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Rec.Autos.Simulators Archive

NFS:PU FF tips

4 posts by 3 people · 02 Apr 2000 10:19 UTC - 03 Apr 2000 15:53 UTC

Jcharm 02 Apr 2000 10:19 UTC#281657
So I broke down and picked up this game today (F1 2000 was no where in sight) and at first play it seems a little arcadey - especially the force feedback. I'm really spoiled by GPL and did not realize how much I depend on this extra information. The default setup is ridiculous and the instructions for tweaking it are non-existent but I think I figured it out. Here are my settings. I use a Logitech FF Wheel, btw. Stick Volume - 80 ;this seems to control overall effects Road Effects - 30 ;this is for the shake you get when cross a wooden bridge, etc. Collision - 100 ; self-explanatory Engine - 0 ; this is to feel the engine vibrating - mimics shot wheel bearings and out of balance tires extremely well, but worthless for this game. Road Grip - 100 ;this is the important one - steering feel With these settings, suddenly the game isn't too arcadey anymore and much more satisfying so far. Why EA couldn't just include some defaults for Sim and Arcade is beyond me. Race On J
don hodgdon 03 Apr 2000#281396
I just tried out your settings, Very nice! I couldn't feel the movement of the car over that constant rumbling of the wheel in the default setting, now I can feel the car moving about on it's suspension much better. Thanks. -- don "Getting hit by a meteorite is an accident... everything else is driver-error." "James Harmon" <[email hidden]> wrote in message news:C8FF4.1307$[email hidden]... > So I broke down and picked up this game today (F1 2000 was no where in > sight) and at first play it seems a little arcadey - especially the force > feedback. I'm really spoiled by GPL and did not realize how much I depend > on this extra information. The default setup is ridiculous and the > instructions for tweaking it are non-existent but I think I figured it out. > Here are my settings. I use a Logitech FF Wheel, btw. > > Stick Volume - 80 ;this seems to control overall effects > Road Effects - 30 ;this is for the shake you get when cross a wooden > bridge, etc. > Collision - 100 ; self-explanatory > Engine - 0 ; this is to feel the engine vibrating - mimics shot wheel > bearings and out of balance tires extremely well, but worthless for this > game. > Road Grip - 100 ;this is the important one - steering feel > > With these settings, suddenly the game isn't too arcadey anymore and much > more satisfying so far. Why EA couldn't just include some defaults for Sim > and Arcade is beyond me. > > Race On > > J > >
Jcharm 03 Apr 2000 07:56 UTC#281398
Glad I could help. I've acutally got the stick volume on 100 now, with no ill effects. J don hodgdon <[email hidden]> wrote in message news:8c9ia3$51t$[email hidden]... > I just tried out your settings, Very nice! I couldn't feel the movement of > the car over that constant rumbling of the wheel in the default setting,now
Quoted text (12 lines)> I can feel the car moving about on it's suspension much better. Thanks. > -- > don > > "Getting hit by a meteorite is an accident... > everything else is driver-error." > > > "James Harmon" <[email hidden]> wrote in message > news:C8FF4.1307$[email hidden]... > > So I broke down and picked up this game today (F1 2000 was no where in > > sight) and at first play it seems a little arcadey - especially the
force > > feedback. I'm really spoiled by GPL and did not realize how much Idepend
Quoted text (15 lines)> > on this extra information. The default setup is ridiculous and the > > instructions for tweaking it are non-existent but I think I figured it > out. > > Here are my settings. I use a Logitech FF Wheel, btw. > > > > Stick Volume - 80 ;this seems to control overall effects > > Road Effects - 30 ;this is for the shake you get when cross a wooden > > bridge, etc. > > Collision - 100 ; self-explanatory > > Engine - 0 ; this is to feel the engine vibrating - mimics shot wheel > > bearings and out of balance tires extremely well, but worthless for this > > game. > > Road Grip - 100 ;this is the important one - steering feel > > > > With these settings, suddenly the game isn't too arcadey anymore and
much
Quoted text (11 lines)> > more satisfying so far. Why EA couldn't just include some defaults for > Sim > > and Arcade is beyond me. > > > > Race On > > > > J > > > > > >
Lutrell 03 Apr 2000 15:53 UTC#281244
Thanks for the tip, I was trying the demo and the constant rumble that I thought was from the road I guess was from the engine FF setting. Now It feels smooth and much better. Lutrell James Harmon wrote in message ...
Quoted text (25 lines)>So I broke down and picked up this game today (F1 2000 was no where in >sight) and at first play it seems a little arcadey - especially the force >feedback. I'm really spoiled by GPL and did not realize how much I depend >on this extra information. The default setup is ridiculous and the >instructions for tweaking it are non-existent but I think I figured it out. >Here are my settings. I use a Logitech FF Wheel, btw. > >Stick Volume - 80 ;this seems to control overall effects >Road Effects - 30 ;this is for the shake you get when cross a wooden >bridge, etc. >Collision - 100 ; self-explanatory >Engine - 0 ; this is to feel the engine vibrating - mimics shot wheel >bearings and out of balance tires extremely well, but worthless for this >game. >Road Grip - 100 ;this is the important one - steering feel > >With these settings, suddenly the game isn't too arcadey anymore and much >more satisfying so far. Why EA couldn't just include some defaults for Sim >and Arcade is beyond me. > >Race On > >J > >

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