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New rFactor Screenshots

28 posts by 12 people · 11 Jan 2005 22:22 UTC - 14 Jan 2005 07:44 UTC

rFactor screenshots and the value of licensed content

David G Fisher posted new rFactor screenshots showing open-wheel cars. Some called it a 'higher budget LFS' and asked where the real cars and tracks were. Others argued that licences were costly and that modders would quickly add real content. Posters also debated whether user-made tracks such as those for LFS could match official ones.

release/newsmods/tracks/carsrFactorLive for Speed

Automated summary.

I'm still callin' it a higher budget version of LFS with way too much bumpmapping. Mike http://mikebeauchamp.com "David G Fisher" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (9 lines)>I didn't know F1 cars would be included with rFactor when it's released. > These should be a thrill to drive on the limit with the new game engine. > :-) > > http://www.bhmotorsports.com/RFAC/screenshots > -- > David G Fisher > >
It may be that, but it will also be the best sim yet. -- David G Fisher "Mike Beauchamp" <[email hidden]> wrote in message news:[email hidden]... > I'm still callin' it a higher budget version of LFS with way too much > bumpmapping. > > Mike > http://mikebeauchamp.com > > "David G Fisher" <[email hidden]> wrote in message > news:[email hidden]... > >I didn't know F1 cars would be included with rFactor when it's released. > > These should be a thrill to drive on the limit with the new game engine. > > :-) > > > > http://www.bhmotorsports.com/RFAC/screenshots > > -- > > David G Fisher > > > > > >
>"David G Fisher" <[email hidden]> wrote > It may be that, but it will also be the best sim yet. Where's the real tracks? real cars? -- -- Fran�ois M�nard <ymenard> -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
> It may be that, but it will also be the best sim yet. Albeit a very general auto simulation rather than a specific one. The screenshots only show "F1" cars rather than F1 cars.
"ymenard" <[email hidden]> wrote in message news:MC_Ed.32215$[email hidden]... > >"David G Fisher" <[email hidden]> wrote > > It may be that, but it will also be the best sim yet. > > > Where's the real tracks? real cars? > Why do we have to go through this cherade? They'll be there five minutes after the sim is released, and you know that I guess they could pay a shit load of money in order to put a licensed paint job (with all the pretty ads for garbage) on just one type of car, for one series, to make guys like you happy. Maybe they could make another F1 sim with restrictions on multiplay so then we could hear guys bitching about how it's not good enough and nobody does it as good as Papy.....blah...blah....blah.? Isn't the NASCAR license unavailable? Did you want them to do a series that nobody really cares about just so they can claim the cars have a real paint job? -- David G Fisher
God, you pedants are so-o-o-o sad! BK "Damien Smith" <[email hidden]> wrote in message news:[email hidden]... > > It may be that, but it will also be the best sim yet. > > Albeit a very general auto simulation rather than a specific one. The > screenshots only show "F1" cars rather than F1 cars. >
>"David G Fisher" <[email hidden]> wrote > Why do we have to go through this cherade? 'cause it's much more fun to race in you know, real cars on real tracks? > They'll be there five minutes after the sim is released, and you know that I'm actually not sure this time, unless they want easy cheating online. It's a catch-22 here. > I guess they could pay a shit load of money in order to put a licensed > paint > job (with all the pretty ads for garbage) on just one type of car, for one > series, to make guys like you happy. Nah. Real cars don't have to be expensive. Just model stuff that is easy to license. Not Ferrari, but hey why not an old LOTUS, or a Formula Ford, etc.. Same for tracks, they are cheap. -- -- Fran�ois M�nard <ymenard> -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
