Race Sim Central
Rec.Autos.Simulators Archive

Re: Porsche Unleashed demo out.

6 posts by 6 people · 01 Apr 2000 - 02 Apr 2000 05:56 UTC

(unknown) 01 Apr 2000#281753
I already have the full version, and if you like the 911 in the demo, you're going to LOVE all the rest of the cars! The 356 handles like, well, a 356, rather than an underpowered 911 -- if you're a GPL fan, you'll probably be impressed with the "bias-ply" tire feel in some of the older cars in NFSPU, too. The 944 handles distinctly different than the rear-engine Porsches, too, showing that they covered all the bases, apparently. All in all, a great game -- I'd recommend it to and SIM fan in this group. -- JB In article <8c5bp0$gbd$[email hidden]>, "Soren Sarstrup" <[email hidden]> wrote: > > M <[email hidden]> wrote in message > news:8c4vn7$e7v$[email hidden]... > > I picked the game up yesterday and am very impressed with it. Very > > realistic handling and a lot of fun which I'd recommend to anyonein this > > group. > > > > I�ve just got the demo, and here�s my impressions (as a diehard GPLracer) > for anybody who might care: > > Graphics are good, althouth not overly impressive - that might be > attributable to my positively ancient V2 setup though ;-) Doors andbonnets > open when clicked in the showroom, which I find very cool.... > > Physics are impressive for an NFS title - it is truly the best NFSsince > 1995. For an arcade racer, this is good stuff indeed. The only car isa �94 > 911 Carrera that is the most tailhappy beastie I�ve ever driven in agame. > Er, or anywhere, for that matter. Liftoff oversteer is there inabundance, > almost to the point where it becomes annoying. > > For the first time in years, it is actually necessary to use thebrakes in > an NFS title, which I find to be a great step forward, no? > > The AI are great - while they may not be the last word in realism(they fly > a lot), they race fair and close. > > I�m definitely buying this game - if multiplayer works decently, thiswill
Quoted text (8 lines)> be a hoot online. > > Yours, > > Soren Sarstrup > Birmingham UK > >
Sent via Deja.com http://www.deja.com/ Before you buy.
M <[email hidden]> wrote in message news:8c4vn7$e7v$[email hidden]... > I picked the game up yesterday and am very impressed with it. Very > realistic handling and a lot of fun which I'd recommend to anyone in this > group. > I�ve just got the demo, and here�s my impressions (as a diehard GPL racer) for anybody who might care: Graphics are good, althouth not overly impressive - that might be attributable to my positively ancient V2 setup though ;-) Doors and bonnets open when clicked in the showroom, which I find very cool.... Physics are impressive for an NFS title - it is truly the best NFS since 1995. For an arcade racer, this is good stuff indeed. The only car is a �94 911 Carrera that is the most tailhappy beastie I�ve ever driven in a game. Er, or anywhere, for that matter. Liftoff oversteer is there in abundance, almost to the point where it becomes annoying. For the first time in years, it is actually necessary to use the brakes in an NFS title, which I find to be a great step forward, no? The AI are great - while they may not be the last word in realism (they fly a lot), they race fair and close. I�m definitely buying this game - if multiplayer works decently, this will be a hoot online. Yours, Soren Sarstrup Birmingham UK
You know it's not that bad! Reminds of the immense fun I had with NFS1 (last one I bought). I even found myself using opposite lock to get out of slides... quite satisfying really. Saw it on the UK shelves this morning (along with F1 2000 and Soldier of Fortune), All intriguing titles, but I had a flight sim on the shopping list and managed to keep it that way. If I had a bit more disposable cash this month (saving for a 600e or a Coppermine Cel) I'd certainly buy NFS:PU. Nice, straightforward racing game with enough realism to make life interesting. Excellent graphics obviously. Some halfway decent racing to be had with the AI, and when you nudge them off they seem to behave, well... quite like you'd expect. Hell there may even be a few Newtonian laws buried in here! ;-) I'm itching to go back to GPL Sears98 now though <g>. Andrew McP
M 01 Apr 2000 14:05 UTC#281955
I picked the game up yesterday and am very impressed with it. Very realistic handling and a lot of fun which I'd recommend to anyone in this group. Cheers, Mike. Lutrell <[email hidden]> wrote in message news:8qgF4.2328$[email hidden]... > From Avault.com > "The NFS Porsche Unleashed Demo comes with a 15 day time limit which willlet > you play Single Player/Quick Race games with one car and one track. " > >http://www.avault.com/pcrl/demo_temp.asp?genre=sims_racing&game=nfspu&size=3 0.15 > > Have not tried it yet, still downloading (30.1 MB) > > Lutrell > >
Paul Kierstead 02 Apr 2000 05:56 UTC#281807
[email hidden] wrote:
Quoted text (8 lines)> > The 944 handles distinctly different than the rear-engine Porsches, > too, showing that they covered all the bases, apparently. > > All in all, a great game -- I'd recommend it to and SIM fan in this > group. > > -- JB
I'd add that the Boxter also has a significantly different feel .. you can 'feel' the balance in the car. Some of the golden era 911's are incredibly hard to drive. I had heard that they were an amazing handful to drive, but man ... On another note: If you really improve something like a '73 911, you had better use set-up to stiffen the suspension. I was managing to ground the front of the car on the road (you could even see the sparks). The detail is amazing. If you corner really hard and lift (or significantly lighten) one of the rear tires, you will see on tire mark much darker then the other, or only one at all. You can even use this to help set-up the car (like a divot in golf), though set-up options are limited. PMK

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy