Race Sim Central
Rec.Autos.Simulators Archive

Nascar 4 computer requirements?

6 posts by 6 people · 26 May 2000 - 27 May 2000 16:16 UTC

Dave Henrie 26 May 2000 22:39 UTC#267527
The Papyrus news release claims a PII 266 minimum with a PII 400 the target cpu. I "REALLY" have a hard time accepting that....I'd guess with how cpu intensive GPL is....that N4 with it's much larger fields must put a greater strain on a cpu. I'd be pleased as punch if you could run a PII 400 well, but I'm betting that will only get you 16 bit color and reduced # of cars drawn. This is totally speculation on my part, I don't have any info to back it up other than what I said above. I wouldn't be suprised if a PIII 600-800mhz would be necessary for turning on most of the options. Remember too, the sim is capable of 32 bit color and T&L so you should also be thinking about your video card capabilites.... Fortunately we have almost 6 months til the scheduled release so there is plenty of time to digest what recomendations are accurate and plan on buying new equipment. I wouldn't make purchases now and expect them to be on target for a sim that won't be released til Xmas. dave henrie [email hidden] wrote: > > Does anyone have an idea what the computer requirements will be for the > upcoming Nascar 4? > > Sent via Deja.com http://www.deja.com/ > Before you buy.
Rob Adams 26 May 2000 23:12 UTC#267535
How's this: I have a PII 333 with 128MB RAM and a Voodoo 3 3000 AGP, and Nascar 3 gives 25-31 fps at 1024x768 on long tracks and 800x600 on short tracks, with about half the screen goodies turned off, and 12 ahead, 3 behind. Antialiasing turned off. I would consider my PC the "minimum" acceptable for N3. I bet N4 won't run well until you get into the PIII 500 range at least. "Dave Henrie" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (24 lines)> The Papyrus news release claims a PII 266 minimum with a PII 400 the > target cpu. I "REALLY" have a hard time accepting that....I'd guess > with how cpu intensive GPL is....that N4 with it's much larger fields > must put a greater strain on a cpu. I'd be pleased as punch if you > could run a PII 400 well, but I'm betting that will only get you 16 bit > color and reduced # of cars drawn. > This is totally speculation on my part, I don't have any info to back > it up other than what I said above. I wouldn't be suprised if a PIII > 600-800mhz would be necessary for turning on most of the options. > Remember too, the sim is capable of 32 bit color and T&L so you should > also be thinking about your video card capabilites.... > Fortunately we have almost 6 months til the scheduled release so there > is plenty of time to digest what recomendations are accurate and plan on > buying new equipment. I wouldn't make purchases now and expect them to > be on target for a sim that won't be released til Xmas. > dave henrie > > [email hidden] wrote: > > > > Does anyone have an idea what the computer requirements will be for the > > upcoming Nascar 4? > > > > Sent via Deja.com http://www.deja.com/ > > Before you buy.
Skotty Flynn 27 May 2000 02:04 UTC#267482
On Fri, 26 May 2000 16:12:28 -0700, "Rob" <[email hidden]> wrote:
Quoted text (7 lines)>How's this: I have a PII 333 with 128MB RAM and a Voodoo 3 3000 AGP, and >Nascar 3 gives 25-31 fps at 1024x768 on long tracks and 800x600 on short >tracks, with about half the screen goodies turned off, and 12 ahead, 3 >behind. Antialiasing turned off. > >I would consider my PC the "minimum" acceptable for N3. I bet N4 won't run >well until you get into the PIII 500 range at least.
I have the same amount of memory and graphics card, but I have a PII 400. I have antialiasing on, all graphics on, maxxed cars ahead and 3 behind. I run at 800x600 and get 25-31 fps Im betting that with Nascar 4, their PII400 recommendation will not cut it if you want the majority of graphics on and an acceptable frame rate. If my system now cant keep a steady 31fps in N3, then there's no way nascar 4 will run smooth without having to turn most graphics options off, which to me isnt even an option. :) Im guessing a PIII 600+ with 128mb ram and one of the latest graphics cards with at least 32mb of memory to run N4 nicely. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Skotty Flynn "skotty20" Nascar-Racing-Sims.Com: http://www.nascar-racing-sims.com The Ultimate Sim Racing Directory: http://www.nascar-racing-sims.com/directory/ Member of The Sports Gaming Network: http://www.sports-gaming.com
John Simmons 27 May 2000 13:39 UTC#267383
In article <8gmatb$eg5$[email hidden]>, [email hidden] says... >Does anyone have an idea what the computer requirements will be for the >upcoming Nascar 4? > If it were me (and it will be in December), I'd get the fastest CPU and D3D/OpenGL capable video card that I could possible afford. Nothing less that a P3/800 (or AMD equivalant)... -- ========================================================= Redneck Techno-Biker (Zerex12) http://www.members.home.net/jms1/index.html Barbarian Diecast Collector (420+ cars and counting) http://members.home.net/jsimm/diecast_index.html DeMONS Scheduler for N3 and NL http://www.paddedwall.org/demons If you want to send me email, go to the first URL shown above & click "Send Me Mail" in the contents frame. =========================================================
Andy 27 May 2000 16:16 UTC#267317
On Sat, 27 May 2000 13:39:06 GMT, [email hidden] (John Simmons) wrote:
Quoted text (8 lines)>In article <8gmatb$eg5$[email hidden]>, [email hidden] says... >>Does anyone have an idea what the computer requirements will be for the >>upcoming Nascar 4? >> > >If it were me (and it will be in December), I'd get the fastest CPU and >D3D/OpenGL capable video card that I could possible afford. Nothing less >that a P3/800 (or AMD equivalant)...
I agree. I'm running a P3-600 now, and I really doubt it will be enough to run N4 with all the bells and whistles enabled. As someone else pointed out with GPL, we will have more cars with N4, and a much higher poly count on the cars. It would be awesome if it would run on a P2-400, but I wouldn't count on that. I did read somewhere that they had refined the engine quite a bit, so who knows. Andy Please use [email hidden] for all email replies

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy