You can edit the track.ini file to move the pitboard to after the
start/finish line. I can't remember the exact line but it was mentioned a
couple of weeks ago. You could use www.remarq.com or www.deja.com to search
through back posts.
Cheers
Phil
--
http://www.youpies.co.uk
Dan <[email hidden]> wrote in message
news:t4cR4.13560$[email hidden]...
> Im sick of waiting for the pitboard to come up in gpl to show me my lap
> times
> Is there a utility to allow for F1 type digital lap imformation running in
> game?
> I would make hot lapping so much more fun.
>
>
Well you could use a watch.
Ace <[email hidden]> wrote in message
news:8f718b$b7o$[email hidden]...
> Don't take this the wrong way, but if we're trying to simulate the 60s,you
> shouldn't have that facility should you?
> Dan <[email hidden]> wrote in message
> news:t4cR4.13560$[email hidden]...
> > Im sick of waiting for the pitboard to come up in gpl to show me my lap
> > times
> > Is there a utility to allow for F1 type digital lap imformation runningin
> > game?
> > I would make hot lapping so much more fun.
> >
> >
>
>
Im sick of waiting for the pitboard to come up in gpl to show me my lap
times
Is there a utility to allow for F1 type digital lap imformation running in
game?
I would make hot lapping so much more fun.
"Phil Lee" <[email hidden]> wrote in message
news:1kcR4.110$[email hidden]...
> You can edit the track.ini file to move the pitboard to after the
> start/finish line. I can't remember the exact line but it was mentioned a
> couple of weeks ago. You could use www.remarq.com or www.deja.com tosearch
> through back posts.
I don't think anyone ever came up with coordinates for all the tracks. Or
did they? I never saw a solution for Watkins Glen for instance. Someone
posted pitboard coordinates for only about half the tracks I think, and they
were using trial and error to figure out the rest, unless I missed
something.
--
<remove 7of9 for e-mail replies>
--
Bill Jones e-mail addresses:
Computer Sciences Corp. (work) [email hidden]
New London, Connecticut (play) [email hidden]
(860) 701-1201 WWW: http://pages.cthome.net/billj
Don't take this the wrong way, but if we're trying to simulate the 60s, you
shouldn't have that facility should you?
Dan <[email hidden]> wrote in message
news:t4cR4.13560$[email hidden]...
Quoted text (7 lines)
> Im sick of waiting for the pitboard to come up in gpl to show me my lap > times > Is there a utility to allow for F1 type digital lap imformation running in > game? > I would make hot lapping so much more fun. > >[email hidden] (Bill Jones) wrote in <8f6gnc$nuf$[email hidden]>:
Here are a few courtesy of Mark Aisthorpe
Kyalami
pit_board = 9.0 250.0 -100.0 100.0
Mexico
pit_board = 6.4 221.6 -100.0 100.0
Monza
pit_board = 21.0 275.0 -100.0 100.0
Silverstone
pit_board = 7.0 259.0 -100.0 100.0
Quoted text (14 lines)
> >"Phil Lee" <[email hidden]> wrote in message >news:1kcR4.110$[email hidden]... >> You can edit the track.ini file to move the pitboard to after the >> start/finish line. I can't remember the exact line but it was mentioned a >> couple of weeks ago. You could use www.remarq.com or www.deja.com to >search >> through back posts. > >I don't think anyone ever came up with coordinates for all the tracks. Or >did they? I never saw a solution for Watkins Glen for instance. Someone >posted pitboard coordinates for only about half the tracks I think, and they >were using trial and error to figure out the rest, unless I missed >something.> if we're trying to simulate the 60s, you
> shouldn't have that facility should you?
Using that line of reasoning you're in danger of falling into the DGF
conundrum which inevitably leads to "have you ever driven a 67 F1 car?"
Personally I think it's fine to mess with everything in GPL except driving
model.
That doesn't mean I wouldn't like a mod to add some downforce and make the
tyres wider, but that way lies madness, especially for online racing.
Why's that guy half a lap ahead after 1 lap? :-)
Andrew McP
[email hidden] (Andrew MacPherson) wrote:
Maybe he's using this:
http://www.rmoedt.cistron.nl/tp03.jpg
<g>
Remco
Quoted text (11 lines)
>> if we're trying to simulate the 60s, you >> shouldn't have that facility should you? > >Using that line of reasoning you're in danger of falling into the DGF >conundrum which inevitably leads to "have you ever driven a 67 F1 car?" >Personally I think it's fine to mess with everything in GPL except driving >model. > >That doesn't mean I wouldn't like a mod to add some downforce and make the >tyres wider, but that way lies madness, especially for online racing. >Why's that guy half a lap ahead after 1 lap? :-)Remco Moedt wrote:
OMG, LOL, a '67 steamroller? That's why there are no bumps in GPL tracks
...
