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Rec.Autos.Simulators Archive

GPL problem

10 posts by 5 people · 16 Dec 2004 14:43 UTC - 17 Dec 2004 11:16 UTC

Uwe Schuerkamp 16 Dec 2004 14:43 UTC#28018
Hi folks, got me a nice shiny used radeon 9800 pro today, and everything absolutely rocks, flies and is sheer joy. But: No GPL! It launches ok both in D3D and OpenGL, but I cannot click on the green button that takes me to the track list (or normally would). I had a similar problem a while ago which I could "solve" by launching GPL through GEM+, but this time this didn't help. I'm using the latest catalyst drivers (4.12, I believe) on winxp pro. Thanks for any hints, uwe -- GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
Uwe Sch�rkamp wrote:
Quoted text (18 lines)> Hi folks, > > got me a nice shiny used radeon 9800 pro today, and everything > absolutely rocks, flies and is sheer joy. But: No GPL! It launches ok > both in D3D and OpenGL, but I cannot click on the green button that > takes me to the track list (or normally would). > > I had a similar problem a while ago which I could "solve" by launching > GPL through GEM+, but this time this didn't help. > > I'm using the latest catalyst drivers (4.12, I believe) on winxp pro. > > Thanks for any hints, > > uwe > > >
The inactive green button is usually due to having the sound patch installed but not having all the essential sounds.
Uwe =?iso-8859-15?Q?Sch=FCrkamp?= <[email hidden]> wrote in news:[email hidden]:
Quoted text (13 lines)> Hi folks, > > got me a nice shiny used radeon 9800 pro today, and everything > absolutely rocks, flies and is sheer joy. But: No GPL! It launches ok > both in D3D and OpenGL, but I cannot click on the green button that > takes me to the track list (or normally would). > > I had a similar problem a while ago which I could "solve" by launching > GPL through GEM+, but this time this didn't help. > > I'm using the latest catalyst drivers (4.12, I believe) on winxp pro. > > Thanks for any hints,
Sorry I can't offer any suggestions, but I can tell you I'm using a 9800pro (Sapphire), 4.12 drivers and xp pro and I've never seen that particular problem with gpl. DonS
On Thu, 16 Dec 2004 15:40:31 +0000, Kevin Clark wrote: > Uwe Schᅵrkamp wrote: > > The inactive green button is usually due to having the sound patch > installed but not having all the essential sounds. > Thanks Kevin, I copied over the "evenbettergplsounds" folder and now I can enter the track. Training works fine, but if I start a single race at mexico I can enter the car, drive a few metres (say 10 ;-) alongside the parked AI cars and then GPL crashes with an illegal exception. Any ideas? Thanks again for your help, uwe -- GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
ok, did a little more experimenting, and gpl crashes only when using the d3d7 renderer, opengl seems to be fine (but runs with ugly mirrors and at a flickering 60hz refresh rate). Can anybody confirm gpl running under d3d on a radeon pro 9800 / win xp pro / dx 9.0c? Cheers & ta in advance, uwe -- GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
On Thu, 16 Dec 2004 17:27:15 GMT, Don Scurlock wrote: > Sorry I can't offer any suggestions, but I can tell you I'm using a 9800pro > (Sapphire), 4.12 drivers and xp pro and I've never seen that particular > problem with gpl. > > DonS Hi Don, thanks for your report. That means the problem must be on my end, and that's better than nothing. Maybe I'll just try a fresh install. uwe -- GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
Looks like the problem was solved by re-installing gpl, copying over the old player directory and carefully copying the car directories one by one back to the new installation (when I tried to copy the full cars67 from the backup, GPL would crash again). Thanks to all who responded, uwe -- GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
On Thu, 16 Dec 2004 19:08:07 +0100, Uwe Sch�rkamp <[email hidden]> wrote something like: >Can anybody confirm gpl running under d3d on a radeon pro 9800 / win >xp pro / dx 9.0c? Runs without a glitch here with that combo. OpenGL in GPL is close to useless with the Radeon card, huge hit in fps. The 60Hz problem is XP related, you'll get it in every game. Google for a tool called ReForce to fix it. Some graphics drivers may also include a workaround for the 60Hz prob. -- - Jussi Koukku -
On Fri, 17 Dec 2004 08:55:12 GMT, Jussi Koukku wrote:
Quoted text (13 lines)> On Thu, 16 Dec 2004 19:08:07 +0100, Uwe Schᅵrkamp ><[email hidden]> wrote something like: > >>Can anybody confirm gpl running under d3d on a radeon pro 9800 / win >>xp pro / dx 9.0c? > > Runs without a glitch here with that combo. OpenGL in GPL is close to > useless with the Radeon card, huge hit in fps. The 60Hz problem is XP > related, you'll get it in every game. Google for a tool called ReForce > to fix it. Some graphics drivers may also include a workaround for the > 60Hz prob. > -- > - Jussi Koukku -
Is that xp / opengl or xp in general when using d3d? All my other sims run fine at 85hz in D3D. Cheers, uwe -- GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
"Uwe Sch�rkamp" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (17 lines)> On Thu, 16 Dec 2004 17:27:15 GMT, Don Scurlock wrote: >> Sorry I can't offer any suggestions, but I can tell you I'm using a >> 9800pro >> (Sapphire), 4.12 drivers and xp pro and I've never seen that particular >> problem with gpl. >> >> DonS > > Hi Don, thanks for your report. That means the problem must be on my > end, and that's better than nothing. Maybe I'll just try a fresh > install. > > uwe > > > -- > GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
You've now solved it but I can confirm I had the same problem when I installed XP (had a 9800 Pro then). GPL would not run properly. What I did was install the GPL 2004 demo in a separate folder, it ran fine. Then I copied the entire demo folder to my GPL folder and it worked. Joao Gonzalez

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