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Rec.Autos.Simulators Archive

Looking for SMP Info on N4

3 posts by 3 people · 08 May 2000 - 09 May 2000 13:14 UTC

Walk Walker 08 May 2000#271884
I, like most everyone else in this forum, am very pumped up after seeing the screenshots over at Papy.com. I keep reading people's comments and speculations about hardware requirements etc. We all should be smart enough to know that if this title isn't slated to ship until 11/00, the hardware market will be a vastly different place by the time this title hits the street. Don't go making that upgrade quite yet. Anyway... I am really hoping that N4 will incorporate SMP (Symetric Multi Processor) support. I think the best way to take true advantage of these wonderful sims would be to give one proc. to the physics engine and another for graphics and multiplayer tasks. Granted the newest Video cards take the brunt of the processing load, but I imagine having dual 1Ghz procs can only help a sim like this SCREAM! Can anyone shed some light on SMP support in N4? -/- Walk Walker
///M5Brian 09 May 2000 02:01 UTC#271706
Trying to get info myself. Be nice if it had a true dedicated server mode like Unreal Tourney & Q3A. I could be wrong but even if the game doesnt take advantage of SMP, wouldnt a SMP system help? Doesnt Win NT & Win2000 for example split the requests, one processor handling the game while the other one handles system functions & such? -- Brian Grrrr baby, very grrrrr "Walk Walker" <[email hidden]> wrote in message news:39174ec8$[email hidden]... > I, like most everyone else in this forum, am very pumped up after seeing the > screenshots over at Papy.com. I keep reading people's comments and > speculations about hardware requirements etc. We all should be smart enough > to know that if this title isn't slated to ship until 11/00, the hardware > market will be a vastly different place by the time this title hits the > street. Don't go making that upgrade quite yet. Anyway... > > I am really hoping that N4 will incorporate SMP (Symetric Multi Processor) > support. I think the best way to take true advantage of these wonderful sims > would be to give one proc. to the physics engine and another for graphics > and multiplayer tasks. Granted the newest Video cards take the brunt of the > processing load, but I imagine having dual 1Ghz procs can only help a sim > like this SCREAM! > > Can anyone shed some light on SMP support in N4? > > -/- Walk Walker > > > >
Duff 09 May 2000 13:14 UTC#271648
Considering that the latest ver. of GPL supports smp (dual procs actually), it's certainly plausible that N4, being based on GPL, will also support smp in WinNT and Win2k. My dual c366@550 setup under Win2k resulted in an 8fps increase under OpenGL over the same setup under Win98. Given how good N4 looks already, it seems we'll need to scrape together every last fps we can get! On Mon, 8 May 2000 16:33:28 -0700, "Walk Walker" <[email hidden]> wrote:
Quoted text (20 lines)>I, like most everyone else in this forum, am very pumped up after seeing the >screenshots over at Papy.com. I keep reading people's comments and >speculations about hardware requirements etc. We all should be smart enough >to know that if this title isn't slated to ship until 11/00, the hardware >market will be a vastly different place by the time this title hits the >street. Don't go making that upgrade quite yet. Anyway... > >I am really hoping that N4 will incorporate SMP (Symetric Multi Processor) >support. I think the best way to take true advantage of these wonderful sims >would be to give one proc. to the physics engine and another for graphics >and multiplayer tasks. Granted the newest Video cards take the brunt of the >processing load, but I imagine having dual 1Ghz procs can only help a sim >like this SCREAM! > > Can anyone shed some light on SMP support in N4? > >-/- Walk Walker > > >

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