-Gregor
Quoted text (8 lines)
> > Maybe he's using this: > > http://www.rmoedt.cistron.nl/tp03.jpg > > <g> > > Remco[email hidden] (Remco Moedt) wrote in
<[email hidden]>:
>Maybe he's using this:
>
>http://www.rmoedt.cistron.nl/tp03.jpg
>
>Remco
Ok, fess up Remco. What? Why? How? Does it work?
--
Don Scurlock
Vancouver,B.C.
Is this a new attempt to thwart Surtees? If so, does it work?
Cheers
Phil
--
http://www.youpies.co.uk
Hi Don
I will get round to working out the other track's,
but I've been having to much fun with GPL on my
new system.
I finally got rid of my old steam box of a P233MMX
V2 and
built me a Celery 533 V3 3000.
GPL's awesome now, I can finally race against the
AI instead of just hot lapping,
I've even tried a bit of on-line, but got to do a
bit more tweaking with DUN's and
stuff yet.
But I will work out the other track's, promise.
(said with everything crossed and firmly
biting tongue)
Mark
P.S. Before I get raided by the grammar police : )
I know my spelling and grammar are terrible.
Sometimes makes me wish I paid more attention at
school.
"Don Scurlock" <[email hidden]> wrote in
message news:8F2E78409dscurlock@news...
> [email hidden] (Bill Jones) wrote in<8f6gnc$nuf$[email hidden]>:
>
> >
> >"Phil Lee" <[email hidden]> wrote inmessage
>
>news:1kcR4.110$[email hidden].com...
> >> You can edit the track.ini file to move thepitboard to after the
> >> start/finish line. I can't remember theexact line but it was mentioned a
> >> couple of weeks ago. You could usewww.remarq.com or www.deja.com to
> >search
> >> through back posts.
> >
> >I don't think anyone ever came up withcoordinates for all the tracks. Or
> >did they? I never saw a solution for WatkinsGlen for instance. Someone
> >posted pitboard coordinates for only about halfthe tracks I think, and they
> >were using trial and error to figure out therest, unless I missed
Quoted text (17 lines)
> >something. > > > Here are a few courtesy of Mark Aisthorpe > > Kyalami > pit_board = 9.0 250.0 -100.0 100.0 > > Mexico > pit_board = 6.4 221.6 -100.0 100.0 > > Monza > pit_board = 21.0 275.0 -100.0 100.0 > > Silverstone > pit_board = 7.0 259.0 -100.0 100.0 >>>Maybe he's using this:
>>http://www.rmoedt.cistron.nl/tp03.jpg
>Ok, fess up Remco.
>What?
Big wheels
For fun.
Editing 3Do.
Graphically, yes. Physics, no.
It can get worse <g>
http://www.rmoedt.cistron.nl/tp05.jpg
Remco
[email hidden] (Don Scurlock) wrote:
Big wheels
>Why?
For fun.
>How?
Editing 3Do.
>Does it work?
Graphically, yes. Physics, no.
It can get worse <g>
http://www.rmoedt.cistron.nl/tp05.jpg
Remco
Quoted text (9 lines)
>[email hidden] (Remco Moedt) wrote in ><[email hidden]>: > > >>Maybe he's using this: >> >>http://www.rmoedt.cistron.nl/tp03.jpg >Ok, fess up Remco. >What?LOL... yeah, vintage Big Foot :-)
--dave
Don Scurlock <[email hidden]> wrote in message
news:8F30D62BCdscurlock@news...
Quoted text (19 lines)
> [email hidden] (Remco Moedt) wrote in > <[email hidden]>: > > >It can get worse <g> > > > >http://www.rmoedt.cistron.nl/tp05.jpg > > > > > >Remco > > > LOL. In the U.S. people will pay money to watch cars like that crush > regular 1967 GP cars. > > > > -- > Don Scurlock > Vancouver,B.C.[email hidden] (Remco Moedt) wrote in
<[email hidden]>:
>It can get worse <g>
>
>http://www.rmoedt.cistron.nl/tp05.jpg
>
>
>Remco
LOL. In the U.S. people will pay money to watch cars like that crush
regular 1967 GP cars.
--
Don Scurlock
Vancouver,B.C.
[email hidden] (Mark) wrote in
<2hZR4.2817$[email hidden]>:
>Hi Don
>I will get round to working out the other track's,
>but I've been having to much fun with GPL on my
>new system.
Hey Mark, glad you got some new gear and look forward to seeing you
online. Don't know if it's of any help but I realized that when you use
SpyGirl to make extract Spots for syncronizing replays, it generates a
number for the exact point where you raised your arm to mark the spot
and then records it in SpyGirl.ini under the track name. If these are
the same numbers that are used in the Track.ini files it might be a
useful way of finding the number for the pitboard spot, just a thought.
--
Don Scurlock
Vancouver,B.C.
LOL... yeah, vintage Big Foot :-)
--dave


































