You get the effects after installing 1.06, right? I only
recently got rid of a dead zone problem with F12K - surely
these effects weren't there the whole time? I would kick
myself :)
--
Pat Dotson
Dave K wrote:
>
> With the force effects set at 100% in the control panel,my Force Rs is
> giving excellent FFB.I would place it below GPL,but on par with Viper in
> many areas.All I care about is the visceral thrill I get when driving on
> the limit,something F12K gives me that is enhanced with the use of FFB.
>
> Dave K
>
> Pat Dotson wrote:
>
> > Maybe someone can help confirm this, but the FF effects
> > really seem improved. They are equal to GPL in a lot
> > of ways. I wasn't even expecting any change to FF,
> > and it blew me away!
> >
> > There is still a frame rate hit with FF enabled, but
> > at least now it's worth turning on.
> >
> > --
> > Pat Dotson
As far as FF is concerned, I can feel absolutely no difference at all with
the patch - I wish I could.
There is however, a HUGE improvement in the AI performance.
Iain
Pat Dotson <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (10 lines)
> Maybe someone can help confirm this, but the FF effects > really seem improved. They are equal to GPL in a lot > of ways. I wasn't even expecting any change to FF, > and it blew me away! > > There is still a frame rate hit with FF enabled, but > at least now it's worth turning on. > > -- > Pat DotsonWith the force effects set at 100% in the control panel,my Force Rs is
giving excellent FFB.I would place it below GPL,but on par with Viper in
many areas.All I care about is the visceral thrill I get when driving on
the limit,something F12K gives me that is enhanced with the use of FFB.
Dave K
Pat Dotson wrote:
Quoted text (10 lines)
> Maybe someone can help confirm this, but the FF effects > really seem improved. They are equal to GPL in a lot > of ways. I wasn't even expecting any change to FF, > and it blew me away! > > There is still a frame rate hit with FF enabled, but > at least now it's worth turning on. > > -- > Pat DotsonI have the spring gain, damper gain, and overall
device gain set at 100% with my Force RS.
For F12K, I have to enable the centering default
spring force and set it to 50% or 60%. With no
default spring enabled, there are no handling
effects. At 100% the effects are masked by the
centering force.
Alison told us this a long time ago, but she
never mentioned that handling effects could
be felt :)
--
Pat Dotson
Iain Mackenzie wrote:
>
> My Guillemot Ferrari neither! Where is Pat getting these effects from?
> Iain
Same FFB effects as pre 1.06 :) But,after the patch I don't get booted to
desktop on those rare off track excursions :) That's the reason I originally
turned off the FFB.Now it's on 100% everything in control panel,no centering
spring either.I dusted off my LWFF and it's very anemic compared to the Force
RS.
Dave K
Pat Dotson wrote:
Quoted text (29 lines)
> You get the effects after installing 1.06, right? I only > recently got rid of a dead zone problem with F12K - surely > these effects weren't there the whole time? I would kick > myself :) > > -- > Pat Dotson > > Dave K wrote: > > > > With the force effects set at 100% in the control panel,my Force Rs is > > giving excellent FFB.I would place it below GPL,but on par with Viper in > > many areas.All I care about is the visceral thrill I get when driving on > > the limit,something F12K gives me that is enhanced with the use of FFB. > > > > Dave K > > > > Pat Dotson wrote: > > > > > Maybe someone can help confirm this, but the FF effects > > > really seem improved. They are equal to GPL in a lot > > > of ways. I wasn't even expecting any change to FF, > > > and it blew me away! > > > > > > There is still a frame rate hit with FF enabled, but > > > at least now it's worth turning on. > > > > > > -- > > > Pat DotsonPat Dotson wrote:
Hmmmm... The AI are *definitely* better, the framerate seems improved
somewhat. But my LWFF just isn't showing any life outside the pits
except for the kerbs. :-/
--
Chuck Kandler #70
K&S Racing
http://www.fortunecity.com/silverstone/thepits/195
Your freedom's just a state of mind.
--Gene Simmons
From the song "War Machine", 1982
Quoted text (8 lines)
> > Maybe someone can help confirm this, but the FF effects > really seem improved. They are equal to GPL in a lot > of ways. I wasn't even expecting any change to FF, > and it blew me away! > > There is still a frame rate hit with FF enabled, but > at least now it's worth turning on.My Guillemot Ferrari neither! Where is Pat getting these effects from?
Iain
Chuck Kandler <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (24 lines)
> Pat Dotson wrote: > > > > Maybe someone can help confirm this, but the FF effects > > really seem improved. They are equal to GPL in a lot > > of ways. I wasn't even expecting any change to FF, > > and it blew me away! > > > > There is still a frame rate hit with FF enabled, but > > at least now it's worth turning on. > > > Hmmmm... The AI are *definitely* better, the framerate seems improved > somewhat. But my LWFF just isn't showing any life outside the pits > except for the kerbs. :-/ > > -- > Chuck Kandler #70 > K&S Racing > http://www.fortunecity.com/silverstone/thepits/195 > > > Your freedom's just a state of mind. > --Gene Simmons > From the song "War Machine", 1982Iain Mackenzie wrote:
>
> My Guillemot Ferrari neither! Where is Pat getting these effects from?
> Iain
>
I wonder if there's something else to toggle besides the on/off setting
for the FF? I didn't see any, but I will re-load my LWFF profiler &
check the centering spring settings. Maybe that'll make a difference...
--
Chuck Kandler #70
K&S Racing
http://www.fortunecity.com/silverstone/thepits/195
Your freedom's just a state of mind. --Gene Simmons
From the song "War Machine", 1982
This is very strange.If I turn on the centering spring it takes away from
almost all effects I feel.With everything set on 100% in control panel,but
no centering spring,I get great FFB.I can feel the wheel load up in
turns,lighten when sliding,but no kerb feel.I'm using the 1.06 patch,Force
RS latest drivers,win 95b,DX7a.
DaveK
Pat Dotson wrote:
Quoted text (20 lines)
> I have the spring gain, damper gain, and overall > device gain set at 100% with my Force RS. > > For F12K, I have to enable the centering default > spring force and set it to 50% or 60%. With no > default spring enabled, there are no handling > effects. At 100% the effects are masked by the > centering force. > > Alison told us this a long time ago, but she > never mentioned that handling effects could > be felt :) > > -- > Pat Dotson > > Iain Mackenzie wrote: > > > > My Guillemot Ferrari neither! Where is Pat getting these effects from? > > Iainive found
ff....same
frame rate.....MUCH better *1024 mirrors off most detail on*
ai.....better as well
and 6 gears in my jordan now :)*instead of 7*
thats with celeron 366@550
98se
128mb ram
voodoo 3 3000 at standard clock
Pat Dotson <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (10 lines)
> Maybe someone can help confirm this, but the FF effects > really seem improved. They are equal to GPL in a lot > of ways. I wasn't even expecting any change to FF, > and it blew me away! > > There is still a frame rate hit with FF enabled, but > at least now it's worth turning on. > > -- > Pat DotsonChuck Kandler wrote:
Nope, no difference with my LWFF. Oh well, at least there *are*
improvements to be had with this patch. Just not in the FF dept.
--
Chuck Kandler #70
K&S Racing
http://www.fortunecity.com/silverstone/thepits/195
Your freedom's just a state of mind. --Gene Simmons
From the song "War Machine", 1982


