"ymenard" <[email hidden]> wrote in message news:si2Fd.33134$[email hidden]... > >"David G Fisher" <[email hidden]> wrote > > Why do we have to go through this cherade? > > > 'cause it's much more fun to race in you know, real cars on real tracks? All the road racing I do online right now is on user created tracks with user created cars. Guess which sim is the base? > > They'll be there five minutes after the sim is released, and you knowthat > > I'm actually not sure this time, unless they want easy cheating online. > It's a catch-22 here. Why? > > I guess they could pay a shit load of money in order to put a licensed > > paint > > job (with all the pretty ads for garbage) on just one type of car, forone > > series, to make guys like you happy. > > Nah. Real cars don't have to be expensive. Just model stuff that is easy > to license. Not Ferrari, but hey why not an old LOTUS, or a Formula Ford, > etc.. Same for tracks, they are cheap. So they model an old Lotus, on some real but obscure tracks. What does that change? I will still immediately want the F1 and modern sports cars, along with all the well known tracks that are available for F1C. The old Lotus (that had to be paid for) sits in the garage, and the obscure tracks (that had to be paid for) are ignored, and they haven't made the sim any more legitimate. Great physics, graphics, sound and multiplay is what I want. -- David G Fisher
"Bruce Kennewell" <[email hidden]> wrote in message news:41e4ba4d$[email hidden]...
Quoted text (8 lines)> Charade. > > BK > > "David G Fisher" <[email hidden]> wrote in message > news:[email hidden]... > > > > Why do we have to go through this cherade?
Thanks. I'll remember this for the rest of my life. -- David G Fisher
just to be more pedantic, those don't even look like F1 cars but F Renault cars - all the same, open wheels are open wheels. "Damien Smith" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (7 lines)>> It may be that, but it will also be the best sim yet. > > Albeit a very general auto simulation rather than a specific one. The > screenshots only show "F1" cars rather than F1 cars. > > >
You think this http://www.renaultsport.co.uk/championships/formularenault/imagegallery/2004r3and4/pages/10.htm looks like this http://www.bhmotorsports.com/RFAC/screenshot/14504 and this http://www.bhmotorsports.com/RFAC/screenshot/14505 ? -- David G Fisher "alex martini" <[email hidden]> wrote in message news:rQ3Fd.57832$[email hidden]... > just to be more pedantic, those don't even look like F1 cars but F Renault > cars - all the same, open wheels are open wheels. > "Damien Smith" <[email hidden]> wrote in message > news:[email hidden]... > >> It may be that, but it will also be the best sim yet. > > > > Albeit a very general auto simulation rather than a specific one. The > > screenshots only show "F1" cars rather than F1 cars. > > > > > > > >
>"David G Fisher" <[email hidden]> wrote > All the road racing I do online right now is on user created tracks with > user created cars. Guess which sim is the base? I'm checking out all my sims online at the moment, and the vast, vast majority is run on real tracks and real cars. Even third-party stuff, of course they will do real tracks and real cars. It's just that, we as users imho never make tracks as good as the original ones. Especially if there is talent (ISI) creating them behind. Sure there will be hardcore freaks who will spend months recreating Le Mans or whatever, but overall I like when buying my sims, not to have to wait 6 months until barely raceable tracks find their way on the net.
Quoted text (13 lines)>> Nah. Real cars don't have to be expensive. Just model stuff that is >> easy >> to license. Not Ferrari, but hey why not an old LOTUS, or a Formula >> Ford, >> etc.. Same for tracks, they are cheap. > > So they model an old Lotus, on some real but obscure tracks. What does > that > change? I will still immediately want the F1 and modern sports cars, along > with all the well known tracks that are available for F1C. The old Lotus > (that had to be paid for) sits in the garage, and the obscure tracks (that > had to be paid for) are ignored, and they haven't made the sim any more > legitimate. Great physics, graphics, sound and multiplay is what I want.
You've got a point, but hey people are still racing Cup cars massively in NR2003 no? btw I'll take the Lotus please instead ;) -- -- Fran�ois M�nard <ymenard> -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
David G Fisher wrote:
Quoted text (8 lines)>snip< > > So they model an old Lotus, on some real but obscure tracks. What does that > change? I will still immediately want the F1 and modern sports cars, along > with all the well known tracks that are available for F1C. The old Lotus > (that had to be paid for) sits in the garage, and the obscure tracks (that > had to be paid for) are ignored, and they haven't made the sim any more > legitimate. Great physics, graphics, sound and multiplay is what I want.
In that case, you'll end up buying a sim with all the "right" tracks and "right" cars, it will be shit to drive, it will have support for the mainstream controllers only and will simulate no aspect of roadracing. Because every penny went into the legal department. If *you* want to spend your shitloads of money on that, be my guess. I won't. ---A---
This place feels so secure and safe with the all-seing and ever-aware Bruce Kennewell in place. :-) ---Asgeir--- Bruce Kennewell wrote:
Quoted text (12 lines)> Charade. > > BK > > "David G Fisher" <[email hidden]> wrote in message > news:[email hidden]... > >>Why do we have to go through this cherade? >> > > >
"ymenard" <[email hidden]> wrote in message news:c%4Fd.33207$[email hidden]...
Quoted text (8 lines)> >"David G Fisher" <[email hidden]> wrote > > All the road racing I do online right now is on user created tracks with > > user created cars. Guess which sim is the base? > > > I'm checking out all my sims online at the moment, and the vast, vast > majority is run on real tracks and real cars. Even third-party stuff, of > course they will do real tracks and real cars. It's just that, we as
users > imho never make tracks as good as the original ones. Especially if thereis > talent (ISI) creating them behind. Sure there will be hardcore freaks who > will spend months recreating Le Mans or whatever, but overall I like when > buying my sims, not to have to wait 6 months until barely raceable tracks > find their way on the net. I meant that I am racing N2003 mods online now. TPTCC, and soon it will be GTP. User created cars on user created tracks. None of the Papy original tracks. What's the difference between that and what I will be doing with rFactor, except rFactor will have better physics, graphics, sound, and very possibly multiplayer? That said, I also only want to race on only very high quality mods and tracks. I think there are plenty of good tracks made for F1C that will quickly become available for rFactor, so I'm not concerned at all. -- David G Fisher
"ymenard" <[email hidden]> wrote in message news:c%4Fd.33207$[email hidden]...
Quoted text (14 lines)> >"David G Fisher" <[email hidden]> wrote >> All the road racing I do online right now is on user created tracks with >> user created cars. Guess which sim is the base? > > > I'm checking out all my sims online at the moment, and the vast, vast > majority is run on real tracks and real cars. Even third-party stuff, of > course they will do real tracks and real cars. It's just that, we as > users imho never make tracks as good as the original ones. Especially if > there is talent (ISI) creating them behind. Sure there will be hardcore > freaks who will spend months recreating Le Mans or whatever, but overall I > like when buying my sims, not to have to wait 6 months until barely > raceable tracks find their way on the net. >
For a "fantasy" title, LFS offers very attractive and extremely raceable tracks right out of the box. They are certainly tailored to the lower speed of the cars featured, but they offer a lot of good overtaking possibilities and some nice corner sequences.
On Wed, 12 Jan 2005 14:28:49 +0100, "Stephen F." <[email hidden]> wrote: >For a "fantasy" title, LFS offers very attractive and extremely raceable >tracks right out of the box. They are certainly tailored to the lower speed >of the cars featured, but they offer a lot of good overtaking possibilities >and some nice corner sequences. I stopped playing LFS because of the tracks. About every track had a 'feature' which wouldn't make it in real life, IMO. The city track for example, which was back then (still is?) very popular online. In some sort of a chicane there was a nasty bump. If you slowed down, you got hit from behind, if you didn't you landed in the armco. Every race it was a mess in that area. Since there is no damage in LFS, racing online was just Quake Deathmatch in cars...even Monza T1 in GPL wasn't that bad.. I do prefer real tracks. Not because I'm such a realism freak, but because I'm too laze to learn them all... Cheers! Remco
"ymenard" <[email hidden]> wrote in message news:c%4Fd.33207$[email hidden]...
Quoted text (8 lines)> >"David G Fisher" <[email hidden]> wrote > > All the road racing I do online right now is on user created tracks with > > user created cars. Guess which sim is the base? > > > I'm checking out all my sims online at the moment, and the vast, vast > majority is run on real tracks and real cars. Even third-party stuff, of > course they will do real tracks and real cars. It's just that, we as
