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Re: Whats the best racing game for Engine Sound

21 posts by 15 people · 02 Jun 2000 - 05 Jun 2000 14:21 UTC

Which racing sim has the best engine sounds

A poster asked which racing game had engine sounds that really stirred the senses. Most replies named Grand Prix Legends, especially the Ferrari in-car and replacement sound packs, while others nominated NFS Porsche Unleashed, Sports Car GT, NASCAR Racing 3 and Dirt Track Racing. The thread drifted into swapping custom .wav files for fun and a tangent about 1970s rock concert sound systems.

review/impressionsgame comparisonmods/tracks/carsGrand Prix Legends

Automated summary.

don hodgdon 02 Jun 2000#265792
MaXX <[email hidden]> wrote in message news:[email hidden]...
Quoted text (13 lines)> > Graphics are getting better and better, physics and AI are generally > improving, but I don't think I've played a racing game, F1/Rallying/ > Saloons/Sports Cars, where the engine sound has done anything for > me. > > You know what I mean, that sound that makes the hairs on the back > of your neck stand up. Is this so difficult. > > Interested to hear what readers of this newsgroup think as I have > not tried all games of this genre ? > > Maxx
GPL, without a doubt. However...and I'll probably get flamed for this one, NFS Porsche Unleashed doesn't suck IMO (except from the cockpit view...). -- don New Programmes for Converted GPL Tracks http://www.ianparker1.clara.co.uk/clara.net/i/a/n/ianparker1/webspace/gpl/
"Gregor Veble" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> LL wrote: > > > > GPL, in car, Ferrari, > > > > Yes, definitely the only hair raising experience I ever had with a sim. > A friend of mine wanted to try GPL, so I put him in the Ferrari at > Kyalami, and once the engine hit the big revs down the straight he could > only grin and go, 'Whoa!' > > -Gregor
[DISCLAIMER - Yes, I admit I'm a Ferrari fan anyway ;) ] The original Ferrari noise is certainly the best noise I've ever heard in a sim, shame it's not accurate (or seem accurate). I remember playing the demo of GPL and thought "Hey, pretty I may buy". I then visited some mates who had brought GPL that day. I went into there house and heard this wailing noise. I had a blast around Zandy with the Ferrari, tail out everywhere, feathering the throttle for the sheer hell of it. Strangely enough, I brought GPL the next day. ;) At the moment, I've got some new sounds from the net. The Ferrari is still my fav (based on the actual V12 sound), though my Honda and Lotus sounds are quite nice. The engine noise was quite good in GP2, but better ones became available on the net. F1RS and MGPRS defiantly had the worst original engine noises, thank good someone fixed those! Gavin [email hidden] [Old website, www.sharknose.freeserve.co.uk - New one on BT Internet account in development]
MaXX 02 Jun 2000 07:20 UTC#265898
Graphics are getting better and better, physics and AI are generally improving, but I don't think I've played a racing game, F1/Rallying/ Saloons/Sports Cars, where the engine sound has done anything for me. You know what I mean, that sound that makes the hairs on the back of your neck stand up. Is this so difficult. Interested to hear what readers of this newsgroup think as I have not tried all games of this genre ? Maxx
LL 02 Jun 2000 07:33 UTC#265900
GPL, in car, Ferrari, MaXX <[email hidden]> a �crit dans le message : [email hidden]...
Quoted text (13 lines)> > Graphics are getting better and better, physics and AI are generally > improving, but I don't think I've played a racing game, F1/Rallying/ > Saloons/Sports Cars, where the engine sound has done anything for > me. > > You know what I mean, that sound that makes the hairs on the back > of your neck stand up. Is this so difficult. > > Interested to hear what readers of this newsgroup think as I have > not tried all games of this genre ? > > Maxx
Johan N 02 Jun 2000 10:33 UTC#265904
In article <[email hidden]>, [email hidden] says...
Quoted text (14 lines)> > Graphics are getting better and better, physics and AI are generally > improving, but I don't think I've played a racing game, F1/Rallying/ > Saloons/Sports Cars, where the engine sound has done anything for > me. > > You know what I mean, that sound that makes the hairs on the back > of your neck stand up. Is this so difficult. > > Interested to hear what readers of this newsgroup think as I have > not tried all games of this genre ? > > Maxx >
GPL of course. I can�t remember how the original sounds were like but I think they were pretty hairlifting. Now i have found my own personal soundstyle for the Eagle, Lotus, Ferrari.....WROOOM Not just hairlifting but also headtearingoff sounds. You won�t find better simsounds than this. Enginsound is more important for a good sim than sidetrack grafics IMO. Johan N
Kevin Gavitt 02 Jun 2000 11:38 UTC#265933
I think that GPL definately has the best stock engine sounds, but both GPL and SCGT make it easy to insert any .wav file you want. GPL is bit easier, but only because the small number of cars make the file naming convention easier to deal with. If you ever start feeling silly you can have an hour or so of fun with this power.
Gregor Veble 02 Jun 2000 11:48 UTC#265838
LL wrote: > > GPL, in car, Ferrari, > Yes, definitely the only hair raising experience I ever had with a sim. A friend of mine wanted to try GPL, so I put him in the Ferrari at Kyalami, and once the engine hit the big revs down the straight he could only grin and go, 'Whoa!' -Gregor
Don Burnette 02 Jun 2000 14:16 UTC#265874
Imo, GPL and N3 have about the best racing sound, especially the updated sound packs folks have come out with for GPL. -- Don Burnette Dburn in N3 and Legends ICQ# 74084566 "MaXX" <[email hidden]> wrote in message news:[email hidden]... > > Graphics are getting better and better, physics and AI are generally > improving, but I don't think I've played a racing game, F1/Rallying/ > Saloons/Sports Cars, where the engine sound has done anything for > me. > > You know what I mean, that sound that makes the hairs on the back > of your neck stand up. Is this so difficult. > > Interested to hear what readers of this newsgroup think as I have > not tried all games of this genre ? > > Maxx
Don Wilshe 02 Jun 2000 18:02 UTC#265826
"Don Burnette" <[email hidden]> wrote in message news:BkPZ4.27560$[email hidden]... > Imo, GPL and N3 have about the best racing sound, especially the updated > sound packs folks have come out with for GPL. > Best motor sounds is Barry Clays version for Dirt Track Racing.. DW
Michael E. Carver 02 Jun 2000 19:14 UTC#265832
On Fri, 2 Jun 2000 08:56:00 -0700 don hodgdon <[email hidden]> wrote: % GPL, without a doubt. However...and I'll probably get flamed for this one, % NFS Porsche Unleashed doesn't suck IMO (except from the cockpit view...). Roll down the windows or put the top down..... why do you think dogs love sticking their heads out the window? nah just joking, I agree that there should be a little more juice to the in car sounds in NFS:PU. -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. [email hidden] http://www.teleport.com/~mcarver =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Scott B. Husted 02 Jun 2000 19:29 UTC#265836
The first time I ran NFSPU, I thought there was something wrong with my sound card configuration until I watched my first race replay. LOL I only race in-car and didn't realize the sounds were so good until I accidentally hit external view <VBG> Scott PowerSims.com Michael E. Carver <[email hidden]> wrote in message news:PITZ4.4564$[email hidden]... > On Fri, 2 Jun 2000 08:56:00 -0700 don hodgdon <[email hidden]>wrote: > > % GPL, without a doubt. However...and I'll probably get flamed for thisone, > % NFS Porsche Unleashed doesn't suck IMO (except from the cockpitview...).
