should be either on the brakes, squeezing the throttle down, or flat to the floor.
28.. Practice how you plan to race, and you'll race as practiced.
29.. Practice doesn't make perfect, only perfect practice makes perfect.
30.. Races are not won in the first corner, however they are often lost there.
31.. Most races are decided in the last 10 percent of the race.
32.. You have to be close to take advantage of luck.
33.. Given equal cars and equal talent, the driver who is in the best physical condition is going to win.
34.. If you can't afford good safety equipment, you can't afford to go racing.
--
Wayne M. Grenon
Team Grenon Motorsports
http://members.xoom.com/teamgrenon/
Of all the Motor racing Auto Biographies and Bigraphies I've read
Graham Hills would be the most entertaining by a long shot. A truly
remarkable character. Throttle control is a very personal thing and
some do use it like an on/off switch. Jaque Villeneuve for example
On Sat, 01 Apr 2000 18:19:28 GMT, "David Erb" <[email hidden]>
wrote:
Quoted text (58 lines)
>G.Hill was known for his willingness to try different approachs that tended >to challenge the conventional wisdom of the day. Sometimes it worked ; other >times it didn't. I recall reading an article about the Mexican GP of (I >think) 1965 where Hill spent the practise session taking a variety of highly >unorthodox lines through the hairpin. One of them involved taking his BRM up >the inside line, crossing up the bank , doing a 180 spin, recrossing the >banking and exiting the corner on the *inside *, all set up for the next >left hander. This *really* annoyed his fellow competitors :) I tried to >replicate this in GPL by setting the brake bias way back but could only >suceed at it 2-3 times out of 10. Hill was probably my favourite driver of >that era of racing even though several others possessed more natural talent. > >G.Hill:The working mans World Champion :) > >David > > >"Christopher Rossie" <[email hidden]> wrote in message >news:[email hidden]... >> In 1966 I was privileged to watch the Indy 500 from the top row of >> the bleachers overlooking the third turn. I can report that Graham >> Hill did not follow speed secret number 4 below. The track was very >> oily that day and Hill went through that corner (on the way to victory!) >> with the most beautiful exhibition of throttle control I ever >> saw or heard: I will attempt to demonstrate in text! >> "Blip Blip Blip Blip Blip" lap after lap in turn three that day. >> Maybe there is a difference between "blipping" and the intent of >> secret number 4 but I will guarantee you that no one else sounded >> like Hill's car in that turn. The rapid fire blipping had the >> odd effect of making the cars exhaust sound like burbling boiling >> water of all things. I wish we could hear a sound like that in GPL >> someday. >> chris >> >> > Wayne Grenon wrote: >> > >> > Speed secrets >> > >> > From Ross Bentley's Speed Secrets- Professional Race Driving >> > Techniques >> > >> > >> > 1. The less you do with the controls, the less chance of error. >> > 2. The slower you move, the faster the car moves. >> > 3. Squeeze the brake pedal on, and ease off. >> > 4. The throttle is not an on-off switch. >> >> <snip> >> >> > 34. If you can't afford good safety equipment, you can't afford to go >> > racing. >> > >> > -- >> > Wayne M. Grenon >> > Team Grenon Motorsports >> > http://members.xoom.com/teamgrenon/ > >On Fri, 31 Mar 2000 23:30:43 -0500, "Wayne Grenon"
<[email hidden]> wrote:
>Speed secrets
>
>From Ross Bentley's Speed Secrets- Professional Race Driving Techniques
>
> 3.. Squeeze the brake pedal on, and ease off.
until I understood and started practicing that, I could never do squat
with IndyCar - I knew to be smooth with the gas, but I used the brake
like a pry bar... I first read it explained as "think of BOTH the
throttle and the brake as a means of applying power, and not just an
on/off switch..." - that made sense to me and when I started applying
it, I started making complete laps.....
> 15.. Races are won on the straightaway, not in the corners.
this one I have to disagree with - everyone can go fast in a straight
line, who turns the best is usually up front...
> 20.. The most important corner is the fastest one leading onto a =
>straightaway.
fast turn connecting two straightaways - at Monza, Curva Grande is
more important than Parabolica....
> 22.. If the car feels like it is on rails, you are probably driving =
>too slow.
can I get that on a tee-shirt? <G>
> > 15.. Races are won on the straightaway, not in the corners.
>
> this one I have to disagree with - everyone can go fast in a straight
> line, who turns the best is usually up front...
>But you pass your opponents a lot easier on the straights, and it's who gets
best out of the corner who gains most time. He gains his time on the
straight. It's all about exiting the corner faster then the opponent, just
to be faster than the other on the straight. What's the use of gaining 3
thenths in a corner when you screw your exit and loose a second because you
don't reach top speed on the straight. Think about it.
