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Rec.Autos.Simulators Archive

GPL and Direct X

3 posts by 3 people · 02 Apr 2000 - 03 Apr 2000 04:02 UTC

Tom Massung 02 Apr 2000#281529
Stupid question, but, GPL does not support 3D hardware accellerated Direct X, correct? It only supports 3DFX, rendition, and OpenGL (in beta), right? I've seen the GPL posts discussing Direct X and I'm a little confused, unless that is for joystick and sound only. Thanks, Tom
David Ewing 03 Apr 2000#281331
Tom Massung wrote: > Stupid question, but, GPL does not support 3D hardware accellerated Direct > X, correct? It only supports 3DFX, rendition, and OpenGL (in beta), right? That is correct. > I've seen the GPL posts discussing Direct X and I'm a little confused, > unless that is for joystick and sound only. Exactly. I would imagine that the menus / gui might be using DirectX as well. Dave Ewing -- ***************************************************** David A. Ewing Xilinx Boulder [email hidden] *****************************************************
Don Burnette 03 Apr 2000 04:02 UTC#281466
Correct, GPL does not support D3D. -- Don Burnette Dburn in N3 and Legends "Tom Massung" <[email hidden]> wrote in message news:38e7f461$[email hidden]... > Stupid question, but, GPL does not support 3D hardware accellerated Direct > X, correct? It only supports 3DFX, rendition, and OpenGL (in beta), right? > > I've seen the GPL posts discussing Direct X and I'm a little confused, > unless that is for joystick and sound only. > > Thanks, > Tom > >

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