Just thought this looks pretty cool. Hope the physics are there.
http://videogames.gamespot.com/dream/drvfly/deadlyp/
Andrew
Don't count on it. It will probably be like Midtown Madness or Driver.
Andrew Turner wrote:
>
> Hope the physics are there.
>
> http://videogames.gamespot.com/dream/drvfly/deadlyp/
>
> Andrew
On Tue, 06 Jun 2000 16:43:53 GMT, Alan Orton <[email hidden]> wrote:
>Don't count on it. It will probably be like Midtown Madness or Driver.
And that will be a good thing, fun fun fun!
Andre
Quoted text (8 lines)
> >Andrew Turner wrote: >> >> Hope the physics are there. >> >> http://videogames.gamespot.com/dream/drvfly/deadlyp/ >> >> AndrewIt's for Dreamcast. I wouldn't count on physics being very realistic...
-----------------------------------------
Dan Belcher
Team Racing Unlimited
http://simcrash.00game.com
Hi Dan,
Physics programming isn't dependent on platform.
regards,
Andrew
Dan Belcher wrote:
> It's for Dreamcast. I wouldn't count on physics being very realistic...
>
> -----------------------------------------
> Dan Belcher
> Team Racing Unlimited
> http://simcrash.00game.com
That's for sure.
There are, occasionally, a few exceptions; maybe this will be one of them. I
don't know if you've ever tried F1 World Grand Prix on Nintendo 64 - on
realistic setting, it's really, really hard - and I think the physics are
reasonable, if not pretty darn good.
Also, there's a novelty-ish niche game, R/C Stunt Copter, for Playstation. It
mimics the physics of flying a remote control helicopter - based on what some
people who do this told me, it's pretty accurate.
Well, here's hoping for good physics and a driver's view!
cheers
Andrew
Ronald Stoehr wrote:


































