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Rec.Autos.Simulators Archive

GPL roll-bar driver view, I forgot the number.

9 posts by 4 people · 16 Apr 2000 03:10 UTC - 20 Apr 2000 02:09 UTC

teehole 16 Apr 2000 03:10 UTC#277744
Hello, I forgot the number-value one can enter in GPL's "player.ini" file, that allows for a driver-view up by the roll-bar. I pressed F-10 by mistake, and that'll remove that roll-bar view. Should have, but I didn't make a notes about it in the ini file. Anyone know off-hand what the number-value is for roll-bar view? Thanks, Matt
SKurj 16 Apr 2000 04:12 UTC#277752
i think its 12..... teehole wrote:
Quoted text (11 lines)> > Hello, > > I forgot the number-value one can enter in GPL's "player.ini" file, > that allows for a driver-view up by the roll-bar. I pressed F-10 by > mistake, and that'll remove that roll-bar view. Should have, but I > didn't make a notes about it in the ini file. > > Anyone know off-hand what the number-value is for roll-bar view? > > Thanks, Matt
teehole 16 Apr 2000 05:08 UTC#277754
On Sun, 16 Apr 2000 04:12:18 GMT, Martyn Danby <[email hidden]> wrote: >i think its 12..... Yup you're right, lotta numbers to try, thanks for the right one. Matt
Don Scurlock 16 Apr 2000 21:52 UTC#277672
It's 12 as already mentioned, but a MUCH better solution is to go here: http://warpedracing.figc.net/gaugepages/index.html where you can download higher driving views for all the cars that allow you to still see your mirrors and gauges, and they don't vanish when you hit F10. default (teehole) wrote in <[email hidden]>:
Quoted text (10 lines)>Hello, > > I forgot the number-value one can enter in GPL's "player.ini" file, >that allows for a driver-view up by the roll-bar. I pressed F-10 by >mistake, and that'll remove that roll-bar view. Should have, but I >didn't make a notes about it in the ini file. > > Anyone know off-hand what the number-value is for roll-bar view? > > Thanks, Matt
-- Don Scurlock Vancouver,B.C.
Tim Wheatley 18 Apr 2000 03:30 UTC#277299
and you get a slower framerate than normal in-car :o( or i do anyway, i'm sticking to the cockpit "Don Scurlock" <[email hidden]> wrote in message news:8F1897E30dscurlock@news...
Quoted text (25 lines)> It's 12 as already mentioned, but a MUCH better solution is to go > here: http://warpedracing.figc.net/gaugepages/index.html > where you can download higher driving views for all the cars that allow > you to still see your mirrors and gauges, and they don't vanish when > you hit F10. > > > default (teehole) wrote in > <[email hidden]>: > > >Hello, > > > > I forgot the number-value one can enter in GPL's "player.ini" file, > >that allows for a driver-view up by the roll-bar. I pressed F-10 by > >mistake, and that'll remove that roll-bar view. Should have, but I > >didn't make a notes about it in the ini file. > > > > Anyone know off-hand what the number-value is for roll-bar view? > > > > Thanks, Matt > > > -- > Don Scurlock > Vancouver,B.C.
teehole 19 Apr 2000 02:35 UTC#276984
On Sun, 16 Apr 2000 21:52:35 GMT, [email hidden] (Don Scurlock) wrote: >It's 12 as already mentioned, but a MUCH better solution is to go >here: http://warpedracing.figc.net/gaugepages/index.html >where you can download higher driving views for all the cars that allow >you to still see your mirrors and gauges, and they don't vanish when >you hit F10. Okay, thanks for that page. I've always -craved- something like this for GPL since it was made. Will have to try a couple, see if there's any frame-rate hits (hope not). Matt
teehole 19 Apr 2000 04:36 UTC#276923
