Race Sim Central
Rec.Autos.Simulators Archive

Re: F1 for SCGT

8 posts by 6 people · 06 Apr 2000 - 07 Apr 2000 08:06 UTC

(unknown) 06 Apr 2000#280248
> I have been waiting to see if anyone was going to mentioned these newcars > for SCGT (by Tom Egelkraut) and nobody has, so I will. > Ferrari399 and Jordan199 so far. Very nice visually and a blastto > drive. V-10 engine sound. F1 season patch. Well, I understand the savings, but if you want F1 and SCGT together, why not buy F12000 ? It's made my the same people and it's all F1, all correct tracks, no patching ;-) Or maybe you knew that already ! G. Sent via Deja.com http://www.deja.com/ Before you buy.
GregM 06 Apr 2000 16:23 UTC#280199
I have been waiting to see if anyone was going to mentioned these new cars for SCGT (by Tom Egelkraut) and nobody has, so I will. Ferrari399 and Jordan199 so far. Very nice visually and a blast to drive. V-10 engine sound. F1 season patch. Great stuff. They can be downloaded here at Toms site. http://tomsgarage.btwracing.com/formula1.shtml
Ivan 07 Apr 2000#279899
Damn! I can't wait to get home and try it :) How many different cars are available? btw, I prefer SCGT over F12k too. IMO it looks much better, runs better, ai is better (but still not great), and has (although not at first) RS shifter support! Ivan In article <J4eH4.5567$[email hidden]>, "Friendly Pysco" <[email hidden]> wrote: > I just spent an hour or so playing around with the Ferrari. Man,that's > fun. I don't know how accurate it is but, it seems a little easy tome. > Thanks to everyone who spent time on the project. The sounds areawesome! > > the friendly pysco > > GregM <[email hidden]> wrote in message > news:UR2H4.2409$[email hidden]... > > I have been waiting to see if anyone was going to mentioned thesenew cars > > for SCGT (by Tom Egelkraut) and nobody has, so I will. > > Ferrari399 and Jordan199 so far. Very nice visually and a blastto
Quoted text (8 lines)> > drive. V-10 engine sound. F1 season patch. Great stuff. > > They can be downloaded here at Toms site. > > http://tomsgarage.btwracing.com/formula1.shtml > > > > > > > >
Sent via Deja.com http://www.deja.com/ Before you buy.
(unknown) 07 Apr 2000#279907
Dunno...Remember when SCGT came out ? No updated realism patch, one dash for all, no 1551 patch, no Revved sounds no nothing... It is my favorite game also, well it was until NFS Porsche came out, but I think F12000 is great. Using SCGT for F1 sounds like lot of work, add cars, add tracks (do you have the F1 tracks, all of them?), make sure they corner like F1 cars (no body roll) etc... The same company that brought you the game you like just did an F1 game based on the same model but improved...It just sounds simpler, that's all I was saying. Give it a month or patching ;-) The fact that it does not run well on your machine is a problem that can be improved with a few tweaks, or by plonking $120 at a good video card. Then again, I don't believe in complaiign about PC horsepower as long as the game is good, let's face it, MSWord is not what drives us to upgrade, is it ? ;-) Anyhow, F12000 is really not that bad... Sent via Deja.com http://www.deja.com/ Before you buy.
Ivan 07 Apr 2000#280004
I'm loving NFS:PU too ;) Now those are nice graphics. oops......I didn't buy SCGT until last fall. By then all (most) of the bugs had been worked out. The quality of SCGT "add ons" has been amazing! I'm sure they will be for F12k also, but as it stands now, I'm just not too impressed. I really like F12k's physics, but I prefer SCGT's graphics and performance. I've even edited F12K's graphics to fix the "pop up" and 3d tires. (you can check it out @bhmotorsports.com) btw, my machine is no slouch :) P3600e@744 V3 2000@166 128mb pc133 Ivan In article <8cl7cf$4jl$[email hidden]>, [email hidden] wrote: > Dunno...Remember when SCGT came out ? No updated realism patch, one > dash for all, no 1551 patch, no Revved sounds no nothing... It is my > favorite game also, well it was until NFS Porsche came out, but Ithink > F12000 is great. Using SCGT for F1 sounds like lot of work, add cars, > add tracks (do you have the F1 tracks, all of them?), make sure they > corner like F1 cars (no body roll) etc... The same company thatbrought
Quoted text (13 lines)> you the game you like just did an F1 game based on the same model but > improved...It just sounds simpler, that's all I was saying. Give it a > month or patching ;-) The fact that it does not run well on your > machine is a problem that can be improved with a few tweaks, or by > plonking $120 at a good video card. Then again, I don't believe in > complaiign about PC horsepower as long as the game is good, let's face > it, MSWord is not what drives us to upgrade, is it ? ;-) > > Anyhow, F12000 is really not that bad... > > Sent via Deja.com http://www.deja.com/ > Before you buy. >
Sent via Deja.com http://www.deja.com/ Before you buy.
Stiff one 07 Apr 2000 04:01 UTC#280047
Because SCGT does not take a NASA computer to run it? Al Stiff <[email hidden]> wrote in message news:8cittc$lko$[email hidden]...
Quoted text (15 lines)> > > I have been waiting to see if anyone was going to mentioned these new > cars > for SCGT (by Tom Egelkraut) and nobody has, so I will. > > Ferrari399 and Jordan199 so far. Very nice visually and a blast > to > drive. V-10 engine sound. F1 season patch. > > > Well, I understand the savings, but if you want F1 and SCGT together, > why not buy F12000 ? It's made my the same people and it's all F1, all > correct tracks, no patching ;-) Or maybe you knew that already ! > G. > > > Sent via Deja.com http://www.deja.com/ > Before you buy.
friendly pysco 07 Apr 2000 05:10 UTC#280091
I just spent an hour or so playing around with the Ferrari. Man, that's fun. I don't know how accurate it is but, it seems a little easy to me. Thanks to everyone who spent time on the project. The sounds are awesome! the friendly pysco GregM <[email hidden]> wrote in message news:UR2H4.2409$[email hidden]...
Quoted text (9 lines)> I have been waiting to see if anyone was going to mentioned these new cars > for SCGT (by Tom Egelkraut) and nobody has, so I will. > Ferrari399 and Jordan199 so far. Very nice visually and a blast to > drive. V-10 engine sound. F1 season patch. Great stuff. > They can be downloaded here at Toms site. > http://tomsgarage.btwracing.com/formula1.shtml > > >
Sjon Stigter 07 Apr 2000 08:06 UTC#280077
Amazing... This carshape looks far better as those crappy carshapes ISI/EA made for f12k whille it's the same game engine.... They should be ashamed... -- Sjon <[email hidden]> wrote in message news:8cittc$lko$[email hidden]...
Quoted text (15 lines)> > > I have been waiting to see if anyone was going to mentioned these new > cars > for SCGT (by Tom Egelkraut) and nobody has, so I will. > > Ferrari399 and Jordan199 so far. Very nice visually and a blast > to > drive. V-10 engine sound. F1 season patch. > > > Well, I understand the savings, but if you want F1 and SCGT together, > why not buy F12000 ? It's made my the same people and it's all F1, all > correct tracks, no patching ;-) Or maybe you knew that already ! > G. > > > Sent via Deja.com http://www.deja.com/ > Before you buy.

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy