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Rec.Autos.Simulators Archive

SCGT - 2 more questions

5 posts by 4 people · 09 Apr 2000 00:53 UTC - 23 Apr 2000 00:47 UTC

Phil Lee 09 Apr 2000 00:53 UTC#279401
Following my previous post yesterday I have been driveing SCGT some more and definitely getting into it. Anyway, I have two more questions which someone out there may be able to answer. Firstly, if I get the AI to drive the car after a pit stop, how do I get the AI to come back into the pits so that I can take over again? Secondly, what is bi-linear filtering, an option which is toggled with one of the number keys? Cheers Phil -- http://www.youpies.co.uk
Dave Henrie 09 Apr 2000 14:51 UTC#279307
I believe alt-a or shift-a brings the co-driver back in. Technically I can't tell you what bi-linear filtering is but I will tell you, if you put it on, and then go and watch the cars, expecially close up, you will definately see the polygons underneath the textures. I tried it, then turned it off. dave henrie Phil Lee wrote:
Quoted text (17 lines)> > Following my previous post yesterday I have been driveing SCGT some more and > definitely getting into it. Anyway, I have two more questions which someone > out there may be able to answer. > > Firstly, if I get the AI to drive the car after a pit stop, how do I get the > AI to come back into the pits so that I can take over again? > > Secondly, what is bi-linear filtering, an option which is toggled with one > of the number keys? > > Cheers > > Phil > > -- > http://www.youpies.co.uk
Dave Henrie 09 Apr 2000 19:50 UTC#279243
yup I think you are right,,,V3 3k here as well. My apologies for spewing out mis-information. dave henrie Tony Rae wrote:
Quoted text (12 lines)> > > There must be a problem somewhere. Bi-linear filtering should make a > pretty big improvement to just about any game. Maybe it's video card > driver related. I have this game and it looks rather nice with the > filtering turned on. Video card used is a V3. > I might be mistaken but could you be confusing turning on filtering > with turning on the mip mapping options? I definitely noticed a > problem when they where turned on, like what you describe, and > switched them back off right away. > > Tony
Tony Rae 10 Apr 2000 06:19 UTC#279313
On Sun, 09 Apr 2000 14:51:15 GMT, Dave Henrie <[email hidden]> wrote: > I believe alt-a or shift-a brings the co-driver back in. >Technically I can't tell you what bi-linear filtering is but I will tell >you, if you put it on, and then go and watch the cars, expecially close >up, you will definately see the polygons underneath the textures. I >tried it, then turned it off. >dave henrie There must be a problem somewhere. Bi-linear filtering should make a pretty big improvement to just about any game. Maybe it's video card driver related. I have this game and it looks rather nice with the filtering turned on. Video card used is a V3. I might be mistaken but could you be confusing turning on filtering with turning on the mip mapping options? I definitely noticed a problem when they where turned on, like what you describe, and switched them back off right away. Tony
Erwan 23 Apr 2000 00:47 UTC#275895
Hi, I have just bought SCGT in budget price and i would like to know all the best web sites for the downloads about this game. (patch, cars, etc....) EA said they will be new cars in their website but i try to go it but i saw nothing. What is the problem ? I am waiting for your answer. Thanks. Erwan Dave Henrie <[email hidden]> a �crit dans le message : [email hidden]...
Quoted text (17 lines)> yup I think you are right,,,V3 3k here as well. My apologies for > spewing out mis-information. > dave henrie > > Tony Rae wrote: > > > > > > There must be a problem somewhere. Bi-linear filtering should make a > > pretty big improvement to just about any game. Maybe it's video card > > driver related. I have this game and it looks rather nice with the > > filtering turned on. Video card used is a V3. > > I might be mistaken but could you be confusing turning on filtering > > with turning on the mip mapping options? I definitely noticed a > > problem when they where turned on, like what you describe, and > > switched them back off right away. > > > > Tony

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