Maybe true, but they are realistic. Look at a real picture of Talladega and
you will see the "repetitive" tar stripes.
-/-Walk Walker
"Marc Collins" <[email hidden]> wrote in message
news:F5A%4.38234$[email hidden]...
> Looks nice, but the deeply grained tar strips are going to be a bit
> repetitive at speed, I think. You could get away with the level of
> repetitiveness evident in the shot when the repeating item was fairlyfaint
****************************************************************************
> Marc Collins
> [email hidden]
>
> Your mouse has moved. Windows must be restarted for the change
> to take effect. Reboot now?
>****************************************************************************
>
>
>
Looks nice, but the deeply grained tar strips are going to be a bit
repetitive at speed, I think. You could get away with the level of
repetitiveness evident in the shot when the repeating item was fairly faint
(e.g., in N3), but I guess we'll have to wait to see it in action. I was
hoping for a more varied track texture capability in N4.
Marc.
--
****************************************************************************
Marc Collins
[email hidden]
Your mouse has moved. Windows must be restarted for the change
to take effect. Reboot now?
****************************************************************************
My bad. I stand corrected.
I always seem to miss these kinds of things. Good eye Marc!
-/-WW
"Marc Collins" <[email hidden]> wrote in message
news:CjD%4.38547$[email hidden]...
> The real tar strips do not repeat down to every last squiggle the waythese
> do.
The real tar strips do not repeat down to every last squiggle the way these
do. When they are so detailed and so distinctive, is it much easier to see
the repetition. It's not a huge deal, but it is definitely not realistic,
either.
Marc.
"Walk Walker" <[email hidden]> wrote in message
news:393ed308$[email hidden]...
> Maybe true, but they are realistic. Look at a real picture of Talladegaand
was
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> >
> >
> >
>
>
Quoted text (11 lines)
> you will see the "repetitive" tar stripes. > > -/-Walk Walker > > "Marc Collins" <[email hidden]> wrote in message > news:F5A%4.38234$[email hidden]... > > Looks nice, but the deeply grained tar strips are going to be a bit > > repetitive at speed, I think. You could get away with the level of > > repetitiveness evident in the shot when the repeating item was fairly > faint > > (e.g., in N3), but I guess we'll have to wait to see it in action. IQuoted text (7 lines)
> > hoping for a more varied track texture capability in N4. > > > > Marc. > > > > -- > > >Quoted text (7 lines)
> > Marc Collins > > [email hidden] > > > > Your mouse has moved. Windows must be restarted for the change > > to take effect. Reboot now? > > >Good eye man! I didn't notice that before. I suspect Papy didn't think we would
either...
--David Cook
In article <CjD%4.38547$[email hidden]>,
[email hidden] wrote...
> The real tar strips do not repeat down to every last squiggle the way these
> do.
well it's more realistic then if they weren't there!
Vintook
"Marc Collins" <[email hidden]> wrote in message
news:CjD%4.38547$[email hidden]...
> The real tar strips do not repeat down to every last squiggle the waythese
> do. When they are so detailed and so distinctive, is it much easier tosee
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Quoted text (29 lines)
> the repetition. It's not a huge deal, but it is definitely not realistic, > either. > > Marc. > > "Walk Walker" <[email hidden]> wrote in message > news:393ed308$[email hidden]... > > Maybe true, but they are realistic. Look at a real picture of Talladega > and > > you will see the "repetitive" tar stripes. > > > > -/-Walk Walker > > > > "Marc Collins" <[email hidden]> wrote in message > > news:F5A%4.38234$[email hidden]... > > > Looks nice, but the deeply grained tar strips are going to be a bit > > > repetitive at speed, I think. You could get away with the level of > > > repetitiveness evident in the shot when the repeating item was fairly > > faint > > > (e.g., in N3), but I guess we'll have to wait to see it in action. I > was > > > hoping for a more varied track texture capability in N4. > > > > > > Marc. > > > > > > -- > > > > > >Quoted text (8 lines)
> > > Marc Collins > > > [email hidden] > > > > > > Your mouse has moved. Windows must be restarted for the change > > > to take effect. Reboot now? > > > > > >Quoted text (7 lines)
> > > > > > > > > > > > > > >"Walk Walker" <[email hidden]> wrote
> My bad. I stand corrected.
Papyrus needs to create a fractal system for cracks at Talladega. If they
don't I WON'T BUY N4. Actually a fractal system would benefit for many
things in computer games. Trees, road textures, grass textures, sky, etc..
;-)
-- sarcasm
-- Fran�ois M�nard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.
What's a fractal system?
What's a fractal system?


































