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Rec.Autos.Simulators Archive

Re: GPL Flickering mirrors - remedy?

4 posts by 4 people · 02 Jun 2000 - 03 Jun 2000 00:38 UTC

JP 02 Jun 2000#265640
You need to hit the ADVANCED button in the display properties and then hit the Creative Labs tab, then ADDITIONAL PROPERTIES or whatever. Then, choose the OpenGL tab. It should be in there. I've tried 3.68 NVIDIA reference and Creative Labs. No significant difference. The reference ones are a little faster but you won't notice the difference in GPL. Cheers, ...Colin "Jeff" <[email hidden]> wrote in message news:8h9ggt$qbo$[email hidden]... > Hi, > I'm using the OpenGL patch for GPL and I've seen posts saying'set
Quoted text (11 lines)> the opengl buffering to use block transfer'? I'm using Cl's drivers and > don't see any such control option (or at least one that even sounds like > this)? > Do I have to use an Nvidia ref driver to get it, and if so which ones are > recommended? > > Thanks in advance for any info sent my way. > > Jeff > >
Jeff 02 Jun 2000 23:38 UTC#265648
Hi, I'm using the OpenGL patch for GPL and I've seen posts saying 'set the opengl buffering to use block transfer'? I'm using Cl's drivers and don't see any such control option (or at least one that even sounds like this)? Do I have to use an Nvidia ref driver to get it, and if so which ones are recommended? Thanks in advance for any info sent my way. Jeff
The Mighty Puck 03 Jun 2000 00:29 UTC#265656
Hmmm. I don't use creative's drivers but i would expect in the openGL settings there would be a block transfer option (the gamelauncher would be great for this as block transfer kills performance in games like quake3). As for nvidia reference drivers do not use the 5.xxs instead any 3.xx should work. Most people install 5.16 or 5.22 and then copy the nvopengl file to the gpl directory. This causes the 5.22s or whatever to run everything except gpl which will run on (in my case) the 3.68s. With the nv reference drivers the block transfer setting is settings-->advanced-->geforce-->opengl (i hope i got that right; i'm at work right now]. On Sat, 3 Jun 2000 00:42:08 +0100, "Jeff" <[email hidden]> wrote:
Quoted text (13 lines)>Hi, > I'm using the OpenGL patch for GPL and I've seen posts saying 'set >the opengl buffering to use block transfer'? I'm using Cl's drivers and >don't see any such control option (or at least one that even sounds like >this)? >Do I have to use an Nvidia ref driver to get it, and if so which ones are >recommended? > >Thanks in advance for any info sent my way. > >Jeff > >
Don Scurlock 03 Jun 2000 00:38 UTC#265657
Nvidia reference drivers are probably a better idea regardless. I'm using 2.08 and a lot of people find them the most stable, but you have to do the mirror fix in the registry. I think any thing above 2.08 lets you do it the advanced settings page. You may be able to do the mirror fix in the registry with your current drivers. Here's copies of a couple old posts that explain how to do the fix. From: billy <[email hidden]> Newsgroups: rec.autos.simulators Subject: How to fix GPL mirrors with any Nvidia driver I just got the GPL demo yesterday and after seeing how good it is, I plan on buying the game. There was a problem with the cars' mirrors though, which I've learned has been a long-time issue with the tnt/tnt2 cards. I searched the internet for a solution and came across a message here about using the 3.53 reference drivers with the "Use Block Transfer" setting to fix the problem, which works perfectly. The only problem is that those drivers suck hehe. I wanted to know how to enable that setting with the 2.08 drivers (the best ones imo), and discovered that this fix can be applied to any driver version by simply changing the value of the "FlippingControl" setting in the registry to "0". Depending on the driver version, this setting can be found in [HKEY_LOCAL_MACHINE\SOFTWARE\NVIDIA Corporation\RIVA TNT\OpenGL], or [HKEY_LOCAL_MACHINE\System\CurrentControlSet\Services\Class\Display\0001\NVidia \OpenGL] When doing a fresh install, the settings won't appear in the registry until an opengl game is run once. From: "GTX_SlotCar" <[email hidden]> Newsgroups: rec.autos.simulators Subject: Re: How to fix GPL mirrors with any Nvidia driver You'll probably use the second path: HKEY_LOCAL_MACHINE\System\CurrentControlSet\Services\Class\Display\0001\NVid ia\OpenGL Keep in mind, that the 0001 could be 0000 or 0002 or whatever, depending on the number of cards you HAVE or the number of drivers you HAD installed. When you open the folder, look on the right side of the split screen for "FlippingControl". Double click it and a box will open. Type 0 in the box and close the registry (just hit the x to close the window). It automatically saves the changes. Generally you don't have to reboot, but you may have to. Slot [email hidden] (Jeff) wrote in <8h9ggt$qbo$[email hidden]>:
Quoted text (13 lines)>Hi, > I'm using the OpenGL patch for GPL and I've seen posts saying 'set >the opengl buffering to use block transfer'? I'm using Cl's drivers and >don't see any such control option (or at least one that even sounds like >this)? >Do I have to use an Nvidia ref driver to get it, and if so which ones are >recommended? > >Thanks in advance for any info sent my way. > >Jeff > >
-- Don Scurlock Vancouver,B.C.

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