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Rec.Autos.Simulators Archive

FSAA?

6 posts by 4 people · 23 May 2000 13:32 UTC - 24 May 2000 06:17 UTC

Kankkis 23 May 2000 13:32 UTC#268516
Any tested new detonator drivers 5.22 and F1 2000 with FSAA? -Jani-
Victor Chan 23 May 2000 23:21 UTC#268345
Yes, on F12000. First, you have to turn down the resolution. Otherwise, the game won't be playable. It is already not so playable even on a fast system. Second, the ingame menu turns black but you can still click on the option buttons, if you know where they are supposed to be. Of course, since FSAA does not work on the ingame menu, you can't tweak the car because everything is black until you click on something. Once you are in the race, everything works perfectly. Shimmering is gone. Fence looks like fence. You get a better view of the road and corners. Everything looks smooth but the image is a bit fuzzy and not so clear. I used to play under 1027 x 768 with graphic settings set to high. With max FSAA on, I have to turn down to 800 x 600 with graphic settings set to high. Still the game is barely playable in a 22 car race. I say about 25 to 27 fps. "Kankkis" <[email hidden]> wrote in message news:8ge18t$g2r$[email hidden]... > Any tested new detonator drivers 5.22 and F1 2000 with FSAA? > > -Jani- > >
Some Call Me Tim 24 May 2000 00:22 UTC#268292
I tried them last night. They do make thing look really nice i.e. no more jaggies but they do slow things down a tad. I've done a few benchmarks on various games and FSAA slows things down by half. This is fine on old stuff like Colin McRae Rally (which now looks fantastic!) but since F1 2000 runs slow to start with it isn't worth it yet. Basically it's good for all those old games that won't run in high res. Some Call Me Tim
Nos 24 May 2000 00:50 UTC#268299
On Tue, 23 May 2000 23:21:11 GMT, "Victor Chan" <[email hidden]> thus spoke:
Quoted text (10 lines)>Yes, on F12000. First, you have to turn down the resolution. Otherwise, the game won't >be playable. It is already not so playable even on a fast system. Second, the ingame >menu turns black but you can still click on the option buttons, if you know where they are >supposed to be. Of course, since FSAA does not work on the ingame menu, you can't tweak >the car because everything is black until you click on something. Once you are in the >race, everything works perfectly. Shimmering is gone. Fence looks like fence. You get a >better view of the road and corners. Everything looks smooth but the image is a bit fuzzy >and not so clear. I used to play under 1027 x 768 with graphic settings set to high. >With max FSAA on, I have to turn down to 800 x 600 with graphic settings set to high. >Still the game is barely playable in a 22 car race. I say about 25 to 27 fps.
Heve you seen these benchmarks of FSAA on the Geforce? http://www.anandtech.com/showdoc.html?i=1242&p=6 They are crap. Anyone who wants to use FSAA should fork out the money for a V5 5500 or 6000. If you want both FSAA and T&L then wait a generation or two of vid cards to get it. -- Nos
Victor Chan 24 May 2000 00:57 UTC#268302
No, I am not sold by GeForce 2. <G> Is like a hyped up GeForce DDR but costs $100 more and I already have a GeForce SDR. I am leaning towards V5 since games are playable using FSAA at a higher resolution. However, I have to wait and see if 3Dfx Win2k driver is good enough. No need to make my decision now. <G> "Nos" <[email hidden]> wrote in message news:[email hidden]... > On Tue, 23 May 2000 23:21:11 GMT, "Victor Chan" > <[email hidden]> thus spoke: > > >Yes, on F12000. First, you have to turn down the resolution. Otherwise, the gamewon't > >be playable. It is already not so playable even on a fast system. Second, the ingame > >menu turns black but you can still click on the option buttons, if you know where theyare > >supposed to be. Of course, since FSAA does not work on the ingame menu, you can'ttweak > >the car because everything is black until you click on something. Once you are in the > >race, everything works perfectly. Shimmering is gone. Fence looks like fence. Youget a > >better view of the road and corners. Everything looks smooth but the image is a bitfuzzy
Quoted text (11 lines)> >and not so clear. I used to play under 1027 x 768 with graphic settings set to high. > >With max FSAA on, I have to turn down to 800 x 600 with graphic settings set to high. > >Still the game is barely playable in a 22 car race. I say about 25 to 27 fps. > > Heve you seen these benchmarks of FSAA on the Geforce? > http://www.anandtech.com/showdoc.html?i=1242&p=6 > They are crap. Anyone who wants to use FSAA should fork out the money > for a V5 5500 or 6000. If you want both FSAA and T&L then wait a > generation or two of vid cards to get it. > -- > Nos
Nos 24 May 2000 06:17 UTC#268328
On Wed, 24 May 2000 00:57:43 GMT, "Victor Chan" <[email hidden]> thus spoke: >No, I am not sold by GeForce 2. <G> Is like a hyped up GeForce DDR but costs $100 more >and I already have a GeForce SDR. I am leaning towards V5 since games are playable using >FSAA at a higher resolution. However, I have to wait and see if 3Dfx Win2k driver is good >enough. No need to make my decision now. <G> No Win2K driver shipped with the cards. Might have to wait some time for that. If I can run my sims at 640x480 w/FSAA and get a decent frame rate then I will be happy. Don't know if even a V5 5500 w/FSAA and a P3 500 will give me that though. -- Nos

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