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Re: ram question-all this for GPL!!!

21 posts by 13 people · 24 May 2000 - 26 May 2000 03:50 UTC

Does more RAM help GPL on a new high-end PC?

Juice asked whether adding RAM to his new overclocked PIII with GeForce and Voodoo2 SLI would help GPL. Replies said 128MB was plenty, since GPL is CPU-limited, and Liutger Franzen reported that a GeForce with mirrors every second frame outperformed Voodoo2 SLI, pointing to an unofficial Glide patch. A claim that Windows 98 cannot use more than 128MB was disputed.

hardware: PC/graphicstech supportGrand Prix Legends

Automated summary.

(unknown) 24 May 2000#268207
try it with just one of the v2's. In article <[email hidden]>, Liutger Franzen <[email hidden]> wrote: > > You said you tested V2 vs. GeForce with the same settings ... didyou really > > turned down the mirrors to every 2nd frame when testing withV2's??? Or vice > > versa, full mirrors (incl. objects and textures) with GeForce? > > I said same settings, i.e. 1024x768, mirrors every frame, all textures > except sky, no drivers arms, detail slider about 30% (I don't remember > which features disabled on the right side): GeForce was slightlyfaster, > but when I changed the mirrors to every 2nd frame, the GeForce wasmuch > faster (there is a special glide.dll which does the mirror-trick for > voodoos). > > > In my experience, with full mirrors and full objects/textures onthem, > > nVidia cards come to a crawl whereas V2 (non-SLI) is still playable. > > what brings the GeForce down is detail-slider full way: nearly > unplayable (below 15fps). in my experience (and I tried both theGeForce > DDR and the V2-SLI in my athlon) it's not worth to keep a V2-SLI (and > have 2 PCI-slots less) for GPL: my setup now is faster, looks betterand > I don't see a big difference in mirrors every 2nd frame. > important: it hast to be a GeForce DDR - a non-DDR might be > significantly slower! > > Lio > Sent via Deja.com http://www.deja.com/ Before you buy.
Juice 24 May 2000#268240
Hi, just built a new computer consisting of: PIII550e o'clocked to 854 using an IWILL VD133PL, GeForce DDR, 2 voodoo2's in sli ( for GPL), mx300 sound card, and 128mb infineon 133mhz cas2 ram. I'm wondering what advantages would another 128mb of ram would give me? I've also heard about this Virtual Channel Ram. What is this, and is it better than what I have now? thanks in advance!!
Liutger Franzen 24 May 2000 09:29 UTC#268247
> Hi, just built a new computer consisting of: PIII550e o'clocked to 854 using > an IWILL VD133PL, GeForce DDR, 2 voodoo2's in sli ( for GPL), mx300 sound > card, and 128mb infineon 133mhz cas2 ram. I'm wondering what advantages > would another 128mb of ram would give me? 1st off: I used to have V2-SLI on a celery-500 and when I got my athlon-600 I also bought a GeForce DDR (elsa erazor x2): with the same settings the geforce is slightly faster at 1024x768 in GPL on the athlon than the V2-SLI. I turned down the mirrors to every 2nd frame and then its a steady 36fps whereas the V2-SLI dropped at the start to 20-25 fps and sometimes also during races. so, if you still got the V2-SLI from your last machine: try it, but if you'd had to buy them for the new machine: don't do it! ok, extra ram was the question ;-) you never have enough ram - ist just like harddisk space *sigh* 256 vs. 128 ram for GPL is an issue when you want to record big replays, i.e. you set your replay-memorysize to something like 60-80 MB to be able to record a full GP. Lio
Hena Hakkanen 24 May 2000 11:10 UTC#268255
Liutger Franzen wrote in message <[email hidden]>... >> Hi, just built a new computer consisting of: PIII550e o'clocked to 854using
Quoted text (12 lines)>> an IWILL VD133PL, GeForce DDR, 2 voodoo2's in sli ( for GPL), mx300 sound >> card, and 128mb infineon 133mhz cas2 ram. I'm wondering what advantages >> would another 128mb of ram would give me? > >1st off: I used to have V2-SLI on a celery-500 and when I got my >athlon-600 I also bought a GeForce DDR (elsa erazor x2): with the same >settings the geforce is slightly faster at 1024x768 in GPL on the athlon >than the V2-SLI. I turned down the mirrors to every 2nd frame and then >its a steady 36fps whereas the V2-SLI dropped at the start to 20-25 fps >and sometimes also during races. so, if you still got the V2-SLI from >your last machine: try it, but if you'd had to buy them for the new >machine: don't do it!
You said you tested V2 vs. GeForce with the same settings ... did you really turned down the mirrors to every 2nd frame when testing with V2's??? Or vice versa, full mirrors (incl. objects and textures) with GeForce? In my experience, with full mirrors and full objects/textures on them, nVidia cards come to a crawl whereas V2 (non-SLI) is still playable. Similarily, turning down the mirrors with V2 to every 2nd frame really helps in fps department, esp in 10x7 resolution. Hena
Liutger Franzen 24 May 2000 11:24 UTC#268263
