Race Sim Central
Rec.Autos.Simulators Archive

Re: MOTOCROSS MADNESS 2 is awesome !!!

24 posts by 17 people · 27 May 2000 - 22 Jul 2000

Motocross Madness 2 released to enthusiastic reviews

Players praised the newly released Motocross Madness 2 for its mix of realism and fun, more realistic Supercross tracks and online play. Discussion centred on the best controllers, with the Microsoft Freestyle Pro tilt pad widely recommended.

review/impressionshardware: wheels/pedalsMotocross Madness 2

Automated summary.

Destroy 27 May 2000#267315
Sure it looks better but at the cost of fogging to hid pop up. I use to love the ability to see almost to the horizon in MCM1 but MCM2 adds fog and pop up. Ick. Loosay2 wrote:
Quoted text (11 lines)> If you like racing games of various kinds beyond just cars, then you must try > this game. It's inexpensive at $35, and it gives you a great mixture of realism > mixed with a bit of arcadishness, in a near perfect blend. The game has at > least 40 different tracks, and a track editor is due for internet release > shortly, so there will be lots of new tracks being created by the inventive > minds out there in cyberland. I played it for about 8 hours yesterday and > tonight , and I find it to be a definite improvement over the original version, > which was one of the best racing games ever made. The graphics are among the > very finest I have ever seen in a racing game, and the physics model is top > notch while being somewhat forgiving. Get this game, and I think that most of > you will like it.
Loosay2 27 May 2000#267338
If you like racing games of various kinds beyond just cars, then you must try this game. It's inexpensive at $35, and it gives you a great mixture of realism mixed with a bit of arcadishness, in a near perfect blend. The game has at least 40 different tracks, and a track editor is due for internet release shortly, so there will be lots of new tracks being created by the inventive minds out there in cyberland. I played it for about 8 hours yesterday and tonight , and I find it to be a definite improvement over the original version, which was one of the best racing games ever made. The graphics are among the very finest I have ever seen in a racing game, and the physics model is top notch while being somewhat forgiving. Get this game, and I think that most of you will like it.
Tim O 27 May 2000#267339
On 27 May 2000 10:09:09 GMT, [email hidden] (Loosay2) wrote: >If you like racing games of various kinds beyond just cars, then you must try >this game. [snip] I'll second that. I actually feel kind of lame for spending almost 7 hours on a Friday night playing online. The National and Supercross tracks are now MUCH closer to the real thing, and you can crash by casing (under-jumping) the doubles and triples. Excellent game. Tim
Tim O 28 May 2000#267041
On Sat, 27 May 2000 11:08:33 -0500, Destroy <[email hidden]> wrote: >Sure it looks better but at the cost of fogging to hid pop up. I use to love the >ability to see almost to the horizon in MCM1 but MCM2 adds fog and pop up. Ick. Slide the visibility slider up if you have the machine to handle it. It'll draw ahead just as far as the first game, but it's drawing a lot more than the first game. Tim
rdracer 28 May 2000 06:05 UTC#267174
it rocks !!!!! i love this game Loosay2 wrote:
Quoted text (11 lines)> If you like racing games of various kinds beyond just cars, then you must try > this game. It's inexpensive at $35, and it gives you a great mixture of realism > mixed with a bit of arcadishness, in a near perfect blend. The game has at > least 40 different tracks, and a track editor is due for internet release > shortly, so there will be lots of new tracks being created by the inventive > minds out there in cyberland. I played it for about 8 hours yesterday and > tonight , and I find it to be a definite improvement over the original version, > which was one of the best racing games ever made. The graphics are among the > very finest I have ever seen in a racing game, and the physics model is top > notch while being somewhat forgiving. Get this game, and I think that most of > you will like it.
ForceRacer 28 May 2000 22:16 UTC#266953
I agree too. This game is a blast On 27 May 2000 10:09:09 GMT, [email hidden] (Loosay2) wrote:
