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Rec.Autos.Simulators Archive

Re: NFSPU -- 550 Spyder = realism nirvana?

10 posts by 9 people · 11 Apr 2000 - 15 Apr 2000 01:33 UTC

rrevved 11 Apr 2000#278717
On Tue, 11 Apr 2000 15:30:27 -0700, "Friendly Pysco" <[email hidden]> wrote: >I never thought I'd hear the day when someone would be comparing GPL to a >Need for Speed game. I guess I'd better get out there and pick this game >up. > >the friendly pysco >Its not as 'realistic' as GPL but it ain't bad. -- * rrev at mindspring dot com *
rrevved 11 Apr 2000#278805
On Mon, 10 Apr 2000 23:40:35 -0500, "John Bodin" <[email hidden]> wrote: > is there an outside chance >that NFSPU might be even better than we're willing to admit? John, I admit it .. ;) -- * rrev at mindspring dot com *
John Bodin 11 Apr 2000 03:42 UTC#279014
Okay, I finally got my hands on the 550 Spyder, and while it IS a powerful, sweet-handling ride, I am still struggling to master it. I haven't had this much fun learning to control a virtual vehicle since GPL, Viper Racing, or DTR. In fact, the vehicle dynamics of the 550 Spyder remind me more of a 1967 GP car than a Viper or a Late-Model -- you can't toss a Viper or a LM into a 4-wheel drift, hang the tail out, and steer with the throttle like you can with the 550 Spyder in NFSPU;only GPL offers this level of thrills and vehicle dynamics. This is probably because NFSPU and GPL are both modeling vehicles with low-adhesion bias-ply tires, as opposed to sticky, modern rubber, but, again and again, I find myself thinking of GPL while behind the wheel of the 550 Spyder. The main difference between a GP car in GPL and the 550 Spyder in NFSPU seems to be that the 550 Spyder feels somewhat more "tame," which is EXACTLY what I would expect a 550 Spyder to feel like in comparison to a 1967-vintage GP car. So, is it just me or has anybody else had this near-nirvana experience with a 550 Spyder yet? And, if I'm not the only one, is there an outside chance that NFSPU might be even better than we're willing to admit? One thing I'm not afraid to admit is that I am now a certifiable Need For Speed junkie -- make mine the "Porsche Unleashed" variety only, though! -- JB
Kevin Gavitt 11 Apr 2000 06:14 UTC#278917
"John Bodin" <[email hidden]> wrote in message news:e3yI4.749$[email hidden]... > Okay, I finally got my hands on the 550 Spyder, and while it IS apowerful, > sweet-handling ride, I am still struggling to master it. I haven't hadthis
Quoted text (12 lines)> much fun learning to control a virtual vehicle since GPL, Viper Racing, or > DTR. In fact, the vehicle dynamics of the 550 Spyder remind me more of a > 1967 GP car than a Viper or a Late-Model -- you can't toss a Viper or a LM > into a 4-wheel drift, hang the tail out, and steer with the throttle like > you can with the 550 Spyder in NFSPU;only GPL offers this level of thrills > and vehicle dynamics. This is probably because NFSPU and GPL are both > modeling vehicles with low-adhesion bias-ply tires, as opposed to sticky, > modern rubber, but, again and again, I find myself thinking of GPL while > behind the wheel of the 550 Spyder. > > The main difference between a GP car in GPL and the 550 Spyder in NFSPU > seems to be that the 550 Spyder feels somewhat more "tame," which is
EXACTLY > what I would expect a 550 Spyder to feel like in comparison to a > 1967-vintage GP car. > It should feel a bit more tame indeed. The 550 had about the same power to weight ratio as an F3 car.
friendly pysco 11 Apr 2000 22:29 UTC#278716
I never thought I'd hear the day when someone would be comparing GPL to a Need for Speed game. I guess I'd better get out there and pick this game up. the friendly pysco
(unknown) 12 Apr 2000#278682
