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Rec.Autos.Simulators Archive

Re: Anything better but similar to Viper out there yet?

15 posts by 12 people · 06 May 2000 - 08 May 2000

don hodgdon 06 May 2000#272348
NFS Porsche Unleashed... -- don "Getting hit by a meteorite is an accident... everything else is driver-error." "Destroy" <[email hidden]> wrote in message news:3914950e$0$[email hidden]... > Viper is an awesome game. I love the handling feel of this game. > Anything out there just like it but better? >
Destroy 06 May 2000#272405
Viper is an awesome game. I love the handling feel of this game. Anything out there just like it but better?
Tim O 06 May 2000#272420
On Sat, 06 May 2000 17:04:19 -0500, Destroy <[email hidden]> wrote: >Viper is an awesome game. I love the handling feel of this game. >Anything out there just like it but better? Nope. If you're looking for a quick fix until some new stuff comes out, try out SCGT with the Advanced Options Editor. It's not quite as realistic in feel, but it's not bad -and definitely a lot of fun! Tim
Dave Henrie 06 May 2000 22:37 UTC#272417
Nascar Heat...when it's released. mostly the same crew from Viper. dave henrie Destroy wrote: > > Viper is an awesome game. I love the handling feel of this game. > Anything out there just like it but better?
(unknown) 07 May 2000#272151
Tim, I guess the tournaments in Evolution Mode could be somewhat linear if you just play them straight through, but I'm really enjoying the in- game "economy" aspects in NFSPU much more than I did in Viper Racing. I liked Viper's career mode a lot, but I found IT to be a bit too linear for my taste. In NFSPU, the ability to not only upgrade your car but to also buy and sell cars as well is very immersive, IMO. Winning races can be one objective, but for the past few days, I've been picking-and-choosing my competitions in order to earn enough to buy the "Moby Dick." For me, these kinds of side objectives make NFSPU more than just a good driving/racing sim -- it elevates it to the same level of immersiveness as something like Half Life. One other neat aspect, I think, is the fact that you "get to know" your competitors through the Factory Driver mode, and then you find yourself "racing against them" in Evolution mode. It REALLY matters to me when Billy passes me, or when Rolf is ahead of me and I'm trying to pass him for position in a Tournament race. Viper Racing, as much as I enjoyed it, came off somewhat sterile and impersonal in comparison. I wanted to win, but I didn't feel any connection to the AI competitors. The other part of the Evoultion Mode that I like is the club races. There are enough variations to be had in the club events that I probably spend more time in those events than I do in the time- advancing tournaments. I think it's very cool to buy an older 356, repair it, watch its value go up, and then win a couple of club events with it to increase its value even further -- and then sell it off to buy another "beater." I've really gotten to know the 914s, 944s, 356s, 550s, and the various iterations of 911s -- to be honest, unlike most of the rest of you here, I have not yet completed Evolution Mode because I'm having too much fun just playing around. Quite an odd concept, eh? <G> With regard to my appreciation for the club events, I must say that I am probably more of a "club racer"-type than a pro-racing wannabe, which may be why I lost interest in SCGT in a very short period of time. I hold Viper Racing in higher regard than SCGT, but SCGT is not without merit, although, like Viper Racing, I found it to be too sterile overall, and the physics modeling just didn't grab me. I may have to re-install it soon, just to revisit my previous impressions, but at the moment, NFSPU is tops on my list. -- JB In article <[email hidden]>, Tim O. <[email hidden]> wrote:
Quoted text (19 lines)> > I also own both, and although I love Porshe Unleashed, I found the > whole "Finish First To Advance" thing a bit too linear. > I've been playing SCGT off and on since it came out. > > I'm not saying I won't go back to Porsche Unleashed (the Factory > Driver campaign was super!), but I don't think it has the staying > power Viper and SCGT have for me. > > Tim > > On Sun, 07 May 2000 00:34:08 GMT, [email hidden] wrote: > > >I'd bypass SCGT and go straight for NFSPU -- I own both, and if the > >Porsches in SCGT handled as well as the Porsches in NFSPU, I'd still > >have SCGT installed on my computer. > > > >FYI, I am a HUGE Viper racing nut -- it's still installed on my hard > >drive, and I was very active in the CompuServe Viper Racing Club for
a > >while. Great game -- and NFSPU is fairly similar (albeit perhaps abit > >easier to control than Viper Racing due to a better feel for thecar's > >"inertia," IMO). > > Sent via Deja.com http://www.deja.com/ Before you buy.
Tim O 07 May 2000#272220