Quoted text (11 lines)> > Roll down the windows or put the top down..... why do you think dogs > love sticking their heads out the window? nah just joking, I agree > that there should be a little more juice to the in car sounds in > NFS:PU. > > -- > **************************** Michael E. Carver ************************* > Upside out, or inside down...False alarm the only game in town. > [email hidden] http://www.teleport.com/~mcarver > =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Kevin Gavitt 02 Jun 2000 19:38 UTC#265738
> GPL, without a doubt. However...and I'll probably get flamed for this one, > NFS Porsche Unleashed doesn't suck IMO (except from the cockpit view...). > -- > don > Ya know, I've taken the demo off my HD, and don't plan on buying this title until I can get it for $15 or less, but..... I do love that Porsche Wooooom! when the program starts up. Are the 356 sounds just as good? First car was a '58 356.
ymenard 02 Jun 2000 21:39 UTC#265773
"Kevin Gavitt" <[email hidden]> wrote > If you ever start feeling silly you can have an hour or so of fun withthis > power. Just an hour? Geeze you can have DAYS of fun by tweaking the sound ;-) Nothing as funny as 19 AI revving to the "D'oh!" of Homer Simpsons ;) -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.WeRace.net -- People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world.
don hodgdon 03 Jun 2000#265702
"Kevin Gavitt" <[email hidden]> wrote in message news:G2UZ4.5808$[email hidden]... > > > GPL, without a doubt. However...and I'll probably get flamed for thisone, > > NFS Porsche Unleashed doesn't suck IMO (except from the cockpitview...). > > -- > > don > > > > Ya know, I've taken the demo off my HD, and don't plan on buying thistitle > until I can get it for $15 or less, but..... I do love that PorscheWooooom! > when the program starts up. > > Are the 356 sounds just as good? First car was a '58 356. >You're kidding? My second car was a '58 A Coupe! Silver with red leather, man I loved that car. I built the engine myself, slightly overbored with a mild cam, but with the stock Zeniths. It would easily pull a Super 90 and most SCs I ran across. I sold it when my daughter was born to someone who had it very well restored and I still see it occasionally, some 24 years later. To answer your question, the first thing I did when I loaded up NFSPU was jump in an A coupe just to see how close it was to what I remembered. Except for the in-car sounds, I was very impressed with the handling, braking and acceleration (except the ability to spin the tires under acceleration in any 356 in second gear, it just isn't going to happen!) but I was also impressed with how good the engine sounded, from outside the car anyway. The sound from in the car is like driving with ear plugs in place. I use the bumper cam which has a pretty decent sense of speed. One of my favorite sounds in the world is an un-muffled flat-6 Porsche engine under full acceleration. The shriek it makes sounds like someone tearing a giant sheet in half over the Dead's PA system. Some of the 911s in NFSPU come close, thankfully I haven't had neighbors for the last 3 months.<beg> -- don New GPL Program Covers for Converted Tracks: http://www.ianparker1.clara.co.uk/clara.net/i/a/n/ianparker1/webspace/gpl/
Kevin Gavitt 03 Jun 2000 00:31 UTC#265653
"ymenard" <[email hidden]> wrote in message news:5QVZ4.9301$[email hidden]...
Quoted text (10 lines)> "Kevin Gavitt" <[email hidden]> wrote > > If you ever start feeling silly you can have an hour or so of fun with > this > > power. > > > Just an hour? Geeze you can have DAYS of fun by tweaking the sound ;-) > > Nothing as funny as 19 AI revving to the "D'oh!" of Homer Simpsons ;) >
I like the guard's song from The Wizard of Oz. Oh eh oh, Yooo oh. At 10,000 revs.
Todd Walker 03 Jun 2000 05:20 UTC#265694
The sound of the GT2 is the best of all. The in-car is great (better than the external view, which is good for me because I hate driving from behind the car just to hear the better sounds.) Another game with great sounds -- NHRA Drag Racing. I know, the game totally sucked. It was one of the most pathetic sims ever produced, but the sounds were EXTREMELY accurate and when the volume was increased adequately, my subwoofer would make stuff start falling off my desk. The sounds are the only reason to even consider playing this game. TW On Fri, 02 Jun 2000 19:29:45 GMT, "Scott B. Husted" <[email hidden]> wrote:
Quoted text (29 lines)>The first time I ran NFSPU, I thought there was something wrong with my >sound card configuration until I watched my first race replay. LOL I only >race in-car and didn't realize the sounds were so good until I accidentally >hit external view <VBG> > >Scott >PowerSims.com > >Michael E. Carver <[email hidden]> wrote in message >news:PITZ4.4564$[email hidden]... >> On Fri, 2 Jun 2000 08:56:00 -0700 don hodgdon <[email hidden]> >wrote: >> >> % GPL, without a doubt. However...and I'll probably get flamed for this >one, >> % NFS Porsche Unleashed doesn't suck IMO (except from the cockpit >view...). >> >> Roll down the windows or put the top down..... why do you think dogs >> love sticking their heads out the window? nah just joking, I agree >> that there should be a little more juice to the in car sounds in >> NFS:PU. >> >> -- >> **************************** Michael E. Carver ************************* >> Upside out, or inside down...False alarm the only game in town. >> [email hidden] http://www.teleport.com/~mcarver >> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-= >
Todd Walker twalker294 at earthlink.net
Michael E. Carver 03 Jun 2000 17:15 UTC#265610
On Sat, 3 Jun 2000 01:19:17 -0700 don hodgdon <[email hidden]> wrote: <snip> % One of my favorite sounds in the world is an un-muffled flat-6 Porsche % engine under full acceleration. The shriek it makes sounds like someone % tearing a giant sheet in half over the Dead's PA system. Some of the 911s % in NFSPU come close, thankfully I haven't had neighbors for the last 3 % months.<beg> Ah yes! The Grateful Dead had the best ever sound system from the 1970's on...... -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. [email hidden] http://www.teleport.com/~mcarver =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
ymenard 04 Jun 2000 07:05 UTC#265441
"Michael E. Carver" <[email hidden]> wrote > Ah yes! The Grateful Dead had the best ever sound system from the > 1970's on...... Blah. Pink Floyd had a better sound system! The Azimuth Coordinator was as equally as good than GD's in the 70's. <ahhh the eternal debate GD vs PF's quadraphonic sound system> <ahhh the eternal debate of British psych. vs. American psych.> -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.WeRace.net -- People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world.
In ICR2, I had once replaced the pacecar's voice with a clip from the movie "Aliens"...Hit the pacecar, and Bill Paxton's voice would say "Game over, man...Game over!" ;o) Cheers! Marc Kevin Gavitt wrote:
Quoted text (15 lines)> "ymenard" <[email hidden]> wrote in message > news:5QVZ4.9301$[email hidden]... > > "Kevin Gavitt" <[email hidden]> wrote > > > If you ever start feeling silly you can have an hour or so of fun with > > this > > > power. > > > > > > Just an hour? Geeze you can have DAYS of fun by tweaking the sound ;-) > > > > Nothing as funny as 19 AI revving to the "D'oh!" of Homer Simpsons ;) > > > > I like the guard's song from The Wizard of Oz. Oh eh oh, Yooo oh. At > 10,000 revs.
Michael E. Carver 05 Jun 2000 14:21 UTC#265138
On Sun, 04 Jun 2000 07:05:01 GMT ymenard <[email hidden]> wrote: % "Michael E. Carver" <[email hidden]> wrote % > Ah yes! The Grateful Dead had the best ever sound system from the % > 1970's on...... % Blah. Pink Floyd had a better sound system! The Azimuth Coordinator was as % equally as good than GD's in the 70's. Now that you mention it, Pink's sound system was a very clean and powerful in the 70's..... But come on, The Wall of Sound looked and sounded impressive. <G> -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. [email hidden] http://www.teleport.com/~mcarver =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

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