Quoted text (11 lines)>If you like racing games of various kinds beyond just cars, then you must try >this game. It's inexpensive at $35, and it gives you a great mixture of realism >mixed with a bit of arcadishness, in a near perfect blend. The game has at >least 40 different tracks, and a track editor is due for internet release >shortly, so there will be lots of new tracks being created by the inventive >minds out there in cyberland. I played it for about 8 hours yesterday and >tonight , and I find it to be a definite improvement over the original version, >which was one of the best racing games ever made. The graphics are among the >very finest I have ever seen in a racing game, and the physics model is top >notch while being somewhat forgiving. Get this game, and I think that most of >you will like it.
Tim O 29 May 2000#266851
It came out last Thursday. Got my copy at EB. Tim On Mon, 29 May 2000 02:45:16 GMT, "Chris Rogers" <[email hidden]> wrote: >Are you telling me that the game is finally out in stores already? Find >that hard to believe but hope it is true. > >Chris
Chris Rogers 29 May 2000 02:45 UTC#267019
Are you telling me that the game is finally out in stores already? Find that hard to believe but hope it is true. Chris "rdracer" <[email hidden]> wrote in message news:[email hidden]... > it rocks !!!!! i love this game > > > Loosay2 wrote: > > > If you like racing games of various kinds beyond just cars, then youmust try > > this game. It's inexpensive at $35, and it gives you a great mixture ofrealism > > mixed with a bit of arcadishness, in a near perfect blend. The game hasat > > least 40 different tracks, and a track editor is due for internetrelease > > shortly, so there will be lots of new tracks being created by theinventive > > minds out there in cyberland. I played it for about 8 hours yesterdayand > > tonight , and I find it to be a definite improvement over the originalversion, > > which was one of the best racing games ever made. The graphics are amongthe > > very finest I have ever seen in a racing game, and the physics model istop > > notch while being somewhat forgiving. Get this game, and I think thatmost of > > you will like it. >
Tim O 29 May 2000#525443
It came out last Thursday. Got my copy at EB. Tim
Walk Walker 30 May 2000#266493
Microsoft's Freestyle game pad, the one with the gyrometer in it. You tilt the pad to the left, and the bike turns left, tilt it backwards, and the biker leans back. Definitely the best controller for MotoMadness... -/-WW "Eric Fesler" <[email hidden]> wrote in message news:[email hidden]... > So what is the best controller for this? definitely not a digital > gamepad...analog gamepad? full sized flight stick? mini joystick like > the old mach 3 (still have mine somewhere). > > Thanks, > E
Tim O 30 May 2000#266509
On Tue, 30 May 2000 19:20:08 GMT, "ymenard" <[email hidden]> wrote: >The Microsoft FreeStyle Pro gamepad was clearly the best product for the >original MM, so I personally feel it would suit MM2 the best ;) It has >motion sensing where you can tilt the gamepad. I speculate the controls of >the bike are similar to the original (where you control the balance of the >bike by tilting the gamepad forward or backward). Thats what most of the fast guys in MCM use. I'm pretty good with the keyboard (its not a bad control device for this game), but you can always tell when a guy who's good with a Freestyle Pro is running. They fly. I have the Logitech version sitting here, called the Extreme, but I'm having trouble getting used to it. I'll have to practice some offline Tim (Dual_Sporter on the Zone)
Eric Fesler 30 May 2000 19:02 UTC#266560
So what is the best controller for this? definitely not a digital gamepad...analog gamepad? full sized flight stick? mini joystick like the old mach 3 (still have mine somewhere). Thanks, E
ymenard 30 May 2000 19:20 UTC#266564
"Eric Fesler" <[email hidden]> wrote > So what is the best controller for this? definitely not a digital > gamepad...analog gamepad? full sized flight stick? mini joystick like > the old mach 3 (still have mine somewhere). The Microsoft FreeStyle Pro gamepad was clearly the best product for the original MM, so I personally feel it would suit MM2 the best ;) It has motion sensing where you can tilt the gamepad. I speculate the controls of the bike are similar to the original (where you control the balance of the bike by tilting the gamepad forward or backward). -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.WeRace.net -- People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world.
Klinn 30 May 2000 20:58 UTC#266495
Or maybe the Logitech Wingman Extreme gamepad, which offers the same sort of "analog" mode you control by tilting the controller in any direction. According to, umm, I think it was a review in Computer Gaming World, it was about the same as the MS gamepad in analog mode, but had a better feel in regular D-Pad mode. ...Klinn "ymenard" <[email hidden]> wrote in message news:IvUY4.39$[email hidden]... > > The Microsoft FreeStyle Pro gamepad was clearly the best product for the > original MM, so I personally feel it would suit MM2 the best ;) It has > motion sensing where you can tilt the gamepad. I speculate the controlsof > the bike are similar to the original (where you control the balance of the > bike by tilting the gamepad forward or backward). >
