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SCGT AI Patch (SCGT_AI_10) from Sim Racing-Question

2 posts by 2 people · 05 May 2000 - 05 May 2000 01:58 UTC

SLCsurfer 05 May 2000#272744
Does anyone know what the SCGT AI Patch (SCGT_AI_10) from Sim Racing.com does exactly? It's not explained on the web page or in the download's readme file. Thanks, Steve
Dave Henrie 05 May 2000 01:58 UTC#272745
I'm not sure, didn't even know they had one...but....here's my guess. Recently someone figured out how to cut down on the weaving the AI exhibits in F12k. SCGT is the older brother of F12k, so I'm "guessing" somebody just took what worked for F12k and applied to SCGT. 2nd note...why aren't there file descriptions...c'mon guys... dave henrie SLCsurfer wrote: > > Does anyone know what the SCGT AI Patch (SCGT_AI_10) from Sim Racing.com does > exactly? It's not explained on the web page or in the download's readme file. > Thanks, > Steve

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