> You said you tested V2 vs. GeForce with the same settings ... did you really > turned down the mirrors to every 2nd frame when testing with V2's??? Or vice > versa, full mirrors (incl. objects and textures) with GeForce? I said same settings, i.e. 1024x768, mirrors every frame, all textures except sky, no drivers arms, detail slider about 30% (I don't remember which features disabled on the right side): GeForce was slightly faster, but when I changed the mirrors to every 2nd frame, the GeForce was much faster (there is a special glide.dll which does the mirror-trick for voodoos). > In my experience, with full mirrors and full objects/textures on them, > nVidia cards come to a crawl whereas V2 (non-SLI) is still playable. what brings the GeForce down is detail-slider full way: nearly unplayable (below 15fps). in my experience (and I tried both the GeForce DDR and the V2-SLI in my athlon) it's not worth to keep a V2-SLI (and have 2 PCI-slots less) for GPL: my setup now is faster, looks better and I don't see a big difference in mirrors every 2nd frame. important: it hast to be a GeForce DDR - a non-DDR might be significantly slower! Lio
rik anthrax 24 May 2000 13:39 UTC#268213
(there is a special glide.dll which does the mirror-trick for voodoos). ?>>>>>>>>>>>>>>>>. Where might one find this mirror trick, and who can use it to improve fr?
Liutger Franzen 24 May 2000 14:56 UTC#268228
> (there is a special glide.dll which does the mirror-trick for > voodoos). > ?>>>>>>>>>>>>>>>>. > Where might one find this mirror trick, and who can use it to improve fr? you get it at the fastlane under patches (Unofficial GPL Banshee/3DFX Patch): http://www.the-fastlane.com/patches/glide2x.zip Lio
Kirk Lane 24 May 2000 16:30 UTC#268185
More replay space...and nothing else. IMO GPL is not very dependent on RAM. 64 is plenty for it. Windows needs more than GPL does =) -- Kirk Lane [email hidden] ICQ: 28171652 AIM: Kirker64 (IM me twice so I can reply...using a beta client) "The time has come for me to kill this game Now open wide and say my name" - "Space Lord", Monster Magnet Juice <[email hidden]> wrote in message news:8gg483$koc$[email hidden]... > Hi, just built a new computer consisting of: PIII550e o'clocked to 854 using > an IWILL VD133PL, GeForce DDR, 2 voodoo2's in sli ( for GPL), mx300 sound > card, and 128mb infineon 133mhz cas2 ram. I'm wondering what advantages > would another 128mb of ram would give me? > > I've also heard about this Virtual Channel Ram. What is this, and is it > better than what I have now? > > thanks in advance!! > >
Michael E. Carver 24 May 2000 17:09 UTC#268170
Damn, I thought this was another Surtees thread <G> On Wed, 24 May 2000 03:38:15 -0500 Juice <[email hidden]> wrote: % Hi, just built a new computer consisting of: PIII550e o'clocked to 854 using % an IWILL VD133PL, GeForce DDR, 2 voodoo2's in sli ( for GPL), mx300 sound % card, and 128mb infineon 133mhz cas2 ram. I'm wondering what advantages % would another 128mb of ram would give me? -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. [email hidden] http://www.teleport.com/~mcarver =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Simon Brown 24 May 2000 23:16 UTC#268055
GPL runs exactly the same for me with 196 MB as it used to when I had 128 MB. You will only find a few games that want more than 128 MB, Flight Sim 2000 and Ultima 9 spring to mind.
(unknown) 25 May 2000#267975
What for is that in gpl one might find that there is no advantage to sli. One might also find that sli is actually slower. As to your asssertion that sli is twice as fast, NOS probably answered that adequately. I doubt it is any faster in GPL. But I really dont care if he tries it or not. It was just a suggestion. In article <[email hidden]>, Liutger Franzen <[email hidden]> wrote: > > try it with just one of the v2's. > > what for? to have a spare PCI slot? one V2 has the disadvantage ofjust > 800x600 and it's just half as fast as V2-SLI (the scalability reallyis > about 100%). > > Lio > Sent via Deja.com http://www.deja.com/ Before you buy.
On Wed 24 May 2000 11:16:58pm, Simon Brown wrote: >GPL runs exactly the same for me with 196 MB as it used to when I >had 128 MB. You will only find a few games that want more than 128 >MB, Flight Sim 2000 and Ultima 9 spring to mind. 196 megs? In the case of Ultima 9, that's 32 megs for the program and another 164 megs to store all the bugs... -- David. "After all, a mere thousand yards - such a harmless little knoll, really." (Raymond Mays on Shelsley Walsh)
Dave Henrie 25 May 2000 01:56 UTC#268009
Did you know Origin mailed out to all registered users a completely new install cd that contained all their bug fixes? I'm not saying it "should" have been released in the state it was in, but at least they made more effort than many companies to fix their mistakes. Of course I have 'heard' that EA rushing U9 out the door was part of the reason Lord British(Richard Garriot) left Origin. dave henrie David Buttery wrote:
