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Rec.Autos.Simulators Archive

Re: NFSPU, can they keep this up..?

17 posts by 11 people · 12 Apr 2000 - 15 Apr 2000 06:19 UTC

Mention was made in a preview of a "four point" physics model for the Motor City game as well... Stephen <[email hidden]> wrote in message news:[email hidden]...
Quoted text (12 lines)> Hard to say. The physics engine from Motor City is allegedly not the > same as the engine used in Porsche Unleashed. Also, there has > reportedly been some fairly substantial employee turnover following > the arrival of Mark Ryder, late of GT Interactive. This has suggested > to some folks that Motor City may be delayed. Then again, none of > this may have any effect on the quality or production schedule. Time > will tell. > > On Wed, 12 Apr 2000 11:46:48 +0200, "Ice D" <[email hidden]> wrote: > > >The guys at NFS seem to have hit the nail pretty much on the head with > >Porsche Unleashed. Unfortunately, judging from the development in past
NFS > >titles, that's probably no guarantee for comparable quality in future NFS > >games. For instance: I personally liked NFS 3, but I didn't care much for > >NFS 4. > >So what do you think: will Motor City be just as good or even better than > >NFS PU, car physics-wise? Or could it just as well be some screwed upgame?
Quoted text (8 lines)> > > >Greetings, Ice D > > > > > > > > > Remove "hi" from address or it will bounce....
Scott White 12 Apr 2000#278583
One thing that should be noted is....EA Canada developed NFS1 and NFS 5.....All the other NFS's were not made by EA Canada....NFSMC is not being developed by EA Canada so I would expect it to have a more arcade feel based on the history of non EA Canada NFS's
Ice D 12 Apr 2000 09:47 UTC#278621
The guys at NFS seem to have hit the nail pretty much on the head with Porsche Unleashed. Unfortunately, judging from the development in past NFS titles, that's probably no guarantee for comparable quality in future NFS games. For instance: I personally liked NFS 3, but I didn't care much for NFS 4. So what do you think: will Motor City be just as good or even better than NFS PU, car physics-wise? Or could it just as well be some screwed up game? Greetings, Ice D
himrlipid 12 Apr 2000 13:41 UTC#278548
Hard to say. The physics engine from Motor City is allegedly not the same as the engine used in Porsche Unleashed. Also, there has reportedly been some fairly substantial employee turnover following the arrival of Mark Ryder, late of GT Interactive. This has suggested to some folks that Motor City may be delayed. Then again, none of this may have any effect on the quality or production schedule. Time will tell. On Wed, 12 Apr 2000 11:46:48 +0200, "Ice D" <[email hidden]> wrote:
Quoted text (12 lines)>The guys at NFS seem to have hit the nail pretty much on the head with >Porsche Unleashed. Unfortunately, judging from the development in past NFS >titles, that's probably no guarantee for comparable quality in future NFS >games. For instance: I personally liked NFS 3, but I didn't care much for >NFS 4. >So what do you think: will Motor City be just as good or even better than >NFS PU, car physics-wise? Or could it just as well be some screwed up game? > >Greetings, Ice D > > >
Remove "hi" from address or it will bounce....
Ice D 12 Apr 2000 14:38 UTC#278568
Rich wrote: > "Ice D" wrote: > >The guys at NFS seem to have hit the nail pretty much on the head with > >Porsche Unleashed. Unfortunately, judging from the development in pastNFS > >titles, that's probably no guarantee for comparable quality in future NFS > >games. For instance: I personally liked NFS 3, but I didn't care much for > >NFS 4. > hmm i thought nfs 3 was much worse than 4, which was better in most > departments, I've always felt that the car's engines felt and sounded sort of 'whiny' in NFS 4, very annoying. > the games seem to be getting better and better, thought 2 > and 3 were worse than the first one. You must surely mean: "... *though* 2 and 3 were worse than the first one"? If not, you're contradicting yourself... :-) Ice D
Ice D 12 Apr 2000 14:42 UTC#278570
Stephen Ferguson <[email hidden]> wrote in message news:8d1vis$6nbrv$[email hidden]... > Mention was made in a preview of a "four point" physics model for theMotor > City game as well... I guess it would be stupid if they didn't use it, so let's hope for the best. Apart from that, the screenshots seem more than ok, IMO. Ice D
Rich 12 Apr 2000 16:15 UTC#278565
On Wed, 12 Apr 2000 11:46:48 +0200, "Ice D" <[email hidden]> wrote:
Quoted text (11 lines)>The guys at NFS seem to have hit the nail pretty much on the head with >Porsche Unleashed. Unfortunately, judging from the development in past NFS >titles, that's probably no guarantee for comparable quality in future NFS >games. For instance: I personally liked NFS 3, but I didn't care much for >NFS 4. >So what do you think: will Motor City be just as good or even better than >NFS PU, car physics-wise? Or could it just as well be some screwed up game? > >Greetings, Ice D > >
hmm i thought nfs 3 was much worse than 4, which was better in most departments, the games seem to be getting better and better, thought 2 and 3 were worse than the first one. IMO ;)
Pete 12 Apr 2000 17:40 UTC#278508
Maybe, they should have all their titles done in Canada! :-) Pete "Scott White" <[email hidden]> wrote in message news:[email hidden]... > One thing that should be noted is....EA Canada developed NFS1 and NFS > 5.....All the other NFS's were not made by EA Canada....NFSMC is not being > developed by EA Canada so I would expect it to have a more arcade feelbased > on the history of non EA Canada NFS's > >