I also own both, and although I love Porshe Unleashed, I found the whole "Finish First To Advance" thing a bit too linear. I've been playing SCGT off and on since it came out. I'm not saying I won't go back to Porsche Unleashed (the Factory Driver campaign was super!), but I don't think it has the staying power Viper and SCGT have for me. Tim On Sun, 07 May 2000 00:34:08 GMT, [email hidden] wrote:
Quoted text (9 lines)>I'd bypass SCGT and go straight for NFSPU -- I own both, and if the >Porsches in SCGT handled as well as the Porsches in NFSPU, I'd still >have SCGT installed on my computer. > >FYI, I am a HUGE Viper racing nut -- it's still installed on my hard >drive, and I was very active in the CompuServe Viper Racing Club for a >while. Great game -- and NFSPU is fairly similar (albeit perhaps a bit >easier to control than Viper Racing due to a better feel for the car's >"inertia," IMO).
Loosay2 07 May 2000#272266
>>Viper is an awesome game. I love the handling feel of this game. >>Anything out there just like it but bette I have been searching for a better racer for quite a while, and have yet to find a PC sim with nicer tracks or a better overall feel. Gran Prix Legends has excellent handling feel also, but the graphics are inferior and it just is not as much fun. SCGT looks nice and is almost as fun as Viper, but it lacks that excellent "feel" of viper or GPL. The game uses directX for the video driver , so it works great on pretty much any decent 3D card . It runs at 1024x768 rez with all features and options turned on, at generally 45 frames per second on my pentium 3 450MHZ with a ATI RAGE FURY 16MB videocard. It is an awesome game, but it needs more tracks.
(unknown) 07 May 2000#272295
I'd bypass SCGT and go straight for NFSPU -- I own both, and if the Porsches in SCGT handled as well as the Porsches in NFSPU, I'd still have SCGT installed on my computer. FYI, I am a HUGE Viper racing nut -- it's still installed on my hard drive, and I was very active in the CompuServe Viper Racing Club for a while. Great game -- and NFSPU is fairly similar (albeit perhaps a bit easier to control than Viper Racing due to a better feel for the car's "inertia," IMO). -- JB In article <[email hidden]>, Tim O. <[email hidden]> wrote:
Quoted text (14 lines)> On Sat, 06 May 2000 17:04:19 -0500, Destroy <[email hidden]> wrote: > > >Viper is an awesome game. I love the handling feel of this game. > >Anything out there just like it but better? > > Nope. If you're looking for a quick fix until some new stuff comes > out, try out SCGT with the Advanced Options Editor. > > It's not quite as realistic in feel, but it's not bad -and definitely > a lot of fun! > > Tim > >
Sent via Deja.com http://www.deja.com/ Before you buy.
(unknown) 07 May 2000#272306
Viper will run fine on your TNT card. It runs great on mind. Bill
Quoted text (12 lines)> Can you tell me if VIPER will work ok with my TNT videocard? > The game only costs about $15 now, so I wanna buy it. > > How are the tracks in this game? > > Destroy <[email hidden]> schreef in berichtnieuws > 3914950e$0$[email hidden]... > > Viper is an awesome game. I love the handling feel of this game. > > Anything out there just like it but better? > > > >
Sent via Deja.com http://www.deja.com/ Before you buy.
Jon Willeke 07 May 2000#272328
"Karl Zosel" <[email hidden]> wrote: >Can you tell me if VIPER will work ok with my TNT videocard? >The game only costs about $15 now, so I wanna buy it. > >How are the tracks in this game? I've played it with a Voodoo2 and a Voodoo3. I don't see why a TNT wouldn't work--I'm pretty sure it's a Direct3D game. Download the demo and see for yourself. The enclosed track, Silverdale, is probably my favorite. The game includes eight fantasy tracks, each of which can be run in reverse: a fast oval, an oval with a chicane, and some fun road courses. I'm not aware of any third-party tracks. One feature I'd like every racing game to steal from Viper Racing is ghost car mode--racing against your own best lap. --Jon
Karl Zosel 07 May 2000 01:34 UTC#272428
Can you tell me if VIPER will work ok with my TNT videocard? The game only costs about $15 now, so I wanna buy it. How are the tracks in this game? Destroy <[email hidden]> schreef in berichtnieuws 3914950e$0$[email hidden]... > Viper is an awesome game. I love the handling feel of this game. > Anything out there just like it but better? >
Andre Warringa 07 May 2000 01:40 UTC#272330
Porsche 2000 is the Viper beater imho. Andre On Sat, 06 May 2000 17:04:19 -0500, Destroy <[email hidden]> wrote: >Viper is an awesome game. I love the handling feel of this game. >Anything out there just like it but better?
Joe McGinn 08 May 2000#271880
On Sat, 06 May 2000 17:04:19 -0500, Destroy <[email hidden]> wrote: >Viper is an awesome game. I love the handling feel of this game. >Anything out there just like it but better? NFS PU is a similar kind of game (maybe a bit easier, but the same level of quality).

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