Quoted text (15 lines)> > On Wed 24 May 2000 11:16:58pm, Simon Brown wrote: > > >GPL runs exactly the same for me with 196 MB as it used to when I > >had 128 MB. You will only find a few games that want more than 128 > >MB, Flight Sim 2000 and Ultima 9 spring to mind. > > 196 megs? In the case of Ultima 9, that's 32 megs for the program and > another 164 megs to store all the bugs... > > -- > David. > "After all, a mere thousand yards - such a harmless little knoll, > really." > (Raymond Mays on Shelsley Walsh)
ymenard 25 May 2000 04:16 UTC#268030
"Dave Henrie" <[email hidden]> wrote > Of course I > have 'heard' that EA rushing U9 out the door was part of the reason Lord > British(Richard Garriot) left Origin. > dave henrie It's more than that, it's a fact. I don't feel any sense of pity on him, he clearly merits what happened to him. Im still mad that he didn't do anything with his LB character, even after promising he would on UO. -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.WeRace.net -- People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world.
Liutger Franzen 25 May 2000 07:25 UTC#267956
> try it with just one of the v2's. what for? to have a spare PCI slot? one V2 has the disadvantage of just 800x600 and it's just half as fast as V2-SLI (the scalability really is about 100%). Lio
Nos 25 May 2000 08:03 UTC#267965
On Thu, 25 May 2000 09:26:19 +0200, Liutger Franzen <[email hidden]> thus spoke: >what for? to have a spare PCI slot? one V2 has the disadvantage of just >800x600 and it's just half as fast as V2-SLI (the scalability really is >about 100%). > >Lio Really? I don't remembewr any benchmarks showing V2-SLI twice as fast as a single V2. -- Nos
Hena Hakkanen 25 May 2000 11:41 UTC#267903
[email hidden] wrote in message <8giq3h$s7i$[email hidden]>... >What for is that in gpl one might find that there is no advantage to >sli. One might also find that sli is actually slower. As to your >asssertion that sli is twice as fast, NOS probably answered that >adequately. I doubt it is any faster in GPL. But I really dont care >if he tries it or not. It was just a suggestion. The reason SLI isn't that much faster in GPL is because GPL isn't framerate limited but CPU limited. IMO of course. Some people, after upgrading to SLI from single-V2, reported slower frame rates. But that was ALWAYS cured by disabling v-sync from Ctrl Panel. It seems that re-installing V2 drivers after SLI upgrade enables v-sync. Hena
rik anthrax 25 May 2000 19:09 UTC#267810
I have no "texture corruption" problems with my V32000, but I could use an extra fps or 2, would this patch help me? or should I leave it alone? I run GPL on a Pll 400, V32000, 196 ram and get good framerates in 1024x768. >>>>>>>>>>>>>>>>>>>>. > > Where might one find this mirror trick, and who can use it to improvefr?
Quoted text (8 lines)> > you get it at the fastlane under patches (Unofficial GPL Banshee/3DFX > Patch): > > http://www.the-fastlane.com/patches/glide2x.zip > > Lio >>>>>>>>>>>>>>>>>>>>>>>
Tom Quick 25 May 2000 22:51 UTC#267752
From what I have learned from Microsoft technicians.. 128 MB of Ram for Win95/98 is the maximum amount the system can properly address. "Simon Brown" <[email hidden]> wrote in message news:uxYW4.1323$[email hidden]... > GPL runs exactly the same for me with 196 MB as it used to when I had 128 > MB. You will only find a few games that want more than 128 MB, Flight Sim > 2000 and Ultima 9 spring to mind. > > >
Dave Henrie 26 May 2000 03:33 UTC#267727
Thats a new one on me and probably for the tons of powerusers that went to 256k as soon as pc100 memory came down in price. I remember the Intel VX boards had a cache limit of 64k, they could accept more, but it just bogged things down. However, I haven't heard the 256k in windows before. You sure they weren't referring to win3x or something? dave henrie Tom Quick wrote:
Quoted text (12 lines)> > From what I have learned from Microsoft technicians.. 128 MB of Ram for > Win95/98 is the maximum amount the system can properly address. > > "Simon Brown" <[email hidden]> wrote in message > news:uxYW4.1323$[email hidden]... > > GPL runs exactly the same for me with 196 MB as it used to when I had 128 > > MB. You will only find a few games that want more than 128 MB, Flight Sim > > 2000 and Ultima 9 spring to mind. > > > > > >
Nos 26 May 2000 03:50 UTC#267730
On Fri, 26 May 2000 03:33:48 GMT, Dave Henrie <[email hidden]> thus spoke:
Quoted text (7 lines)> Thats a new one on me and probably for the tons of powerusers that >went to 256k as soon as pc100 memory came down in price. >I remember the Intel VX boards had a cache limit of 64k, they could >accept more, but it just bogged things down. However, I haven't heard >the 256k in windows before. You sure they weren't referring to win3x or >something? >dave henrie
I've never heard this before. Thought I read for win9x it was more like in the gb ball field. -- Nos

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