Race Sim Central
Rec.Autos.Simulators Archive

GPL & V2 lockups + weird behaviour revisited

2 posts by 2 people · 15 Apr 2000 - 20 Apr 2000

Peter Ives 15 Apr 2000#277831
Without raking over old news I was having problems with my V2 card locking up and having to wiggle the card to get it to work again, and then after about 10 minutes or so everything would be hunky-dory. Well, I managed to replace my V2 card with a V3 2000 PCI and the lockups have gone away. Hooray! Funnily though they have been replaced in GPL @ 640x480 with the screen just blinking out periodically for the first few minutes after which it settles down. Strange thing is that @ 800x600 it hasn't as yet shown this symptom (Wonder if 800x600 would have been ok with my V2?). Anyway, I need 640x480 because running at 800x600 made the game more difficult - serious steering failure suddenly despite same detail settings - but I can live with this odd blinking out, coz at least the game isn't locking up completely and it does settle down after a couple of minutes. At first I was worried that the refresh rate was too high and kept away from this res. but after updating the V3 drivers and retrying it to find all was ok and then playing it the next time to find that this oddity had reappeared I knew that it couldn't be that. Also I don't think that this is particular to 640x480 because whilst writing this at 1024x786 just after booting up in a cold room it did blink out just the once as well. Hey ho, I can live with this for now, but will be updating my CPU soon in the hope that there lies the probby. -- Peter Ives - (AKA Ivington) No person's opinions can be said to be more correct than another's, because each is the sole judge of his or her own experience.
PoPaxSmuRF 20 Apr 2000#276552
ive got a k6-233 with a voodoo2 12meg whenever the AI cars get in a pinch the graphics dont update for a minute or two... and the graphics have to uh 'prime' themselves... like whenver i come up on a car i havent see before the graphics will 'freeze' for a sec... it also does this on certain sections of track... i think its trying to load up textures or something... are these the problems that you were talking about?

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