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Rec.Autos.Simulators Archive

Re: F12000: Telemetry and Best Laps?

11 posts by 9 people · 11 Apr 2000 - 18 Apr 2000 04:25 UTC

Jan Hovius 11 Apr 2000#278837
It'll probably be in the patch called 'GP3'. -- Jan Hovius
Axel Schlueter 11 Apr 2000 08:52 UTC#278934
Hallo, maybe I'm blind, but I can't find out in F1-2000 (in the game or manual) how to save best laps and how to see the telemetry-data (both like in MGPRS). Any hints? Greetings, Axel ----------------------------------------------------- FAX (02361) 374058
David Masten 11 Apr 2000 10:13 UTC#278843
In article <[email hidden]>, [email hidden] (Axel Schlueter) wrote:
Quoted text (7 lines)> >Hallo, > > >maybe I'm blind, but I can't find out in F1-2000 (in the game or >manual) how to save best laps and how to see the telemetry-data (both >like in MGPRS).
I don't see anything for telemetry. Best laps are saved for qualifying and race and are visible from the players' screen (one of the buttons on the main screen). And do you know O/M/I tire temperatures are available from the garage? Just move your mouse over the tires.
(unknown) 13 Apr 2000#278264
> I don't see anything for telemetry. Best laps are saved forqualifying and > race and are visible from the players' screen (one of the buttons onthe main > screen). > > And do you know O/M/I tire temperatures are available from thegarage? Just move your mouse over the tires. > How do you know if your car is set too low ? Been stuggling with ride height... Sent via Deja.com http://www.deja.com/ Before you buy.
Jan Hovius 13 Apr 2000#278435
Probably, but I've heard rumours that (amongst many other things) will be fixed in the GP(L)2-patch! Shane Lowry wrote:
Quoted text (14 lines)> that will be the patch that breaks internet multiplayer and force feedback. > ;-))))) > > Shane > > Jan Hovius <[email hidden]> wrote in message > news:[email hidden]... > > It'll probably be in the patch called 'GP3'. > > > > -- > > Jan Hovius > > > > > >
-- Jan Hovius
Shane Lowry 13 Apr 2000 06:42 UTC#278425
that will be the patch that breaks internet multiplayer and force feedback. ;-))))) Shane Jan Hovius <[email hidden]> wrote in message news:[email hidden]...
Quoted text (7 lines)> It'll probably be in the patch called 'GP3'. > > -- > Jan Hovius > > >
Greg Cisko 15 Apr 2000#277826
Dan Blake <[email hidden]> wrote in message news:bF_J4.5870$[email hidden]... > Best guess on ride height from watching F1 races would be to adjust it so > that with a heavy fuel load, the rub pad just touches the track at the > bumpiest part of the course. I'm sure there is far more to it than that, > and someone will elaborate further on my barbaric method. Well the problem is that adjusting the ride heigth will mean that you must re-adjust many other settings to keep the chassis neutral (in a driving sense) . The F1 2000 manual does have a *VERY* good list of what everything effects. > Low 1:32's at Silverstone now - back to testing. How does Michael do1:25? I just hit 1:32.3's at silverstone too. I took the default setup, set 7th at 1.09 and 6th at 1.23, then switched to soft tires, and *BOOM* pretty darn good laps considering :-) 1:32 is good enough to be 2 seconds a lap faster than 80% opponents. -- Header address intentionally scrambled to ward off the spamming hordes. cisko [AT] ix [DOT] netcom [DOT] com
Dan Blake 15 Apr 2000 14:03 UTC#277925
At Indy, you can hear the wooden rub pad on the bottom of the car scrape on the oval part of the track at high speed. The car starts bouncing around, and if you don't adjust accordingly, it's almost impossible to pass this part of the track at top speed. On my first few efforts, I flew off of the track and stuck my nose into the infield wall (pit entrance area). Simply amazing. I love this sim. Best guess on ride height from watching F1 races would be to adjust it so that with a heavy fuel load, the rub pad just touches the track at the bumpiest part of the course. I'm sure there is far more to it than that, and someone will elaborate further on my barbaric method. Low 1:32's at Silverstone now - back to testing. How does Michael do 1:25? > How do you know if your car is set too low ? Been stuggling with ride > height... > Sent via Deja.com http://www.deja.com/ > Before you buy.
Leroy v Logchem 16 Apr 2000 14:25 UTC#277703
> Low 1:32's at Silverstone now - back to testing. How does Michael do1:25? Hi , I'have been doing Silverstone too this week got a 1:24:915. The trick? Well I didn't cheat first of all , but play around with the wingangle(needs to be high) and gearratio's also don't forget to lower rear tire pressure too. Where to post? Is there a way to save a hotlap? Regards, Leroy ( I hold the city record at this moment )
Pete 16 Apr 2000 14:50 UTC#277711
Stop by www.bhmotorsports 3 new setups for Silverstone have been posted. Pekka Heino has posted a best of 1.17.732! Pete "Leroy v Logchem" <[email hidden]> wrote in message news:8dcihn$gh7$[email hidden]... > > Low 1:32's at Silverstone now - back to testing. How does Michael do > 1:25? > > > Hi , I'have been doing Silverstone too this week got a 1:24:915. Thetrick? > Well I didn't cheat first of all , but play around with thewingangle(needs > to be high) > and gearratio's also don't forget to lower rear tire pressure too. Whereto
Quoted text (7 lines)> post? > Is there a way to save a hotlap? > > Regards, > Leroy ( I hold the city record at this moment ) > >
Dan Blake 18 Apr 2000 04:25 UTC#277319
Leroy v Logchem <[email hidden]> wrote in message news:8dcihn$gh7$[email hidden]... > > Low 1:32's at Silverstone now - back to testing. How does Michael do > 1:25? > > > Hi , I'have been doing Silverstone too this week got a 1:24:915. Thetrick? > Well I didn't cheat first of all , but play around with thewingangle(needs > to be high) > and gearratio's also don't forget to lower rear tire pressure too. Whereto > post? Dream wrecker. Guess I'll need to get off of the track, and into the garage.

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