Sinjin 31 May 2000#266289
I'm using my Gravis XTerminator and it works GREAT. The analog pad is smooth and precise and there are plenty of buttons to map all the commands too. On Tue, 30 May 2000 19:04:14 GMT, [email hidden] (Eric Fesler) wrote: >So what is the best controller for this? definitely not a digital >gamepad...analog gamepad? full sized flight stick? mini joystick like >the old mach 3 (still have mine somewhere). > >Thanks, >E
Loosay2 31 May 2000#266290
I use a analog controller from Interact called the ULTRARACER PC. It is a hand held controler with a tiny rubber covered steering wheel or knob, and a trigger switch uderneath it serves as an analog brake and accelerator. It works great with this game and all other racing games, and it is compact compared to my racing wheel.
I used to use full sized flight stick for MCM1. When jumped and catching the ground, tilting stick was simulate tilting ones body very well. =) I once tried Freestyle game pad at a storefront, but It was felt too loose for me. Hmm, almost 2 years passed since the preceding one. I cannot wait to get the successor! Could somebody tell me any online shops that can deliver MCM2 for oversea? EB is refusing to sell it except for US customers... boo... =( Y.Minami Eric Fesler <[email hidden]> wrote in message news:[email hidden]... > So what is the best controller for this? definitely not a digital > gamepad...analog gamepad? full sized flight stick? mini joystick like > the old mach 3 (still have mine somewhere). > > Thanks, > E
nixx 31 May 2000 00:07 UTC#266451
For some strange reason, MS decided to include a 3 axis controller in the setup, but you cannot use the throttle/brake together in one (Z) axis. It's disappointing to me, since I use a modified USB thing that plugs into a Playstation controller. Gives me 3 axis, analog, with good control. Plus, you can also use the digital with all the buttons. Fun for games like NFS when you don't feel like dragging out the wheel. On Tue, 30 May 2000 19:04:14 GMT, [email hidden] (Eric Fesler) wrote: >So what is the best controller for this? definitely not a digital >gamepad...analog gamepad? full sized flight stick? mini joystick like >the old mach 3 (still have mine somewhere). > >Thanks, >E
Joe62 01 Jun 2000 16:19 UTC#266049
[email hidden] (Loosay2) wrote: >It's inexpensive at $35... Warning to Canucks: In Canada it's $70 at EB. Think I'll wait until Future Shop or somebody gets it. Joe McGinn _____________________ Radical Entertainment
Sam Mancuso 02 Jun 2000 21:37 UTC#265771
I am using the MID for control in MCM2 and it is great. For those that don't know what it is the MID is a full size Motorcycle Control Device. I have a review of the MID on my website but the maker is not currently taking orders for them. Maybe if we all bug him... -- Sam Mancuso Visit The Control Center for the latest PC and PlayStation game controller news, reviews, informations and discussion. www.joy-stick.net "Eric Fesler" <[email hidden]> wrote in message news:[email hidden]... > So what is the best controller for this? definitely not a digital > gamepad...analog gamepad? full sized flight stick? mini joystick like whehe old mach 3 (still have mine somewhere). > > Thanks, > E
tox20 <[email hidden]> blathered: > I use the keyboard and I think I kick ass, if I get a freestyle > controller will I kick even more ass or is that just hype? I > tried my friends USB game pad and I went back to losing races. > Since my new computer someow didn't come with a joystick port, I have been playing MM2 with the keyboard and I think the controls are fine there. The only thing I don't like is that I am unable to do all the tricks. -- Brian Robinson [email hidden] Institute for Simulation and Training
tox20 21 Jul 2000 15:57 UTC#253299
I use the keyboard and I think I kick ass, if I get a freestyle controller will I kick even more ass or is that just hype? I tried my friends USB game pad and I went back to losing races. ----------------------------------------------------------- Got questions? Get answers over the phone at Keen.com. Up to 100 minutes free! http://www.keen.com
Loosay2 22 Jul 2000#252949
I use an analog controller made by Interact called the Ultraracer PC. It works great in all of my racing games.

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy