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DEMO for F1 2000? System Requirements?

4 posts by 4 people · 16 May 2000 04:24 UTC - 16 May 2000 22:13 UTC

Scott & Laurie Stobo 16 May 2000 04:24 UTC#269902
Does anyone know if there's a Demo out there for F1 2000. I'd like to give it a shot before I put shell out my cash just to make sure it runs OK on my machine. (Celeron 466, 64MB ram, Voodoo 3). Anyone with similar specs that could tell me how it works for them?
Nos 16 May 2000 06:37 UTC#269916
On Tue, 16 May 2000 00:23:07 -0400, "Scott & Laurie Stobo" <[email hidden]> thus spoke:
Quoted text (7 lines)>Does anyone know if there's a Demo out there for F1 2000. I'd like to give >it a shot before I put shell out my cash just to make sure it runs OK on my >machine. (Celeron 466, 64MB ram, Voodoo 3). Anyone with similar specs >that could tell me how it works for them? > > >
I just bought it today. On my P3 500, 128mb ram, Voodoo3 it runs quite well if I turn down lots of options. This game is very configurable and should run on your machine so long as you are willing to make sacrifices in the eye-candy department. It runs great on the test track even with 12 cars on the track, but as soon as you enter a real race with a full field it slows right down big time. So had to do the folowing; I'm running it at 640x480 with low detail cars, high detail cockpit, no grand stands, no smoke , no dust, mirrors with no extra stuff showing, no envornment mapping, no spectral lighting, medium quality textures, medium sound quality, no sky detail, and a few other things that I can't remember right now. Runs very well at those settings, but doesn't look much better than ICR2. :-) P.S. I'm a real stickler when it comes to frame rate so you may be happy with not as much turned off. Buy it at EB so you can return it if it's not acceptable. -- Nos
Speedy Fast 16 May 2000 14:48 UTC#269851
On Tue, 16 May 2000 00:23:07 -0400, "Scott & Laurie Stobo" <[email hidden]> wrote: >Does anyone know if there's a Demo out there for F1 2000. I'd like to give >it a shot before I put shell out my cash just to make sure it runs OK on my >machine. (Celeron 466, 64MB ram, Voodoo 3). Anyone with similar specs >that could tell me how it works for them? I have the same except 128MB. It runs pretty good except during the start of the race. I don't usually race though because it's just a game (i'd rather play GPL)
David Masten 16 May 2000 22:13 UTC#269743
In article <[email hidden]>, Speedy Fast <[email hidden]> wrote:
Quoted text (11 lines)>On Tue, 16 May 2000 00:23:07 -0400, "Scott & Laurie Stobo" ><[email hidden]> wrote: > >>Does anyone know if there's a Demo out there for F1 2000. I'd like to give >>it a shot before I put shell out my cash just to make sure it runs OK on my >>machine. (Celeron 466, 64MB ram, Voodoo 3). Anyone with similar specs >>that could tell me how it works for them? > >I have the same except 128MB. It runs pretty good except during the >start of the race. I don't usually race though because it's just a >game (i'd rather play GPL)
Celeron 300a @ 450 (100 MHz), 96MB, V3-2000: I can run at maxed out res and 800x600 or 1024 for solo hot-lapping and keep framerates above 30 (I think). Maybe a big enough hit with the mirrors on to be lower. Smooth enough. The big hitters are mirrors, number of vehicles drawn, and then (I believe) the combo of high detail + textures on the vehicles. So, the start of a race can sometimes be horrific (~10 fps, sometimes even below) if there are a lot of cars around. I don't like to limit the # of drawn vehicles too low as I don't want to be surprised. But the tradeoff then is to race without mirrors, which is probably worse for situational awareness. Combined with bad AI, it makes races mostly an exercise in frustration. Though I did just complete an enjoyable 13 lap Nurburgring race starting from near the front, getting bumped off the track (happens *very* often), then passing most of the competition (100% AI). Basically, I enjoy the sim (graphics, vehicle model, hotlapping), but it has some serious drawbacks.

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