Joe62 13 Apr 2000 02:01 UTC#278392
[email hidden] wrote: >Hard to say. The physics engine from Motor City is allegedly not the >same as the engine used in Porsche Unleashed. Funny, I read that it was the same, in a couple different articles. Joe McGinn _____________________ Radical Entertainment
Joe62 13 Apr 2000 02:06 UTC#278393
"Pete" <[email hidden]> wrote: > Maybe, they should have all their titles done in Canada! :-) Everyone knows all the best game developers are here in Vancouver (nudge nudge, wink wink). ;-) Joe McGinn _____________________ Radical Entertainment
Doug Hook 13 Apr 2000 03:19 UTC#278402
Like this one for example.... "Motor City is set in one of the classic periods of the last century (wow, that feels wierd) and features all manner of american muscle cars of the time. Based on a heavily modified version of the Porsche Unleashed engine, we can expect some of the same awesome collisions and great handling" "Joe62" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (10 lines)> [email hidden] wrote: > > >Hard to say. The physics engine from Motor City is allegedly not the > >same as the engine used in Porsche Unleashed. > > Funny, I read that it was the same, in a couple different articles. > > Joe McGinn > _____________________ > Radical Entertainment
himrlipid 13 Apr 2000 05:34 UTC#278420
I have since read that it is a "heavily modified" version of the Porsche Unleashed engine. Let's face it, kids. We're all in RumorLand here. :P On Thu, 13 Apr 2000 02:01:12 GMT, [email hidden] (Joe62) wrote:
Quoted text (10 lines)>[email hidden] wrote: > >>Hard to say. The physics engine from Motor City is allegedly not the >>same as the engine used in Porsche Unleashed. > >Funny, I read that it was the same, in a couple different articles. > >Joe McGinn >_____________________ >Radical Entertainment
Remove "hi" from address or it will bounce....
Rich 13 Apr 2000 18:46 UTC#278273
On Thu, 13 Apr 2000 02:06:39 GMT, [email hidden] (Joe62) wrote:
Quoted text (10 lines)>"Pete" <[email hidden]> wrote: > >> Maybe, they should have all their titles done in Canada! :-) > >Everyone knows all the best game developers are here in Vancouver >(nudge nudge, wink wink). ;-) > >Joe McGinn >_____________________ >Radical Entertainment
or more to the point is nfs : motor city and nfs canada product ??
Pete 14 Apr 2000 04:41 UTC#278210
NFS1 and NFS5 were made in Canada I'm not sure who is doing Motor city. Pete "Rich" <[email hidden]> wrote in message news:[email hidden]... > >Radical Entertainment > > or more to the point is nfs : motor city and nfs canada product ?? > >
Mike Schwartz 14 Apr 2000 23:18 UTC#278015
On Thu, 13 Apr 2000 03:19:01 GMT, "Doug Hook" <[email hidden]> wrote: >Like this one for example.... > >"Motor City is set in one of the classic periods of the last century (wow, >that feels wierd) and features all manner of american muscle cars of the >time. Based on a heavily modified version of the Porsche Unleashed engine, >we can expect some of the same awesome collisions and great handling" "Great handling" is not what I think of when I think of classic American muscle cars. Mike
Dave Henrie 14 Apr 2000 23:33 UTC#278017
If you get speedvision, just find a little program called Car and Track that airs monday through Friday at 6am pacific st. They generally show 20 minutes of 1970's stock car racing and then test a car or two....GAWD! the roll of those cars is unbeleivable. The poor narrator is talking about crisp taunt handling while the Big Muscle cars are wallowing around like drunken PIGS. I sure love the old Cuda's and Boss Mustangs and Camaro's, but handling??? No way. They were fat undersprung menaces, todays trashiest cars could run circles around those overpowered tugboats. dave henrie Mike Schwartz wrote:
Quoted text (14 lines)> > On Thu, 13 Apr 2000 03:19:01 GMT, "Doug Hook" <[email hidden]> wrote: > > >Like this one for example.... > > > >"Motor City is set in one of the classic periods of the last century (wow, > >that feels wierd) and features all manner of american muscle cars of the > >time. Based on a heavily modified version of the Porsche Unleashed engine, > >we can expect some of the same awesome collisions and great handling" > > "Great handling" is not what I think of when I think of classic American muscle > cars. > > Mike
Todd Walker 15 Apr 2000 06:19 UTC#277982
One thing that they MUST get right with MC is the engine sounds. If you don't accurately capture the rumble of a 426 Hemi or the 454 in a Chevelle SS, then you might as well not play the game. There is a lot of potential here...this could be a great game if they do it right. The other thing that must be included is a 1/4 mile dragstrip mode (which I am pretty sure will be there judging by the screenshots.) The 60s and 70s musclecars were made for straight line acceleration -- nothing more. TW On Thu, 13 Apr 2000 05:34:51 GMT, [email hidden] wrote:
Quoted text (20 lines)>I have since read that it is a "heavily modified" version of the >Porsche Unleashed engine. Let's face it, kids. We're all in >RumorLand here. :P > >On Thu, 13 Apr 2000 02:01:12 GMT, [email hidden] (Joe62) >wrote: > >>[email hidden] wrote: >> >>>Hard to say. The physics engine from Motor City is allegedly not the >>>same as the engine used in Porsche Unleashed. >> >>Funny, I read that it was the same, in a couple different articles. >> >>Joe McGinn >>_____________________ >>Radical Entertainment > > >Remove "hi" from address or it will bounce....
Todd Walker twalker294 at earthlink.net

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