users > imho never make tracks as good as the original ones. Especially if thereis > talent (ISI) creating them behind. Sure there will be hardcore freaks who > will spend months recreating Le Mans or whatever, but overall I like when > buying my sims, not to have to wait 6 months until barely raceable tracks > find their way on the net. > Funny thing is, I was just thinking how good of a job Team Redline did on Spa TR since the difference between it and Simbin's version in GTR is approx = 0. Bathurst? The list goes on. There is a certain novelty and atmoshere generated by real life tracks and cars, but if the sim isn't right then that's all out the window. And multi done right is the most important thing for me ----> GPL and Nascar. Both fit into the category of "been there, done that" and neither would have been in my top 5 preferences for a sim in the first place anyway.
"David G Fisher" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (14 lines)> > "Bruce Kennewell" <[email hidden]> wrote in message > news:41e4ba4d$[email hidden]... > > Charade. > > > > BK > > > > "David G Fisher" <[email hidden]> wrote in message > > news:[email hidden]... > > > > > > Why do we have to go through this cherade? > > Thanks. I'll remember this for the rest of my life. >
No, not life, charade! :)
You think this http://www.bhmotorsports.com/RFAC/screenshot/14506 looks like this? http://www.f1-grandprix.com/photos/schum_hun98.jpg "David G Fisher" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (30 lines)> You think this > http://www.renaultsport.co.uk/championships/formularenault/imagegallery/2004r3and4/pages/10.htm > looks like this http://www.bhmotorsports.com/RFAC/screenshot/14504 and > this > http://www.bhmotorsports.com/RFAC/screenshot/14505 ? > > > -- > David G Fisher > > > "alex martini" <[email hidden]> wrote in message > news:rQ3Fd.57832$[email hidden]... >> just to be more pedantic, those don't even look like F1 cars but F >> Renault >> cars - all the same, open wheels are open wheels. >> "Damien Smith" <[email hidden]> wrote in message >> news:[email hidden]... >> >> It may be that, but it will also be the best sim yet. >> > >> > Albeit a very general auto simulation rather than a specific one. The >> > screenshots only show "F1" cars rather than F1 cars. >> > >> > >> > >> >> > > >
Not at all. It looks like the others though. -- David G Fisher "alex martini" <[email hidden]> wrote in message news:9AcFd.57871$[email hidden]... > You think this > http://www.bhmotorsports.com/RFAC/screenshot/14506 > looks like this? > http://www.f1-grandprix.com/photos/schum_hun98.jpg > "David G Fisher" <[email hidden]> wrote in message > news:[email hidden]... > > You think this > > http://www.renaultsport.co.uk/championships/formularenault/imagegallery/2004r3and4/pages/10.htm > > looks like this http://www.bhmotorsports.com/RFAC/screenshot/14504 and > > this > > http://www.bhmotorsports.com/RFAC/screenshot/14505 ? > > > > > > -- > > David G Fisher > > > > > > "alex martini" <[email hidden]> wrote in message > > news:rQ3Fd.57832$[email hidden]... > >> just to be more pedantic, those don't even look like F1 cars but F > >> Renault > >> cars - all the same, open wheels are open wheels. > >> "Damien Smith" <[email hidden]> wrote in message > >> news:[email hidden]... > >> >> It may be that, but it will also be the best sim yet. > >> > > >> > Albeit a very general auto simulation rather than a specific one. The > >> > screenshots only show "F1" cars rather than F1 cars. > >> > > >> > > >> > > >> > >> > > > > > > > >
On Wed, 12 Jan 2005 14:25:11 GMT, Remco Moedt wrote: > > 'feature' which wouldn't make it in real life, IMO. The city track for > example, which was back then (still is?) very popular online. In some > sort of a chicane there was a nasty bump. If you slowed down, you got > hit from behind, if you didn't you landed in the armco. Every race it > was a mess in that area. Theoretically at least, the track's the same for everybody, so if you have a decent-standard group of racers, this should not be an issue (hard to find in free for all LFS races, I agree). Not only is there a bump, but the track surface changes to cobblestones which seem to be extremely slippery in that section (I *hope* LFS models that, or I've just made myself the laughing stock of RAS ;-) Cheers, uwe -- GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
David G Fisher wrote: > I meant that I am racing N2003 mods online now. TPTCC, and soon it will be > GTP. User created cars on user created tracks. None of the Papy original > tracks. What's the difference between that and what I will be doing with > rFactor, except rFactor will have better physics, graphics, sound, and very > possibly multiplayer?Cough...bullshit...cough -- "For instance I can't think of the last time I actually paid for a copy of Windows." -- James Calivar

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