In article <[email hidden]>, M Gilmore <[email hidden]> wrote: > > I wouldn't say no to a 'Ferrari Unleashed' version tho' :) > -------- > remove aluminium to email > I'd give up a body part for that! Seen Victory by Design - Ferrari? Alain de Cadenet is one lucky bastard! Kendt PS ever wonder if one reason Porsche was the first choice was because of the simple body shapes ;)? Sent via Deja.com http://www.deja.com/ Before you buy.
M Gilmore 12 Apr 2000#278783
"John Bodin" <[email hidden]> heeft geschreven in bericht: [snipped good post] > >One thing I'm not afraid to admit is that I am now a certifiable Need For >Speed junkie -- make mine the "Porsche Unleashed" variety only, though! > >-- JB I wouldn't say no to a 'Ferrari Unleashed' version tho' :) -------- remove aluminium to email
Robert Jordan 12 Apr 2000 11:36 UTC#278632
I love the cockpit view of thte 550 spyder, reminds me of the viewpoint from a 58 corvette. Cool views from open cockpit.. Kevin Gavitt wrote:
Quoted text (26 lines)> > "John Bodin" <[email hidden]> wrote in message > news:e3yI4.749$[email hidden]... > > Okay, I finally got my hands on the 550 Spyder, and while it IS a > powerful, > > sweet-handling ride, I am still struggling to master it. I haven't had > this > > much fun learning to control a virtual vehicle since GPL, Viper Racing, or > > DTR. In fact, the vehicle dynamics of the 550 Spyder remind me more of a > > 1967 GP car than a Viper or a Late-Model -- you can't toss a Viper or a LM > > into a 4-wheel drift, hang the tail out, and steer with the throttle like > > you can with the 550 Spyder in NFSPU;only GPL offers this level of thrills > > and vehicle dynamics. This is probably because NFSPU and GPL are both > > modeling vehicles with low-adhesion bias-ply tires, as opposed to sticky, > > modern rubber, but, again and again, I find myself thinking of GPL while > > behind the wheel of the 550 Spyder. > > > > The main difference between a GP car in GPL and the 550 Spyder in NFSPU > > seems to be that the 550 Spyder feels somewhat more "tame," which is > EXACTLY > > what I would expect a 550 Spyder to feel like in comparison to a > > 1967-vintage GP car. > > > > It should feel a bit more tame indeed. The 550 had about the same power to > weight ratio as an F3 car.
Marc Goldstein 13 Apr 2000 05:16 UTC#278415
Do you think FU would be popular with the kids? Parents might not like it though. I think the game would be great, but I'm not sure if they'd call it 'Unleashed'.
Kirk Lane 15 Apr 2000 01:33 UTC#278028
> I'd give up a body part for that! Seen Victory by > Design - Ferrari? Alain de Cadenet is one lucky bastard! You got that right!!!! Too bad the channel the morons here at Cox Cable put Speedvision on (66) is almost exactly the same as a powerful broadcast TV station (15), so on almost every TV in the house, the picture is horrid if even visible...I am lucky enough that in my bedroom the TV gets it the best of all, but it's still marginal at best...at least the sound is still good!!!! After seeing that show (twice =) I am yearning for a Ferrari GPL sound that truly recreates that HOLY-CRAP-I-JUST-FLOORED-A-FERRARI sound...drool... =) > PS ever wonder if one reason Porsche was the first choice was because > of the simple body shapes ;)? Simple yet beautiful...it's amazing how good many cars look when you take out a bunch of the unnecessary creases...saw a few pics of a 280Z that had been gone over big time, had a really slick body and a 450 hp small-block chevy =) -- Kirk Lane [email hidden] [email hidden] ICQ: 28171652 BRT #187 "Yeah you won't find me I'm going MIA Tonight I'm leaving Going MIA Getting lost in you again Is better than being known" -Foo Fighters, "MIA"

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