Race Sim Central
Rec.Autos.Simulators Archive

Re: F1 car skin editing, what am I doing wrong?

3 posts by 3 people · 03 Apr 2000 - 04 Apr 2000 04:32 UTC

Parabolica 03 Apr 2000#281227
In article <8cbhqm$602$[email hidden]>, [email hidden] says...
Quoted text (8 lines)> I am trying to apply some of the new car "skins" found at Blackhole > Motorsports. From what I can tell, I'm following instructions as best I > can: I unpack the appropriate team.mas file with unpak.exe, then I use > editmas.exe to import the new .bmp skin files. I assume that's it, so I > copy the new team.mas back to the respective team folder, but when I select > that particular team's car in the game, it doesn't show the car, and > eventually crashes to the desktop. Is there a step after importing the .bmp > files that I'm missing? Thx in advance for any help provided.
You have to repak the files when you're done. You should find the program that does it at Locutus' site, too... www.wanadoo.nl/locutus -- s i m a g e r y @ h o t m a i l . c o m
RacerMax 04 Apr 2000 01:51 UTC#281224
I am trying to apply some of the new car "skins" found at Blackhole Motorsports. From what I can tell, I'm following instructions as best I can: I unpack the appropriate team.mas file with unpak.exe, then I use editmas.exe to import the new .bmp skin files. I assume that's it, so I copy the new team.mas back to the respective team folder, but when I select that particular team's car in the game, it doesn't show the car, and eventually crashes to the desktop. Is there a step after importing the .bmp files that I'm missing? Thx in advance for any help provided. -Max
Marc Goldstein 04 Apr 2000 04:32 UTC#281182
I don't think you do have to repack the mas files. The way I understood it is that you can, only if you want to save space. I edited all the cars and they worked fine, and I didn't repack them. I didn't use the files from Blackhole Motorsports, but besides that what you described seems right, as far as I can remember.

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