Benjamin wrote:
> > 15.. Races are won on the straightaway, not in the corners.
>
> this one I have to disagree with - everyone can go fast in a straight
> line, who turns the best is usually up front...
I disagree. After you've "nailed" the apex on that corner, your
straightaway speed will be so much higher than your opponent and that is
where you will likely pass/set up your wins at.
> > 20.. The most important corner is the fastest one leading onto a =
> >straightaway.
>
> fast turn connecting two straightaways - at Monza, Curva Grande is
> more important than Parabolica....
I can't see this one either. A great exit from Parabolica sets up the
entire long stretch down to CG at higher speeds. But it's a relatively
short jaunt from CG to the first Lesmo. I think you'll pick up far more
time from Parabolica than Curva Grande. IMO.
--
Chuck Kandler #70
K&S Racing
http://www.fortunecity.com/silverstone/thepits/195
Competitor in the TopGear MGPRS2 league at:
http://topgear.dhs.org/ Come on & join the fun!
They'll call you names
And spit in your face,
But legends never die. --Gene Simmons
>
>OK, you're looking at it from the opposite end of the spectrum from me,
>I reckon. The way I saw it, you blow the exit line from Parabolica,
>you'll hurt your time far worse than blowing the line out of CG. Or am
>I just blowing smoke here? ;-)
That's true, but I was thinking about the actual corner speed. Ah, to hell
with it. Let's just nail both those turns every time from now on and forget
this discussion. :)
Dan Belcher
Team Racing Unlimited
http://simcrashes.cjb.net
>
>I can't see this one either. A great exit from Parabolica sets up the
>entire long stretch down to CG at higher speeds. But it's a relatively
>short jaunt from CG to the first Lesmo. I think you'll pick up far more
>time from Parabolica than Curva Grande. IMO.
Running 5 mph faster through Curva Grande results in faster times than running
5 mph faster in Parabolica.
Dan Belcher
Team Racing Unlimited
http://simcrashes.cjb.net
Dan Belcher wrote:
OK, you're looking at it from the opposite end of the spectrum from me,
I reckon. The way I saw it, you blow the exit line from Parabolica,
you'll hurt your time far worse than blowing the line out of CG. Or am
I just blowing smoke here? ;-)
--
Chuck Kandler #70
K&S Racing
http://www.fortunecity.com/silverstone/thepits/195
Competitor in the TopGear MGPRS2 league at:
http://topgear.dhs.org/ Come on & join the fun!
They'll call you names
And spit in your face,
But legends never die. --Gene Simmons
Quoted text (13 lines)
> > > > >I can't see this one either. A great exit from Parabolica sets up the > >entire long stretch down to CG at higher speeds. But it's a relatively > >short jaunt from CG to the first Lesmo. I think you'll pick up far more > >time from Parabolica than Curva Grande. IMO. > > Running 5 mph faster through Curva Grande results in faster times than running > 5 mph faster in Parabolica. > > Dan Belcher > Team Racing Unlimited > http://simcrashes.cjb.netOn Mon, 03 Apr 2000 15:51:52 GMT, Chuck Kandler <[email hidden]>
wrote:
>I disagree. After you've "nailed" the apex on that corner, your
>straightaway speed will be so much higher than your opponent and that is
>where you will likely pass/set up your wins at.
>
exactly why the turns are so important - the objective is the same
(getting every bit of speed out of that straightaway and beating the
other guy to the next turn) - but by nailing the apex of the TURN
perfectly and getting a good exit off the TURN, you get the most out
of the straight....
I'm not disagreeing, the focus is just at a different point to me...
On Mon, 03 Apr 2000 13:47:07 GMT, "Tim Vanhee" <[email hidden]>
wrote:
Oh I agree, but to me, that exit off the turn is still part of the
turn... what I mean by the turns being vital is everything you do from
the moment you start to turn in until you're back next to the wall on
the straightaway...
Quoted text (7 lines)
>But you pass your opponents a lot easier on the straights, and it's who gets >best out of the corner who gains most time. He gains his time on the >straight. It's all about exiting the corner faster then the opponent, just >to be faster than the other on the straight. What's the use of gaining 3 >thenths in a corner when you screw your exit and loose a second because you >don't reach top speed on the straight. Think about it. >Sure, turns are the most important part of the track but it's not the part
where you your win races.
We're both right I guess.
> Oh I agree, but to me, that exit off the turn is still part of the
> turn... what I mean by the turns being vital is everything you do from
> the moment you start to turn in until you're back next to the wall on
> the straightaway...


