On Sun, 16 Apr 2000 21:52:35 GMT, [email hidden] (Don Scurlock) wrote: >It's 12 as already mentioned, but a MUCH better solution is to go >here: http://warpedracing.figc.net/gaugepages/index.html I found the lowered cockpit files, but can't figure out how to install them. The readme's are very easy for 5 of 7 cars. For instance, the Coventry readme says: >1: backup your "conventry.3do" file located in the following directory >3: Unzip high_co_cockpit.zip to your gpl\cars\cars67\coventry -directory >4: RACE! I don't have a file (to backup) called "Conventry.3do". Just a "Conventry.dat" file. Am I missing some add-on file to try these cockpits? For the Brabham (only) the readme says: >1: Make sure you have already installed Brabham BT24 GPLEA cockpit >version 1.02(required).URL found in MV-Pages(up) And for the Ferrari (only), the readme says: >1: Make sure you have already installed Ferrari GPLEA cockpit(required) >.URL link be found in MV-Pages(up) I looked up, down, sideways, but can't find the files needed to run any of the lowered cockpits. Anyone know what I missed to load these? It's my fault; been "out of touch" with GPL for 4/5 months, and was really SURPRISED with all the new stuff available! Thanks, Matt (sitt'n on the roll-bar.. :)
Don Scurlock 19 Apr 2000 17:08 UTC#276740
default (teehole) wrote in <[email hidden]>:
Quoted text (13 lines)> I found the lowered cockpit files, but can't figure out how to >install them. > > The readme's are very easy for 5 of 7 cars. For instance, the >Coventry readme says: > >>1: backup your "conventry.3do" file located in the following directory >>3: Unzip high_co_cockpit.zip to your gpl\cars\cars67\coventry -directory >>4: RACE! > > I don't have a file (to backup) called "Conventry.3do". Just a >"Conventry.dat" file. Am I missing some add-on file to try these >cockpits?
That confused me also. If you don't have a *.3do file in there then ignore that instuction, and just upzip into the cars directory, it works.
Quoted text (10 lines)> For the Brabham (only) the readme says: >>1: Make sure you have already installed Brabham BT24 GPLEA cockpit >>version 1.02(required).URL found in MV-Pages(up) > >And for the Ferrari (only), the readme says: >>1: Make sure you have already installed Ferrari GPLEA cockpit(required) >>.URL link be found in MV-Pages(up) > I looked up, down, sideways, but can't find the files needed to run >any of the lowered cockpits. Anyone know what I missed to load these?
There are very nice high resolution cockpits for those two cars that you have to install before the high views will work with them. The web page is a bit confusing. Read carefully the text next to the picture of the high driving view, it directs you to the GPLEA pages where you download the highres cockpit. When your at the home page, there are two links, one to the Cockpit Shop, and one to the GPLEA pages. The choosen page opens as a frame below. -- Don Scurlock Vancouver,B.C.
teehole 20 Apr 2000 02:09 UTC#276604
On Wed, 19 Apr 2000 17:08:45 GMT, [email hidden] (Don Scurlock) wrote: Hello, >> I don't have a file (to backup) called "Conventry.3do". Just a >>"Conventry.dat" file. Am I missing some add-on file to try these >>cockpits? > >That confused me also. If you don't have a *.3do file in there then ignore that >instuction, and just upzip into the cars directory, it works. I moved them like you said, and still nothing. Then put them back into each (individual) car-folder, residing in the "cars67" folder, then they worked fine. Pretty nice seeing over the dash! Some cars seem to have better (higher) FOV than others, but most are a big improvement. Re: hi-res cockpits >There are very nice high resolution cockpits for those two cars that you have >to install before the high views will work with them. The web page is a bit >confusing. Read carefully the text next to the picture of the high driving >view, it directs you to the GPLEA pages where you download the highres cockpit. >When your at the home page, there are two links, one to the Cockpit Shop, and >one to the GPLEA pages. The choosen page opens as a frame below. Okay, think I saw them (really nice Ferrari and BRM pics); the very first DL's of several in the bottom frame. Guess I'll try them, although the 5 files I got don't cause any frame-rate problems, the Ferrari and BRM might(?). Oh well I'll fetch them and see. Thanks, Matt

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